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authorcat_or_not <41955154+catornot@users.noreply.github.com>2023-11-21 20:17:35 -0500
committerGitHub <noreply@github.com>2023-11-22 02:17:35 +0100
commit17217a39681c7fed35bee95195bdba7eaf508911 (patch)
tree13589f74f4d910c236fd606c5cf2ae643427a7db /NorthstarDLL/server/servernethooks.cpp
parent90e0376ebcc3373d511adf0989f4b63be717d08a (diff)
downloadNorthstarLauncher-17217a39681c7fed35bee95195bdba7eaf508911.tar.gz
NorthstarLauncher-17217a39681c7fed35bee95195bdba7eaf508911.zip
Move player auth to `CServer::ConnectClient` (#548)
Fixes bots crashing servers when they are the first to connect to it. Also moves player auth to `CServer::ConnectClient`. This allows the removal of `iNextPlayerUid` and `pNextPlayerToken` which were the cause of issues previously since they were not initialized by bots.
Diffstat (limited to 'NorthstarDLL/server/servernethooks.cpp')
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