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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/server/serverpresence.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/server/serverpresence.h')
-rw-r--r--NorthstarDLL/server/serverpresence.h94
1 files changed, 0 insertions, 94 deletions
diff --git a/NorthstarDLL/server/serverpresence.h b/NorthstarDLL/server/serverpresence.h
deleted file mode 100644
index c644cc37..00000000
--- a/NorthstarDLL/server/serverpresence.h
+++ /dev/null
@@ -1,94 +0,0 @@
-#pragma once
-#include "core/convar/convar.h"
-
-struct ServerPresence
-{
-public:
- int m_iPort;
-
- std::string m_sServerId;
-
- std::string m_sServerName;
- std::string m_sServerDesc;
- char m_Password[256]; // probably bigger than will ever be used in practice, lol
-
- char m_MapName[32];
- char m_PlaylistName[64];
- bool m_bIsSingleplayerServer; // whether the server started in sp
-
- int m_iPlayerCount;
- int m_iMaxPlayers;
-
- ServerPresence()
- {
- memset(this, 0, sizeof(this));
- }
-
- ServerPresence(const ServerPresence* obj)
- {
- m_iPort = obj->m_iPort;
-
- m_sServerId = obj->m_sServerId;
-
- m_sServerName = obj->m_sServerName;
- m_sServerDesc = obj->m_sServerDesc;
- memcpy(m_Password, obj->m_Password, sizeof(m_Password));
-
- memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName));
- memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName));
-
- m_iPlayerCount = obj->m_iPlayerCount;
- m_iMaxPlayers = obj->m_iMaxPlayers;
- }
-};
-
-class ServerPresenceReporter
-{
-public:
- virtual void CreatePresence(const ServerPresence* pServerPresence) {}
- virtual void ReportPresence(const ServerPresence* pServerPresence) {}
- virtual void DestroyPresence(const ServerPresence* pServerPresence) {}
- virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {}
-};
-
-class ServerPresenceManager
-{
-private:
- ServerPresence m_ServerPresence;
-
- bool m_bHasPresence = false;
- bool m_bFirstPresenceUpdate = false;
-
- std::vector<ServerPresenceReporter*> m_vPresenceReporters;
-
- double m_flLastPresenceUpdate = 0;
- ConVar* Cvar_ns_server_presence_update_rate;
-
- ConVar* Cvar_ns_server_name;
- ConVar* Cvar_ns_server_desc;
- ConVar* Cvar_ns_server_password;
-
- ConVar* Cvar_ns_report_server_to_masterserver;
- ConVar* Cvar_ns_report_sp_server_to_masterserver;
-
-public:
- void AddPresenceReporter(ServerPresenceReporter* reporter);
-
- void CreateConVars();
-
- void CreatePresence();
- void DestroyPresence();
- void RunFrame(double flCurrentTime);
-
- void SetPort(const int iPort);
-
- void SetName(const std::string sServerNameUnicode);
- void SetDescription(const std::string sServerDescUnicode);
- void SetPassword(const char* pPassword);
-
- void SetMap(const char* pMapName, bool isInitialising = false);
- void SetPlaylist(const char* pPlaylistName);
- void SetPlayerCount(const int iPlayerCount);
-};
-
-extern ServerPresenceManager* g_pServerPresence;