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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-08-22 21:59:18 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-08-22 21:59:18 +0100
commitee8ae568bc42cb5311edd7294eb0f8f2ae078bd1 (patch)
tree9cb1cdb308d81772812cd4456f94634ee10b6670 /NorthstarDLL/serverauthentication.h
parent921668fd9578d514258edec7432b656cc5d7041d (diff)
downloadNorthstarLauncher-ee8ae568bc42cb5311edd7294eb0f8f2ae078bd1.tar.gz
NorthstarLauncher-ee8ae568bc42cb5311edd7294eb0f8f2ae078bd1.zip
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Diffstat (limited to 'NorthstarDLL/serverauthentication.h')
-rw-r--r--NorthstarDLL/serverauthentication.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/NorthstarDLL/serverauthentication.h b/NorthstarDLL/serverauthentication.h
index a4c9c470..b010e6b1 100644
--- a/NorthstarDLL/serverauthentication.h
+++ b/NorthstarDLL/serverauthentication.h
@@ -36,6 +36,7 @@ class ServerAuthenticationManager
std::mutex m_AuthDataMutex;
std::unordered_map<std::string, RemoteAuthData> m_RemoteAuthenticationData;
std::unordered_map<R2::CBaseClient*, PlayerAuthenticationData> m_PlayerAuthenticationData;
+ bool m_bRequireClientAuth = true;
bool m_bAllowDuplicateAccounts = false;
bool m_bRunningPlayerAuthThread = false;
bool m_bNeedLocalAuthForNewgame = false;