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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-20 13:24:07 +0000
committerGitHub <noreply@github.com>2023-12-20 14:24:07 +0100
commit0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 (patch)
treebbfdded20f8686cf188dba148db4b6c1b1211872 /NorthstarDLL/server/r2server.h
parent210dab2b0e5c686829bafdc857d2910f6b216b85 (diff)
downloadNorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.tar.gz
NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.zip
Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/server/r2server.h')
-rw-r--r--NorthstarDLL/server/r2server.h202
1 files changed, 99 insertions, 103 deletions
diff --git a/NorthstarDLL/server/r2server.h b/NorthstarDLL/server/r2server.h
index 8fde7b9d..c40cdc1f 100644
--- a/NorthstarDLL/server/r2server.h
+++ b/NorthstarDLL/server/r2server.h
@@ -2,109 +2,105 @@
#include "core/math/vector.h"
-// use the R2 namespace for game funcs
-namespace R2
-{
- // server entity stuff
- class CBaseEntity;
- extern CBaseEntity* (*Server_GetEntityByIndex)(int index);
+// server entity stuff
+class CBaseEntity;
+extern CBaseEntity* (*Server_GetEntityByIndex)(int index);
- // clang-format off
- OFFSET_STRUCT(CBasePlayer)
- {
- FIELD(0x58, uint32_t m_nPlayerIndex)
+// clang-format off
+OFFSET_STRUCT(CBasePlayer)
+{
+ FIELD(0x58, uint32_t m_nPlayerIndex)
- FIELD(0x23E8, bool m_grappleActive)
- FIELD(0x1D08, uint32_t m_platformUserId)
- FIELD(0x1D10, int32_t m_classModsActive)
- FIELD(0x1D8C, int32_t m_posClassModsActive)
- FIELD(0x1DCC, bool m_passives)
- FIELD(0x4948, int32_t m_selectedOffhand)
- FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction)
- FIELD(0x1E88, int32_t m_playerFlags)
- FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks)
- FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime)
- FIELD(0x1F04, int32_t m_remoteTurret)
- FIELD(0x414, int32_t m_hGroundEntity)
- FIELD(0x13B8, int32_t m_titanSoul)
- FIELD(0x2054, int32_t m_petTitan)
- FIELD(0x4D4, int32_t m_iHealth)
- FIELD(0x4D0, int32_t m_iMaxHealth)
- FIELD(0x4F1, int32_t m_lifeState)
- FIELD(0x50C, float m_flMaxspeed)
- FIELD(0x298, int32_t m_fFlags)
- FIELD(0x1F64, int32_t m_iObserverMode)
- FIELD(0x1F6C, int32_t m_hObserverTarget)
- FIELD(0x2098, int32_t m_hViewModel)
- FIELD(0x27E4, int32_t m_ubEFNointerpParity)
- FIELD(0x1FA4, int32_t m_activeBurnCardIndex)
- FIELD(0x1B68, int32_t m_hColorCorrectionCtrl)
- FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl)
- FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity)
- FIELD(0x2848, char m_title[32])
- FIELD(0x2964, bool m_useCredit)
- FIELD(0x1F40, float m_damageImpulseNoDecelEndTime)
- FIELD(0x1E8C, bool m_hasMic)
- FIELD(0x1E8D, bool m_inPartyChat)
- FIELD(0x1E90, float m_playerMoveSpeedScale)
- FIELD(0x1F58, float m_flDeathTime)
- FIELD(0x25A8, bool m_iSpawnParity)
- FIELD(0x102284, Vector3 m_upDir)
- FIELD(0x259C, float m_lastDodgeTime)
- FIELD(0x22E0, bool m_wallHanging)
- FIELD(0x22EC, int32_t m_traversalType)
- FIELD(0x22F0, int32_t m_traversalState)
- FIELD(0x2328, Vector3 m_traversalRefPos)
- FIELD(0x231C, Vector3 m_traversalForwardDir)
- FIELD(0x2354, float m_traversalYawDelta)
- FIELD(0x2358, int32_t m_traversalYawPoseParameter)
- FIELD(0x2050, int32_t m_grappleHook)
- FIELD(0x27C0, int32_t m_autoSprintForced)
- FIELD(0x27C4, bool m_fIsSprinting)
- FIELD(0x27CC, float m_sprintStartedTime)
- FIELD(0x27D0, float m_sprintStartedFrac)
- FIELD(0x27D4, float m_sprintEndedTime)
- FIELD(0x27D8, float m_sprintEndedFrac)
- FIELD(0x27DC, float m_stickySprintStartTime)
- FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue)
- FIELD(0x23FC, int32_t m_activeZipline)
- FIELD(0x2400, bool m_ziplineReverse)
- FIELD(0x2410, int32_t m_ziplineState)
- FIELD(0x2250, int32_t m_duckState)
- FIELD(0x2254, Vector3 m_StandHullMin)
- FIELD(0x2260, Vector3 m_StandHullMax)
- FIELD(0x226C, Vector3 m_DuckHullMin)
- FIELD(0x2278, Vector3 m_DuckHullMax)
- FIELD(0x205C, int32_t m_xp)
- FIELD(0x2060, int32_t m_generation)
- FIELD(0x2064, int32_t m_rank)
- FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity)
- FIELD(0x206C, bool m_isPlayingRanked)
- FIELD(0x2070, float m_skill_mu)
- FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed)
- FIELD(0x1E84, int32_t m_entitySyncingWithMe)
- FIELD(0x2078, float m_nextTitanRespawnAvailable)
- FIELD(0x1C90, bool m_hasBadReputation)
- FIELD(0x1C91, char m_communityName[64])
- FIELD(0x1CD1, char m_communityClanTag[16])
- FIELD(0x1CE1, char m_factionName[16])
- FIELD(0x1CF1, char m_hardwareIcon[16])
- FIELD(0x1D01, bool m_happyHourActive)
- FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield)
- FIELD(0x2EA8, int32_t m_pilotClassIndex)
- FIELD(0x100490, Vector3 m_vecAbsOrigin)
- FIELD(0x25BE, bool m_isPerformingBoostAction)
- FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim)
- FIELD(0x345C, int32_t m_playerScriptNetDataGlobal)
- FIELD(0x1598, int32_t m_bZooming)
- FIELD(0x1599, bool m_zoomToggleOn)
- FIELD(0x159C, float m_zoomBaseFrac)
- FIELD(0x15A0, float m_zoomBaseTime)
- FIELD(0x15A4, float m_zoomFullStartTime)
- FIELD(0xA04, int32_t m_camoIndex)
- FIELD(0xA08, int32_t m_decalIndex)
- };
- // clang-format on
+ FIELD(0x23E8, bool m_grappleActive)
+ FIELD(0x1D08, uint32_t m_platformUserId)
+ FIELD(0x1D10, int32_t m_classModsActive)
+ FIELD(0x1D8C, int32_t m_posClassModsActive)
+ FIELD(0x1DCC, bool m_passives)
+ FIELD(0x4948, int32_t m_selectedOffhand)
+ FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction)
+ FIELD(0x1E88, int32_t m_playerFlags)
+ FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks)
+ FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime)
+ FIELD(0x1F04, int32_t m_remoteTurret)
+ FIELD(0x414, int32_t m_hGroundEntity)
+ FIELD(0x13B8, int32_t m_titanSoul)
+ FIELD(0x2054, int32_t m_petTitan)
+ FIELD(0x4D4, int32_t m_iHealth)
+ FIELD(0x4D0, int32_t m_iMaxHealth)
+ FIELD(0x4F1, int32_t m_lifeState)
+ FIELD(0x50C, float m_flMaxspeed)
+ FIELD(0x298, int32_t m_fFlags)
+ FIELD(0x1F64, int32_t m_iObserverMode)
+ FIELD(0x1F6C, int32_t m_hObserverTarget)
+ FIELD(0x2098, int32_t m_hViewModel)
+ FIELD(0x27E4, int32_t m_ubEFNointerpParity)
+ FIELD(0x1FA4, int32_t m_activeBurnCardIndex)
+ FIELD(0x1B68, int32_t m_hColorCorrectionCtrl)
+ FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl)
+ FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity)
+ FIELD(0x2848, char m_title[32])
+ FIELD(0x2964, bool m_useCredit)
+ FIELD(0x1F40, float m_damageImpulseNoDecelEndTime)
+ FIELD(0x1E8C, bool m_hasMic)
+ FIELD(0x1E8D, bool m_inPartyChat)
+ FIELD(0x1E90, float m_playerMoveSpeedScale)
+ FIELD(0x1F58, float m_flDeathTime)
+ FIELD(0x25A8, bool m_iSpawnParity)
+ FIELD(0x102284, Vector3 m_upDir)
+ FIELD(0x259C, float m_lastDodgeTime)
+ FIELD(0x22E0, bool m_wallHanging)
+ FIELD(0x22EC, int32_t m_traversalType)
+ FIELD(0x22F0, int32_t m_traversalState)
+ FIELD(0x2328, Vector3 m_traversalRefPos)
+ FIELD(0x231C, Vector3 m_traversalForwardDir)
+ FIELD(0x2354, float m_traversalYawDelta)
+ FIELD(0x2358, int32_t m_traversalYawPoseParameter)
+ FIELD(0x2050, int32_t m_grappleHook)
+ FIELD(0x27C0, int32_t m_autoSprintForced)
+ FIELD(0x27C4, bool m_fIsSprinting)
+ FIELD(0x27CC, float m_sprintStartedTime)
+ FIELD(0x27D0, float m_sprintStartedFrac)
+ FIELD(0x27D4, float m_sprintEndedTime)
+ FIELD(0x27D8, float m_sprintEndedFrac)
+ FIELD(0x27DC, float m_stickySprintStartTime)
+ FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue)
+ FIELD(0x23FC, int32_t m_activeZipline)
+ FIELD(0x2400, bool m_ziplineReverse)
+ FIELD(0x2410, int32_t m_ziplineState)
+ FIELD(0x2250, int32_t m_duckState)
+ FIELD(0x2254, Vector3 m_StandHullMin)
+ FIELD(0x2260, Vector3 m_StandHullMax)
+ FIELD(0x226C, Vector3 m_DuckHullMin)
+ FIELD(0x2278, Vector3 m_DuckHullMax)
+ FIELD(0x205C, int32_t m_xp)
+ FIELD(0x2060, int32_t m_generation)
+ FIELD(0x2064, int32_t m_rank)
+ FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity)
+ FIELD(0x206C, bool m_isPlayingRanked)
+ FIELD(0x2070, float m_skill_mu)
+ FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed)
+ FIELD(0x1E84, int32_t m_entitySyncingWithMe)
+ FIELD(0x2078, float m_nextTitanRespawnAvailable)
+ FIELD(0x1C90, bool m_hasBadReputation)
+ FIELD(0x1C91, char m_communityName[64])
+ FIELD(0x1CD1, char m_communityClanTag[16])
+ FIELD(0x1CE1, char m_factionName[16])
+ FIELD(0x1CF1, char m_hardwareIcon[16])
+ FIELD(0x1D01, bool m_happyHourActive)
+ FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield)
+ FIELD(0x2EA8, int32_t m_pilotClassIndex)
+ FIELD(0x100490, Vector3 m_vecAbsOrigin)
+ FIELD(0x25BE, bool m_isPerformingBoostAction)
+ FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim)
+ FIELD(0x345C, int32_t m_playerScriptNetDataGlobal)
+ FIELD(0x1598, int32_t m_bZooming)
+ FIELD(0x1599, bool m_zoomToggleOn)
+ FIELD(0x159C, float m_zoomBaseFrac)
+ FIELD(0x15A0, float m_zoomBaseTime)
+ FIELD(0x15A4, float m_zoomFullStartTime)
+ FIELD(0xA04, int32_t m_camoIndex)
+ FIELD(0xA08, int32_t m_decalIndex)
+};
+// clang-format on
- extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
-} // namespace R2
+extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);