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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-27 01:13:14 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-27 01:13:14 +0100
commit0de847bb4832c201233c87fa37867b9d89f0e8c8 (patch)
treef05add722b788d32aae40663e7748234452a3443 /NorthstarDedicatedTest/chatcommand.cpp
parent2171d95e1221442081bade7929c05b82ca0f2a08 (diff)
downloadNorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.tar.gz
NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.zip
rename project folder (:tf: commit log)
Diffstat (limited to 'NorthstarDedicatedTest/chatcommand.cpp')
-rw-r--r--NorthstarDedicatedTest/chatcommand.cpp37
1 files changed, 0 insertions, 37 deletions
diff --git a/NorthstarDedicatedTest/chatcommand.cpp b/NorthstarDedicatedTest/chatcommand.cpp
deleted file mode 100644
index 86060a91..00000000
--- a/NorthstarDedicatedTest/chatcommand.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-#include "pch.h"
-#include "convar.h"
-#include "concommand.h"
-#include "localchatwriter.h"
-
-// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work
-// if isIngameChat is false, we use network chat instead
-typedef void(__fastcall* ClientSayTextType)(void* a1, const char* message, __int64 isIngameChat, bool isTeamChat);
-ClientSayTextType ClientSayText;
-
-void ConCommand_say(const CCommand& args)
-{
- if (args.ArgC() >= 2)
- ClientSayText(nullptr, args.ArgS(), true, false);
-}
-
-void ConCommand_say_team(const CCommand& args)
-{
- if (args.ArgC() >= 2)
- ClientSayText(nullptr, args.ArgS(), true, true);
-}
-
-void ConCommand_log(const CCommand& args)
-{
- if (args.ArgC() >= 2)
- {
- LocalChatWriter(LocalChatWriter::GameContext).WriteLine(args.ArgS());
- }
-}
-
-ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientChatCommand, ConCommand, [](HMODULE baseAddress)
-{
- ClientSayText = (ClientSayTextType)((char*)baseAddress + 0x54780);
- RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL);
- RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL);
- RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL);
-})