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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-11 20:17:11 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-07-11 20:17:11 +0100 |
commit | 51d3d4a40c8579e29571bc80d35bbb62fa50661b (patch) | |
tree | 08d690a887e98c8110e9b76b2d4927a4bdc7afdc /NorthstarDedicatedTest/dedicated.cpp | |
parent | 4c4d605d10109e02708984755405bbe0947ef5c4 (diff) | |
download | NorthstarLauncher-51d3d4a40c8579e29571bc80d35bbb62fa50661b.tar.gz NorthstarLauncher-51d3d4a40c8579e29571bc80d35bbb62fa50661b.zip |
add temp console support
Diffstat (limited to 'NorthstarDedicatedTest/dedicated.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dedicated.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/NorthstarDedicatedTest/dedicated.cpp b/NorthstarDedicatedTest/dedicated.cpp index ce4723cb..0999e614 100644 --- a/NorthstarDedicatedTest/dedicated.cpp +++ b/NorthstarDedicatedTest/dedicated.cpp @@ -7,6 +7,7 @@ bool IsDedicated() { // temp: should get this from commandline + //return true; return false; } @@ -69,6 +70,12 @@ void InitialiseDedicated(HMODULE engineAddress) // ptr to ptr *ptr = (intptr_t)doublePtr; + + // extra potential patches: + // nop engine.dll+1c67cd1 and +1c67d8 to skip videomode creategamewindow + // also look into launcher.dll+d381, seems to cause renderthread to get made + // this crashes HARD if no window which makes sense tbh + // also look into materialsystem + 5B344 since it seems to be the base of all the renderthread stuff } void Sys_Printf(CDedicatedExports* dedicated, char* msg) |