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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 02:33:01 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-12 02:33:01 +0100
commit6768e46b200c63d758bd6e92bd500f3c754c3245 (patch)
tree47a0e90999cd8fc933301197f7104a94d567471c /NorthstarDedicatedTest/clientchathooks.cpp
parent8a33725513d7dae6a0be3b8366976e17661d2e2e (diff)
downloadNorthstarLauncher-6768e46b200c63d758bd6e92bd500f3c754c3245.tar.gz
NorthstarLauncher-6768e46b200c63d758bd6e92bd500f3c754c3245.zip
formatting changes
Diffstat (limited to 'NorthstarDedicatedTest/clientchathooks.cpp')
-rw-r--r--NorthstarDedicatedTest/clientchathooks.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/clientchathooks.cpp b/NorthstarDedicatedTest/clientchathooks.cpp
index fefbe8ca..bdd0e8c2 100644
--- a/NorthstarDedicatedTest/clientchathooks.cpp
+++ b/NorthstarDedicatedTest/clientchathooks.cpp
@@ -6,9 +6,6 @@
#include "serverchathooks.h"
#include "localchatwriter.h"
-typedef void(__fastcall* CHudChat__AddGameLineType)(void* self, const char* message, int fromPlayerId, bool isteam, bool isdead);
-CHudChat__AddGameLineType CHudChat__AddGameLine;
-
struct ChatTags
{
bool whisper;
@@ -16,6 +13,8 @@ struct ChatTags
bool dead;
};
+typedef void(__fastcall* CHudChat__AddGameLineType)(void* self, const char* message, int fromPlayerId, bool isteam, bool isdead);
+CHudChat__AddGameLineType CHudChat__AddGameLine;
static void CHudChat__AddGameLineHook(void* self, const char* message, int inboxId, bool isTeam, bool isDead)
{
// This hook is called for each HUD, but we only want our logic to run once.