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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-27 01:13:14 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-27 01:13:14 +0100 |
commit | 0de847bb4832c201233c87fa37867b9d89f0e8c8 (patch) | |
tree | f05add722b788d32aae40663e7748234452a3443 /NorthstarDLL/sourceconsole.cpp | |
parent | 2171d95e1221442081bade7929c05b82ca0f2a08 (diff) | |
download | NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.tar.gz NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.zip |
rename project folder (:tf: commit log)
Diffstat (limited to 'NorthstarDLL/sourceconsole.cpp')
-rw-r--r-- | NorthstarDLL/sourceconsole.cpp | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/NorthstarDLL/sourceconsole.cpp b/NorthstarDLL/sourceconsole.cpp new file mode 100644 index 00000000..55e78ad3 --- /dev/null +++ b/NorthstarDLL/sourceconsole.cpp @@ -0,0 +1,71 @@ +#include "pch.h" +#include "convar.h" +#include "sourceconsole.h" +#include "sourceinterface.h" +#include "concommand.h" +#include "printcommand.h" + +SourceInterface<CGameConsole>* g_pSourceGameConsole; + +void ConCommand_toggleconsole(const CCommand& arg) +{ + if ((*g_pSourceGameConsole)->IsConsoleVisible()) + (*g_pSourceGameConsole)->Hide(); + else + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_showconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_hideconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Hide(); +} + +void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + if (!(*g_pSourceGameConsole)->m_bInitialized) + return; + + spdlog::memory_buf_t formatted; + spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); + (*g_pSourceGameConsole) + ->m_pConsole->m_pConsolePanel->ColorPrint(m_LogColours[msg.level], fmt::to_string(formatted).c_str()); +} + +void SourceConsoleSink::flush_() {} + +HOOK(OnCommandSubmittedHook, OnCommandSubmitted, +void,, (CConsoleDialog* consoleDialog, const char* pCommand), +{ + consoleDialog->m_pConsolePanel->Print("] "); + consoleDialog->m_pConsolePanel->Print(pCommand); + consoleDialog->m_pConsolePanel->Print("\n"); + + TryPrintCvarHelpForCommand(pCommand); + + OnCommandSubmitted(consoleDialog, pCommand); +}) + +// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 +void InitialiseConsoleOnInterfaceCreation() +{ + (*g_pSourceGameConsole)->Initialize(); + // hook OnCommandSubmitted so we print inputted commands + OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); + + auto consoleLogger = std::make_shared<SourceConsoleSink>(); + consoleLogger->set_pattern("[%l] %v"); + spdlog::default_logger()->sinks().push_back(consoleLogger); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, [](HMODULE baseAddress) +{ + g_pSourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004"); + RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); + RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); + RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); +})
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