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author | F1F7Y <64418963+F1F7Y@users.noreply.github.com> | 2023-07-07 12:28:35 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-07 12:28:35 +0200 |
commit | 513705e33f59273c5b463c0da874a0066e8d0589 (patch) | |
tree | 76c66af8d46d0cdd864cefcc2ef9a237a80ddb5b /NorthstarDLL/server/serverchathooks.cpp | |
parent | 043fb83d8febc9d277064d5b24e60832375a110f (diff) | |
download | NorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.tar.gz NorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.zip |
Memory class renaming (#469)
- Renames `MemoryAddress` to `CMemoryAddress`
- Renames `CMemoryAddress::As` to `CMemoryAddress::RCast`
Diffstat (limited to 'NorthstarDLL/server/serverchathooks.cpp')
-rw-r--r-- | NorthstarDLL/server/serverchathooks.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/NorthstarDLL/server/serverchathooks.cpp b/NorthstarDLL/server/serverchathooks.cpp index 96765697..cb3af244 100644 --- a/NorthstarDLL/server/serverchathooks.cpp +++ b/NorthstarDLL/server/serverchathooks.cpp @@ -151,7 +151,7 @@ ADD_SQFUNC( ON_DLL_LOAD("engine.dll", EngineServerChatHooks, (CModule module)) { - g_pServerGameDLL = module.Offset(0x13F0AA98).As<CServerGameDLL*>(); + g_pServerGameDLL = module.Offset(0x13F0AA98).RCast<CServerGameDLL*>(); } ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule module)) @@ -159,16 +159,16 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule mod AUTOHOOK_DISPATCH_MODULE(server.dll) CServerGameDLL__OnReceivedSayTextMessage = - module.Offset(0x1595C0).As<void(__fastcall*)(CServerGameDLL*, unsigned int, const char*, int)>(); - CRecipientFilter__Construct = module.Offset(0x1E9440).As<void(__fastcall*)(CRecipientFilter*)>(); - CRecipientFilter__Destruct = module.Offset(0x1E9700).As<void(__fastcall*)(CRecipientFilter*)>(); - CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).As<void(__fastcall*)(CRecipientFilter*)>(); - CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).As<void(__fastcall*)(CRecipientFilter*, const R2::CBasePlayer*)>(); - CRecipientFilter__MakeReliable = module.Offset(0x1EA4E0).As<void(__fastcall*)(CRecipientFilter*)>(); - - UserMessageBegin = module.Offset(0x15C520).As<void(__fastcall*)(CRecipientFilter*, const char*)>(); - MessageEnd = module.Offset(0x158880).As<void(__fastcall*)()>(); - MessageWriteByte = module.Offset(0x158A90).As<void(__fastcall*)(int)>(); - MessageWriteString = module.Offset(0x158D00).As<void(__fastcall*)(const char*)>(); - MessageWriteBool = module.Offset(0x158A00).As<void(__fastcall*)(bool)>(); + module.Offset(0x1595C0).RCast<void(__fastcall*)(CServerGameDLL*, unsigned int, const char*, int)>(); + CRecipientFilter__Construct = module.Offset(0x1E9440).RCast<void(__fastcall*)(CRecipientFilter*)>(); + CRecipientFilter__Destruct = module.Offset(0x1E9700).RCast<void(__fastcall*)(CRecipientFilter*)>(); + CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).RCast<void(__fastcall*)(CRecipientFilter*)>(); + CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).RCast<void(__fastcall*)(CRecipientFilter*, const R2::CBasePlayer*)>(); + CRecipientFilter__MakeReliable = module.Offset(0x1EA4E0).RCast<void(__fastcall*)(CRecipientFilter*)>(); + + UserMessageBegin = module.Offset(0x15C520).RCast<void(__fastcall*)(CRecipientFilter*, const char*)>(); + MessageEnd = module.Offset(0x158880).RCast<void(__fastcall*)()>(); + MessageWriteByte = module.Offset(0x158A90).RCast<void(__fastcall*)(int)>(); + MessageWriteString = module.Offset(0x158D00).RCast<void(__fastcall*)(const char*)>(); + MessageWriteBool = module.Offset(0x158A00).RCast<void(__fastcall*)(bool)>(); } |