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authorEmma Miler <emma.pi@protonmail.com>2022-12-19 19:32:16 +0100
committerGitHub <noreply@github.com>2022-12-19 19:32:16 +0100
commite04f3b36accccb590a2d51b4829256b9964ac3fd (patch)
tree20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/serverpresence.h
parent33f18a735986dcd136bf8ba70ad8331306c28227 (diff)
downloadNorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz
NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip
Restructuring (#365)
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops
Diffstat (limited to 'NorthstarDLL/serverpresence.h')
-rw-r--r--NorthstarDLL/serverpresence.h92
1 files changed, 0 insertions, 92 deletions
diff --git a/NorthstarDLL/serverpresence.h b/NorthstarDLL/serverpresence.h
deleted file mode 100644
index 97b4654c..00000000
--- a/NorthstarDLL/serverpresence.h
+++ /dev/null
@@ -1,92 +0,0 @@
-#pragma once
-#include "convar.h"
-
-struct ServerPresence
-{
- int m_iPort;
- int m_iAuthPort;
-
- std::string m_sServerName;
- std::string m_sServerDesc;
- char m_Password[256]; // probably bigger than will ever be used in practice, lol
-
- char m_MapName[32];
- char m_PlaylistName[64];
- bool m_bIsSingleplayerServer; // whether the server started in sp
-
- int m_iPlayerCount;
- int m_iMaxPlayers;
-
- ServerPresence()
- {
- memset(this, 0, sizeof(this));
- }
-
- ServerPresence(const ServerPresence* obj)
- {
- m_iPort = obj->m_iPort;
- m_iAuthPort = obj->m_iAuthPort;
-
- m_sServerName = obj->m_sServerName;
- m_sServerDesc = obj->m_sServerDesc;
- memcpy(m_Password, obj->m_Password, sizeof(m_Password));
-
- memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName));
- memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName));
-
- m_iPlayerCount = obj->m_iPlayerCount;
- m_iMaxPlayers = obj->m_iMaxPlayers;
- }
-};
-
-class ServerPresenceReporter
-{
- public:
- virtual void CreatePresence(const ServerPresence* pServerPresence) {}
- virtual void ReportPresence(const ServerPresence* pServerPresence) {}
- virtual void DestroyPresence(const ServerPresence* pServerPresence) {}
- virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {}
-};
-
-class ServerPresenceManager
-{
- private:
- ServerPresence m_ServerPresence;
-
- bool m_bHasPresence = false;
- bool m_bFirstPresenceUpdate = false;
-
- std::vector<ServerPresenceReporter*> m_vPresenceReporters;
-
- double m_flLastPresenceUpdate = 0;
- ConVar* Cvar_ns_server_presence_update_rate;
-
- ConVar* Cvar_ns_server_name;
- ConVar* Cvar_ns_server_desc;
- ConVar* Cvar_ns_server_password;
-
- ConVar* Cvar_ns_report_server_to_masterserver;
- ConVar* Cvar_ns_report_sp_server_to_masterserver;
-
- public:
- ServerPresenceManager();
-
- void AddPresenceReporter(ServerPresenceReporter* reporter);
-
- void CreatePresence();
- void DestroyPresence();
- void RunFrame(double flCurrentTime);
-
- void SetPort(const int iPort);
- void SetAuthPort(const int iPort);
-
- void SetName(const std::string sServerNameUnicode);
- void SetDescription(const std::string sServerDescUnicode);
- void SetPassword(const char* pPassword);
-
- void SetMap(const char* pMapName, bool isInitialising = false);
- void SetPlaylist(const char* pPlaylistName);
- void SetPlayerCount(const int iPlayerCount);
-};
-
-extern ServerPresenceManager* g_pServerPresence;