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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/server/r2server.h | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/server/r2server.h')
-rw-r--r-- | NorthstarDLL/server/r2server.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/NorthstarDLL/server/r2server.h b/NorthstarDLL/server/r2server.h deleted file mode 100644 index c40cdc1f..00000000 --- a/NorthstarDLL/server/r2server.h +++ /dev/null @@ -1,106 +0,0 @@ -#pragma once - -#include "core/math/vector.h" - -// server entity stuff -class CBaseEntity; -extern CBaseEntity* (*Server_GetEntityByIndex)(int index); - -// clang-format off -OFFSET_STRUCT(CBasePlayer) -{ - FIELD(0x58, uint32_t m_nPlayerIndex) - - FIELD(0x23E8, bool m_grappleActive) - FIELD(0x1D08, uint32_t m_platformUserId) - FIELD(0x1D10, int32_t m_classModsActive) - FIELD(0x1D8C, int32_t m_posClassModsActive) - FIELD(0x1DCC, bool m_passives) - FIELD(0x4948, int32_t m_selectedOffhand) - FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) - FIELD(0x1E88, int32_t m_playerFlags) - FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) - FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) - FIELD(0x1F04, int32_t m_remoteTurret) - FIELD(0x414, int32_t m_hGroundEntity) - FIELD(0x13B8, int32_t m_titanSoul) - FIELD(0x2054, int32_t m_petTitan) - FIELD(0x4D4, int32_t m_iHealth) - FIELD(0x4D0, int32_t m_iMaxHealth) - FIELD(0x4F1, int32_t m_lifeState) - FIELD(0x50C, float m_flMaxspeed) - FIELD(0x298, int32_t m_fFlags) - FIELD(0x1F64, int32_t m_iObserverMode) - FIELD(0x1F6C, int32_t m_hObserverTarget) - FIELD(0x2098, int32_t m_hViewModel) - FIELD(0x27E4, int32_t m_ubEFNointerpParity) - FIELD(0x1FA4, int32_t m_activeBurnCardIndex) - FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) - FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) - FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) - FIELD(0x2848, char m_title[32]) - FIELD(0x2964, bool m_useCredit) - FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) - FIELD(0x1E8C, bool m_hasMic) - FIELD(0x1E8D, bool m_inPartyChat) - FIELD(0x1E90, float m_playerMoveSpeedScale) - FIELD(0x1F58, float m_flDeathTime) - FIELD(0x25A8, bool m_iSpawnParity) - FIELD(0x102284, Vector3 m_upDir) - FIELD(0x259C, float m_lastDodgeTime) - FIELD(0x22E0, bool m_wallHanging) - FIELD(0x22EC, int32_t m_traversalType) - FIELD(0x22F0, int32_t m_traversalState) - FIELD(0x2328, Vector3 m_traversalRefPos) - FIELD(0x231C, Vector3 m_traversalForwardDir) - FIELD(0x2354, float m_traversalYawDelta) - FIELD(0x2358, int32_t m_traversalYawPoseParameter) - FIELD(0x2050, int32_t m_grappleHook) - FIELD(0x27C0, int32_t m_autoSprintForced) - FIELD(0x27C4, bool m_fIsSprinting) - FIELD(0x27CC, float m_sprintStartedTime) - FIELD(0x27D0, float m_sprintStartedFrac) - FIELD(0x27D4, float m_sprintEndedTime) - FIELD(0x27D8, float m_sprintEndedFrac) - FIELD(0x27DC, float m_stickySprintStartTime) - FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) - FIELD(0x23FC, int32_t m_activeZipline) - FIELD(0x2400, bool m_ziplineReverse) - FIELD(0x2410, int32_t m_ziplineState) - FIELD(0x2250, int32_t m_duckState) - FIELD(0x2254, Vector3 m_StandHullMin) - FIELD(0x2260, Vector3 m_StandHullMax) - FIELD(0x226C, Vector3 m_DuckHullMin) - FIELD(0x2278, Vector3 m_DuckHullMax) - FIELD(0x205C, int32_t m_xp) - FIELD(0x2060, int32_t m_generation) - FIELD(0x2064, int32_t m_rank) - FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) - FIELD(0x206C, bool m_isPlayingRanked) - FIELD(0x2070, float m_skill_mu) - FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) - FIELD(0x1E84, int32_t m_entitySyncingWithMe) - FIELD(0x2078, float m_nextTitanRespawnAvailable) - FIELD(0x1C90, bool m_hasBadReputation) - FIELD(0x1C91, char m_communityName[64]) - FIELD(0x1CD1, char m_communityClanTag[16]) - FIELD(0x1CE1, char m_factionName[16]) - FIELD(0x1CF1, char m_hardwareIcon[16]) - FIELD(0x1D01, bool m_happyHourActive) - FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) - FIELD(0x2EA8, int32_t m_pilotClassIndex) - FIELD(0x100490, Vector3 m_vecAbsOrigin) - FIELD(0x25BE, bool m_isPerformingBoostAction) - FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) - FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) - FIELD(0x1598, int32_t m_bZooming) - FIELD(0x1599, bool m_zoomToggleOn) - FIELD(0x159C, float m_zoomBaseFrac) - FIELD(0x15A0, float m_zoomBaseTime) - FIELD(0x15A4, float m_zoomFullStartTime) - FIELD(0xA04, int32_t m_camoIndex) - FIELD(0xA08, int32_t m_decalIndex) -}; -// clang-format on - -extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); |