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author | Emma Miler <emma.pi@protonmail.com> | 2022-12-19 19:32:16 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-19 19:32:16 +0100 |
commit | e04f3b36accccb590a2d51b4829256b9964ac3fd (patch) | |
tree | 20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/server/r2server.cpp | |
parent | 33f18a735986dcd136bf8ba70ad8331306c28227 (diff) | |
download | NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip |
Restructuring (#365)
* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
Diffstat (limited to 'NorthstarDLL/server/r2server.cpp')
-rw-r--r-- | NorthstarDLL/server/r2server.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/NorthstarDLL/server/r2server.cpp b/NorthstarDLL/server/r2server.cpp new file mode 100644 index 00000000..50cfa239 --- /dev/null +++ b/NorthstarDLL/server/r2server.cpp @@ -0,0 +1,17 @@ +#include "pch.h" +#include "r2server.h" + +using namespace R2; + +// use the R2 namespace for game funcs +namespace R2 +{ + CBaseEntity* (*Server_GetEntityByIndex)(int index); + CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); +} // namespace R2 + +ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) +{ + Server_GetEntityByIndex = module.Offset(0xFB820).As<CBaseEntity* (*)(int)>(); + UTIL_PlayerByIndex = module.Offset(0x26AA10).As<CBasePlayer*(__fastcall*)(int)>(); +} |