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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/server/alltalk.cpp
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/server/alltalk.cpp')
-rw-r--r--NorthstarDLL/server/alltalk.cpp28
1 files changed, 0 insertions, 28 deletions
diff --git a/NorthstarDLL/server/alltalk.cpp b/NorthstarDLL/server/alltalk.cpp
deleted file mode 100644
index 74119309..00000000
--- a/NorthstarDLL/server/alltalk.cpp
+++ /dev/null
@@ -1,28 +0,0 @@
-#include "core/convar/convar.h"
-#include "engine/r2engine.h"
-
-size_t __fastcall ShouldAllowAlltalk()
-{
- // this needs to return a 64 bit integer where 0 = true and 1 = false
- static ConVar* Cvar_sv_alltalk = g_pCVar->FindVar("sv_alltalk");
- if (Cvar_sv_alltalk->GetBool())
- return 0;
-
- // lobby should default to alltalk, otherwise don't allow it
- return strcmp(g_pGlobals->m_pMapName, "mp_lobby");
-}
-
-ON_DLL_LOAD_RELIESON("engine.dll", ServerAllTalk, ConVar, (CModule module))
-{
- // replace strcmp function called in CClient::ProcessVoiceData with our own code that calls ShouldAllowAllTalk
- CMemoryAddress base = module.Offset(0x1085FA);
-
- base.Patch("48 B8"); // mov rax, 64 bit int
- // (uint8_t*)&ShouldAllowAlltalk doesn't work for some reason? need to make it a uint64 first
- uint64_t pShouldAllowAllTalk = reinterpret_cast<uint64_t>(ShouldAllowAlltalk);
- base.Offset(0x2).Patch((uint8_t*)&pShouldAllowAllTalk, 8);
- base.Offset(0xA).Patch("FF D0"); // call rax
-
- // nop until compare (test eax, eax)
- base.Offset(0xC).NOP(0x7);
-}