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authorF1F7Y <64418963+F1F7Y@users.noreply.github.com>2023-07-07 12:28:35 +0200
committerGitHub <noreply@github.com>2023-07-07 12:28:35 +0200
commit513705e33f59273c5b463c0da874a0066e8d0589 (patch)
tree76c66af8d46d0cdd864cefcc2ef9a237a80ddb5b /NorthstarDLL/shared
parent043fb83d8febc9d277064d5b24e60832375a110f (diff)
downloadNorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.tar.gz
NorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.zip
Memory class renaming (#469)
- Renames `MemoryAddress` to `CMemoryAddress` - Renames `CMemoryAddress::As` to `CMemoryAddress::RCast`
Diffstat (limited to 'NorthstarDLL/shared')
-rw-r--r--NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp8
-rw-r--r--NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp4
-rw-r--r--NorthstarDLL/shared/exploit_fixes/ns_limits.cpp2
-rw-r--r--NorthstarDLL/shared/keyvalues.cpp6
-rw-r--r--NorthstarDLL/shared/maxplayers.cpp18
-rw-r--r--NorthstarDLL/shared/misccommands.cpp2
6 files changed, 20 insertions, 20 deletions
diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp
index 338de306..2a0a9c2c 100644
--- a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp
+++ b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp
@@ -98,7 +98,7 @@ bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10
auto entry = msg->m_ConVars + i;
// Safety check for memory access
- if (MemoryAddress(entry).IsMemoryReadable(sizeof(*entry)))
+ if (CMemoryAddress(entry).IsMemoryReadable(sizeof(*entry)))
{
// Find null terminators
bool nameValid = false, valValid = false;
@@ -405,9 +405,9 @@ ON_DLL_LOAD("engine.dll", EngineExploitFixes, (CModule module))
// patch to set bWasWritingStringTableSuccessful in CNetworkStringTableContainer::WriteBaselines if it fails
{
- MemoryAddress writeAddress(&bWasWritingStringTableSuccessful - module.Offset(0x234EDC).m_nAddress);
+ CMemoryAddress writeAddress(&bWasWritingStringTableSuccessful - module.Offset(0x234EDC).m_nAddress);
- MemoryAddress addr = module.Offset(0x234ED2);
+ CMemoryAddress addr = module.Offset(0x234ED2);
addr.Patch("C7 05");
addr.Offset(2).Patch((BYTE*)&writeAddress, sizeof(writeAddress));
@@ -435,7 +435,7 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerExploitFixes, ConVar, (CModule module))
// Prevent these from actually doing anything
for (auto exportName : ANTITAMPER_EXPORTS)
{
- MemoryAddress exportAddr = module.GetExport(exportName);
+ CMemoryAddress exportAddr = module.GetExport(exportName);
if (exportAddr)
{
// Just return, none of them have any args or are userpurge
diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp
index de0b0f21..3d97f750 100644
--- a/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp
+++ b/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp
@@ -67,7 +67,7 @@ bool __fastcall CheckUTF8Valid(INT64* a1, DWORD* a2, char* strData)
{
while (1)
{
- if (!MemoryAddress(v4).IsMemoryReadable(1))
+ if (!CMemoryAddress(v4).IsMemoryReadable(1))
return false; // INVALID
v11 = *v4++; // crash potential
@@ -195,5 +195,5 @@ ON_DLL_LOAD("engine.dll", EngineExploitFixes_UTF8Parser, (CModule module))
{
AUTOHOOK_DISPATCH()
- sub_F1320 = module.FindPattern("83 F9 7F 77 08 88 0A").As<INT64(__fastcall*)(DWORD, char*)>();
+ sub_F1320 = module.FindPattern("83 F9 7F 77 08 88 0A").RCast<INT64(__fastcall*)(DWORD, char*)>();
}
diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp b/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp
index e69ef41c..c9085cb0 100644
--- a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp
+++ b/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp
@@ -289,7 +289,7 @@ ON_DLL_LOAD_RELIESON("engine.dll", ServerLimits, ConVar, (CModule module))
FCVAR_GAMEDLL,
"Increase usercmd processing budget by tickinterval * value per tick");
- CEngineServer__GetTimescale = module.Offset(0x240840).As<float (*)()>();
+ CEngineServer__GetTimescale = module.Offset(0x240840).RCast<float (*)()>();
}
ON_DLL_LOAD("server.dll", ServerLimitsServer, (CModule module))
diff --git a/NorthstarDLL/shared/keyvalues.cpp b/NorthstarDLL/shared/keyvalues.cpp
index 06ed8d68..aa22ca65 100644
--- a/NorthstarDLL/shared/keyvalues.cpp
+++ b/NorthstarDLL/shared/keyvalues.cpp
@@ -1289,9 +1289,9 @@ KeyValues* KeyValues::MakeCopy(void) const
ON_DLL_LOAD("vstdlib.dll", KeyValues, (CModule module))
{
- V_UTF8ToUnicode = module.GetExport("V_UTF8ToUnicode").As<int (*)(const char*, wchar_t*, int)>();
- V_UnicodeToUTF8 = module.GetExport("V_UnicodeToUTF8").As<int (*)(const wchar_t*, char*, int)>();
- KeyValuesSystem = module.GetExport("KeyValuesSystem").As<CKeyValuesSystem* (*)()>();
+ V_UTF8ToUnicode = module.GetExport("V_UTF8ToUnicode").RCast<int (*)(const char*, wchar_t*, int)>();
+ V_UnicodeToUTF8 = module.GetExport("V_UnicodeToUTF8").RCast<int (*)(const wchar_t*, char*, int)>();
+ KeyValuesSystem = module.GetExport("KeyValuesSystem").RCast<CKeyValuesSystem* (*)()>();
}
AUTOHOOK_INIT()
diff --git a/NorthstarDLL/shared/maxplayers.cpp b/NorthstarDLL/shared/maxplayers.cpp
index dcf4044e..b2a09578 100644
--- a/NorthstarDLL/shared/maxplayers.cpp
+++ b/NorthstarDLL/shared/maxplayers.cpp
@@ -64,7 +64,7 @@ namespace R2 // use R2 namespace for game funcs
}
} // namespace R2
-template <class T> void ChangeOffset(MemoryAddress addr, unsigned int offset)
+template <class T> void ChangeOffset(CMemoryAddress addr, unsigned int offset)
{
addr.Patch((BYTE*)&offset, sizeof(T));
}
@@ -432,8 +432,8 @@ ON_DLL_LOAD("server.dll", MaxPlayersOverride_Server, (CModule module))
ChangeOffset<unsigned int>(module.Offset(0x5C6654 + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start);
ChangeOffset<unsigned int>(module.Offset(0x5C665B + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start);
- *module.Offset(0x14E7390).As<DWORD*>() = 0;
- auto DT_PlayerResource_Construct = module.Offset(0x5C4FE0).As<__int64(__fastcall*)()>();
+ *module.Offset(0x14E7390).RCast<DWORD*>() = 0;
+ auto DT_PlayerResource_Construct = module.Offset(0x5C4FE0).RCast<__int64(__fastcall*)()>();
DT_PlayerResource_Construct();
constexpr int CTeam_OriginalSize = 3336;
@@ -446,8 +446,8 @@ ON_DLL_LOAD("server.dll", MaxPlayersOverride_Server, (CModule module))
// CTeam::CTeam - increase memset length to clean newly allocated data
ChangeOffset<unsigned int>(module.Offset(0x2395AE + 2), 256 + CTeam_AddedSize);
- *module.Offset(0xC945A0).As<DWORD*>() = 0;
- auto DT_Team_Construct = module.Offset(0x238F50).As<__int64(__fastcall*)()>();
+ *module.Offset(0xC945A0).RCast<DWORD*>() = 0;
+ auto DT_Team_Construct = module.Offset(0x238F50).RCast<__int64(__fastcall*)()>();
DT_Team_Construct();
}
@@ -621,8 +621,8 @@ ON_DLL_LOAD("client.dll", MaxPlayersOverride_Client, (CModule module))
// Some other get name func 2 (that seems to be unused too) - change m_bConnected address
ChangeOffset<unsigned int>(module.Offset(0x164834 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start);
- *module.Offset(0xC35068).As<DWORD*>() = 0;
- auto DT_PlayerResource_Construct = module.Offset(0x163400).As<__int64(__fastcall*)()>();
+ *module.Offset(0xC35068).RCast<DWORD*>() = 0;
+ auto DT_PlayerResource_Construct = module.Offset(0x163400).RCast<__int64(__fastcall*)()>();
DT_PlayerResource_Construct();
constexpr int C_Team_OriginalSize = 3200;
@@ -638,7 +638,7 @@ ON_DLL_LOAD("client.dll", MaxPlayersOverride_Client, (CModule module))
// DT_Team size
ChangeOffset<unsigned int>(module.Offset(0xC3AA0C), C_Team_ModifiedSize);
- *module.Offset(0xC3AFF8).As<DWORD*>() = 0;
- auto DT_Team_Construct = module.Offset(0x17F950).As<__int64(__fastcall*)()>();
+ *module.Offset(0xC3AFF8).RCast<DWORD*>() = 0;
+ auto DT_Team_Construct = module.Offset(0x17F950).RCast<__int64(__fastcall*)()>();
DT_Team_Construct();
}
diff --git a/NorthstarDLL/shared/misccommands.cpp b/NorthstarDLL/shared/misccommands.cpp
index 15e12720..5d9ced99 100644
--- a/NorthstarDLL/shared/misccommands.cpp
+++ b/NorthstarDLL/shared/misccommands.cpp
@@ -172,7 +172,7 @@ void FixupCvarFlags()
// make all engine client commands FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS
// these are usually checked through CGameClient::IsEngineClientCommand, but we get more control over this if we just do it through
// cvar flags
- const char** ppEngineClientCommands = CModule("engine.dll").Offset(0x7C5EF0).As<const char**>();
+ const char** ppEngineClientCommands = CModule("engine.dll").Offset(0x7C5EF0).RCast<const char**>();
int i = 0;
do