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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2023-03-08 00:55:12 +0000 |
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committer | GitHub <noreply@github.com> | 2023-03-08 01:55:12 +0100 |
commit | 7720e514934fd933502876fab2666a3c4a4516a3 (patch) | |
tree | 9e66f75b02134af74705c5921cc86807b25339f8 /NorthstarDLL/server | |
parent | 06221fab6b8ce6d922963b464854c3c4d6731995 (diff) | |
download | NorthstarLauncher-7720e514934fd933502876fab2666a3c4a4516a3.tar.gz NorthstarLauncher-7720e514934fd933502876fab2666a3c4a4516a3.zip |
Fix `sv_alltalk 1` (broken originally by respawn changes) (#291)
* fix sv_alltalk 1 (broken originally by respawn changes)
* nvm i forgor to commit literally the main file
* fix formatting
* unsure why this was buidling but it shouldn't've been? fix build errors
regardless
* remove duplicate alltalk.cpp
* add (experimental) potentially less jank patch
* (now working) better patch for checking if alltalk is enabled
* oops put a z in it boo womp
* fixup formatting
Diffstat (limited to 'NorthstarDLL/server')
-rw-r--r-- | NorthstarDLL/server/alltalk.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/NorthstarDLL/server/alltalk.cpp b/NorthstarDLL/server/alltalk.cpp new file mode 100644 index 00000000..6283a1a2 --- /dev/null +++ b/NorthstarDLL/server/alltalk.cpp @@ -0,0 +1,28 @@ +#include "core/convar/convar.h" +#include "engine/r2engine.h" + +size_t __fastcall ShouldAllowAlltalk() +{ + // this needs to return a 64 bit integer where 0 = true and 1 = false + static ConVar* Cvar_sv_alltalk = R2::g_pCVar->FindVar("sv_alltalk"); + if (Cvar_sv_alltalk->GetBool()) + return 0; + + // lobby should default to alltalk, otherwise don't allow it + return strcmp(R2::g_pGlobals->m_pMapName, "mp_lobby"); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerAllTalk, ConVar, (CModule module)) +{ + // replace strcmp function called in CClient::ProcessVoiceData with our own code that calls ShouldAllowAllTalk + MemoryAddress base = module.Offset(0x1085FA); + + base.Patch("48 B8"); // mov rax, 64 bit int + // (uint8_t*)&ShouldAllowAlltalk doesn't work for some reason? need to make it a uint64 first + uint64_t pShouldAllowAllTalk = reinterpret_cast<uint64_t>(ShouldAllowAlltalk); + base.Offset(0x2).Patch((uint8_t*)&pShouldAllowAllTalk, 8); + base.Offset(0xA).Patch("FF D0"); // call rax + + // nop until compare (test eax, eax) + base.Offset(0xC).NOP(0x7); +} |