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authorF1F7Y <64418963+F1F7Y@users.noreply.github.com>2023-07-28 23:26:13 +0200
committerGeckoEidechse <gecko.eidechse+git@pm.me>2023-07-28 23:45:05 +0200
commit99e3d106d869866abf8bded9ee4dba9726fe767c (patch)
tree8c88950bc2ad497dcfc512006e88af9a987dcd75 /NorthstarDLL/shared/gamepresence.h
parenta2ed8c19fe19adf774d059f7167b611471ce373a (diff)
downloadNorthstarLauncher-99e3d106d869866abf8bded9ee4dba9726fe767c.tar.gz
NorthstarLauncher-99e3d106d869866abf8bded9ee4dba9726fe767c.zip
Remove `pch.cpp` and all `#include "pch.h"` occurrences (#519)v1.17.2-rc1v1.17.2
With the move to cmake there is no need for the `pch.cpp` files as it generates them automatically. Also removes leftover `#include "pch.h"` occurrences (cherry picked from commit 82bff57d166ece1173ca7df33940171548015a71)
Diffstat (limited to 'NorthstarDLL/shared/gamepresence.h')
-rw-r--r--NorthstarDLL/shared/gamepresence.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/NorthstarDLL/shared/gamepresence.h b/NorthstarDLL/shared/gamepresence.h
index 167f83ab..439ec65c 100644
--- a/NorthstarDLL/shared/gamepresence.h
+++ b/NorthstarDLL/shared/gamepresence.h
@@ -1,6 +1,5 @@
-
#pragma once
-#include "pch.h"
+
#include "server/serverpresence.h"
class GameStateServerPresenceReporter : public ServerPresenceReporter