aboutsummaryrefslogtreecommitdiff
path: root/NorthstarDLL/scriptsrson.cpp
diff options
context:
space:
mode:
authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-10-31 23:15:26 +0000
committerGitHub <noreply@github.com>2022-10-31 23:15:26 +0000
commitc8181a1719fefc8b9d7ed52888f6a207fcdf026f (patch)
treeca4a26d2028bcbe9d7c5a33462834ed1217df9a8 /NorthstarDLL/scriptsrson.cpp
parentd3adc574608540bf089f88fb40b798b60edaadad (diff)
downloadNorthstarLauncher-c8181a1719fefc8b9d7ed52888f6a207fcdf026f.tar.gz
NorthstarLauncher-c8181a1719fefc8b9d7ed52888f6a207fcdf026f.zip
add KeyValues class (#303)
Diffstat (limited to 'NorthstarDLL/scriptsrson.cpp')
-rw-r--r--NorthstarDLL/scriptsrson.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/NorthstarDLL/scriptsrson.cpp b/NorthstarDLL/scriptsrson.cpp
deleted file mode 100644
index 1e0ded27..00000000
--- a/NorthstarDLL/scriptsrson.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-#include "pch.h"
-#include "modmanager.h"
-#include "scriptsrson.h"
-#include "filesystem.h"
-#include "squirrel.h"
-
-#include <fstream>
-
-void ModManager::BuildScriptsRson()
-{
- spdlog::info("Building custom scripts.rson");
- fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX);
- fs::remove(MOD_SCRIPTS_RSON_PATH);
-
- std::string scriptsRson = R2::ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH);
- scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff
-
- for (Mod& mod : m_LoadedMods)
- {
- if (!mod.m_bEnabled)
- continue;
-
- // this isn't needed at all, just nice to have imo
- scriptsRson += "// MOD: ";
- scriptsRson += mod.Name;
- scriptsRson += ":\n\n";
-
- for (ModScript& script : mod.Scripts)
- {
- /* should create something with this format for each script
- When: "CONTEXT"
- Scripts:
- [
- _coolscript.gnut
- ]*/
-
- scriptsRson += "When: \"";
- scriptsRson += script.RunOn;
- scriptsRson += "\"\n";
-
- scriptsRson += "Scripts:\n[\n\t";
- scriptsRson += script.Path;
- scriptsRson += "\n]\n\n";
- }
- }
-
- fs::create_directories(MOD_SCRIPTS_RSON_PATH.parent_path());
-
- std::ofstream writeStream(MOD_SCRIPTS_RSON_PATH, std::ios::binary);
- writeStream << scriptsRson;
- writeStream.close();
-
- ModOverrideFile overrideFile;
- overrideFile.m_pOwningMod = nullptr;
- overrideFile.m_Path = VPK_SCRIPTS_RSON_PATH;
-
- if (m_ModFiles.find(VPK_SCRIPTS_RSON_PATH) == m_ModFiles.end())
- m_ModFiles.insert(std::make_pair(VPK_SCRIPTS_RSON_PATH, overrideFile));
- else
- m_ModFiles[VPK_SCRIPTS_RSON_PATH] = overrideFile;
-
- // todo: for preventing dupe scripts in scripts.rson, we could actually parse when conditions with the squirrel vm, just need a way to
- // get a result out of squirrelmanager.ExecuteCode this would probably be the best way to do this, imo
-}