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author | Emma Miler <emma.pi@protonmail.com> | 2022-12-19 19:32:16 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-19 19:32:16 +0100 |
commit | e04f3b36accccb590a2d51b4829256b9964ac3fd (patch) | |
tree | 20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/serverpresence.h | |
parent | 33f18a735986dcd136bf8ba70ad8331306c28227 (diff) | |
download | NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip |
Restructuring (#365)
* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
Diffstat (limited to 'NorthstarDLL/serverpresence.h')
-rw-r--r-- | NorthstarDLL/serverpresence.h | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/NorthstarDLL/serverpresence.h b/NorthstarDLL/serverpresence.h deleted file mode 100644 index 97b4654c..00000000 --- a/NorthstarDLL/serverpresence.h +++ /dev/null @@ -1,92 +0,0 @@ -#pragma once -#include "convar.h" - -struct ServerPresence -{ - int m_iPort; - int m_iAuthPort; - - std::string m_sServerName; - std::string m_sServerDesc; - char m_Password[256]; // probably bigger than will ever be used in practice, lol - - char m_MapName[32]; - char m_PlaylistName[64]; - bool m_bIsSingleplayerServer; // whether the server started in sp - - int m_iPlayerCount; - int m_iMaxPlayers; - - ServerPresence() - { - memset(this, 0, sizeof(this)); - } - - ServerPresence(const ServerPresence* obj) - { - m_iPort = obj->m_iPort; - m_iAuthPort = obj->m_iAuthPort; - - m_sServerName = obj->m_sServerName; - m_sServerDesc = obj->m_sServerDesc; - memcpy(m_Password, obj->m_Password, sizeof(m_Password)); - - memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName)); - memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName)); - - m_iPlayerCount = obj->m_iPlayerCount; - m_iMaxPlayers = obj->m_iMaxPlayers; - } -}; - -class ServerPresenceReporter -{ - public: - virtual void CreatePresence(const ServerPresence* pServerPresence) {} - virtual void ReportPresence(const ServerPresence* pServerPresence) {} - virtual void DestroyPresence(const ServerPresence* pServerPresence) {} - virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {} -}; - -class ServerPresenceManager -{ - private: - ServerPresence m_ServerPresence; - - bool m_bHasPresence = false; - bool m_bFirstPresenceUpdate = false; - - std::vector<ServerPresenceReporter*> m_vPresenceReporters; - - double m_flLastPresenceUpdate = 0; - ConVar* Cvar_ns_server_presence_update_rate; - - ConVar* Cvar_ns_server_name; - ConVar* Cvar_ns_server_desc; - ConVar* Cvar_ns_server_password; - - ConVar* Cvar_ns_report_server_to_masterserver; - ConVar* Cvar_ns_report_sp_server_to_masterserver; - - public: - ServerPresenceManager(); - - void AddPresenceReporter(ServerPresenceReporter* reporter); - - void CreatePresence(); - void DestroyPresence(); - void RunFrame(double flCurrentTime); - - void SetPort(const int iPort); - void SetAuthPort(const int iPort); - - void SetName(const std::string sServerNameUnicode); - void SetDescription(const std::string sServerDescUnicode); - void SetPassword(const char* pPassword); - - void SetMap(const char* pMapName, bool isInitialising = false); - void SetPlaylist(const char* pPlaylistName); - void SetPlayerCount(const int iPlayerCount); -}; - -extern ServerPresenceManager* g_pServerPresence; |