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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-20 13:24:07 +0000
committerGitHub <noreply@github.com>2023-12-20 14:24:07 +0100
commit0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 (patch)
treebbfdded20f8686cf188dba148db4b6c1b1211872 /NorthstarDLL/server/r2server.cpp
parent210dab2b0e5c686829bafdc857d2910f6b216b85 (diff)
downloadNorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.tar.gz
NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.zip
Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2
Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/server/r2server.cpp')
-rw-r--r--NorthstarDLL/server/r2server.cpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/NorthstarDLL/server/r2server.cpp b/NorthstarDLL/server/r2server.cpp
index cf7add0d..c52f396e 100644
--- a/NorthstarDLL/server/r2server.cpp
+++ b/NorthstarDLL/server/r2server.cpp
@@ -1,13 +1,7 @@
#include "r2server.h"
-using namespace R2;
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- CBaseEntity* (*Server_GetEntityByIndex)(int index);
- CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
-} // namespace R2
+CBaseEntity* (*Server_GetEntityByIndex)(int index);
+CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
ON_DLL_LOAD("server.dll", R2GameServer, (CModule module))
{