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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2022-11-12 13:52:21 +0000 |
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committer | GitHub <noreply@github.com> | 2022-11-12 13:52:21 +0000 |
commit | a02ccdddde4495504fe11d593f3ed3fcefc00a0f (patch) | |
tree | 435bd09d8a956abb7690489ecb8872498e1f9f0e /NorthstarDLL | |
parent | 3514e4478ae2523df882721a0a22d47d1ced99c3 (diff) | |
download | NorthstarLauncher-a02ccdddde4495504fe11d593f3ed3fcefc00a0f.tar.gz NorthstarLauncher-a02ccdddde4495504fe11d593f3ed3fcefc00a0f.zip |
[COOP] load sp_ rpaks on dedi (#283)
* load sp_ rpaks on dedi
* formatting to please the formatting check gods
* fix build failure
* what in the formatting
Diffstat (limited to 'NorthstarDLL')
-rw-r--r-- | NorthstarDLL/rpakfilesystem.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/NorthstarDLL/rpakfilesystem.cpp b/NorthstarDLL/rpakfilesystem.cpp index 5d5ac7ba..0fffd99b 100644 --- a/NorthstarDLL/rpakfilesystem.cpp +++ b/NorthstarDLL/rpakfilesystem.cpp @@ -206,8 +206,12 @@ int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallbac // do this after custom paks load and in bShouldLoadPaks so we only ever call this on the root pakload call // todo: could probably add some way to flag custom paks to not be loaded on dedicated servers in rpak.json + + // dedicated only needs common, common_mp, common_sp, and sp_<map> rpaks + // sp_<map> rpaks contain tutorial ghost data + // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || - strncmp(&originalPath[0], "common", 6))) // dedicated only needs common and common_mp + strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) { if (bNeedToFreePakName) delete[] pPath; |