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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-27 01:13:14 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-05-27 01:13:14 +0100
commit0de847bb4832c201233c87fa37867b9d89f0e8c8 (patch)
treef05add722b788d32aae40663e7748234452a3443 /NorthstarDLL/sourceconsole.cpp
parent2171d95e1221442081bade7929c05b82ca0f2a08 (diff)
downloadNorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.tar.gz
NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.zip
rename project folder (:tf: commit log)
Diffstat (limited to 'NorthstarDLL/sourceconsole.cpp')
-rw-r--r--NorthstarDLL/sourceconsole.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/NorthstarDLL/sourceconsole.cpp b/NorthstarDLL/sourceconsole.cpp
new file mode 100644
index 00000000..55e78ad3
--- /dev/null
+++ b/NorthstarDLL/sourceconsole.cpp
@@ -0,0 +1,71 @@
+#include "pch.h"
+#include "convar.h"
+#include "sourceconsole.h"
+#include "sourceinterface.h"
+#include "concommand.h"
+#include "printcommand.h"
+
+SourceInterface<CGameConsole>* g_pSourceGameConsole;
+
+void ConCommand_toggleconsole(const CCommand& arg)
+{
+ if ((*g_pSourceGameConsole)->IsConsoleVisible())
+ (*g_pSourceGameConsole)->Hide();
+ else
+ (*g_pSourceGameConsole)->Activate();
+}
+
+void ConCommand_showconsole(const CCommand& arg)
+{
+ (*g_pSourceGameConsole)->Activate();
+}
+
+void ConCommand_hideconsole(const CCommand& arg)
+{
+ (*g_pSourceGameConsole)->Hide();
+}
+
+void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg)
+{
+ if (!(*g_pSourceGameConsole)->m_bInitialized)
+ return;
+
+ spdlog::memory_buf_t formatted;
+ spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted);
+ (*g_pSourceGameConsole)
+ ->m_pConsole->m_pConsolePanel->ColorPrint(m_LogColours[msg.level], fmt::to_string(formatted).c_str());
+}
+
+void SourceConsoleSink::flush_() {}
+
+HOOK(OnCommandSubmittedHook, OnCommandSubmitted,
+void,, (CConsoleDialog* consoleDialog, const char* pCommand),
+{
+ consoleDialog->m_pConsolePanel->Print("] ");
+ consoleDialog->m_pConsolePanel->Print(pCommand);
+ consoleDialog->m_pConsolePanel->Print("\n");
+
+ TryPrintCvarHelpForCommand(pCommand);
+
+ OnCommandSubmitted(consoleDialog, pCommand);
+})
+
+// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001
+void InitialiseConsoleOnInterfaceCreation()
+{
+ (*g_pSourceGameConsole)->Initialize();
+ // hook OnCommandSubmitted so we print inputted commands
+ OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted);
+
+ auto consoleLogger = std::make_shared<SourceConsoleSink>();
+ consoleLogger->set_pattern("[%l] %v");
+ spdlog::default_logger()->sinks().push_back(consoleLogger);
+}
+
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, [](HMODULE baseAddress)
+{
+ g_pSourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004");
+ RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD);
+ RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD);
+ RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD);
+}) \ No newline at end of file