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authorp0358 <p0358@users.noreply.github.com>2023-01-06 19:00:42 +0100
committerGitHub <noreply@github.com>2023-01-06 18:00:42 +0000
commit3cfd6f96e3f459223294cbf80fa2108424aefe96 (patch)
tree63e019978c842eabaae2494ffe1b8193782a80ed /NorthstarDLL/scripts
parent2f4a12aee9cf39de7e0211538f480438497cca8a (diff)
downloadNorthstarLauncher-3cfd6f96e3f459223294cbf80fa2108424aefe96.tar.gz
NorthstarLauncher-3cfd6f96e3f459223294cbf80fa2108424aefe96.zip
Fix issues of restriction of chat message charset (#391)v1.12.0-rc1
Diffstat (limited to 'NorthstarDLL/scripts')
-rw-r--r--NorthstarDLL/scripts/client/clientchathooks.cpp28
1 files changed, 2 insertions, 26 deletions
diff --git a/NorthstarDLL/scripts/client/clientchathooks.cpp b/NorthstarDLL/scripts/client/clientchathooks.cpp
index d4fa0c41..a1a9e503 100644
--- a/NorthstarDLL/scripts/client/clientchathooks.cpp
+++ b/NorthstarDLL/scripts/client/clientchathooks.cpp
@@ -1,5 +1,6 @@
#include "pch.h"
#include "squirrel/squirrel.h"
+#include "util/utils.h"
#include "server/serverchathooks.h"
#include "client/localchatwriter.h"
@@ -8,25 +9,6 @@
AUTOHOOK_INIT()
-static char* skip_valid_ansi_csi_sgr(char* str)
-{
- if (*str++ != '\x1B')
- return NULL;
- if (*str++ != '[') // CSI
- return NULL;
- for (char* c = str; *c; c++)
- {
- if (*c >= '0' && *c <= '9')
- continue;
- if (*c == ';')
- continue;
- if (*c == 'm') // SGR
- break;
- return NULL;
- }
- return str;
-}
-
// clang-format off
AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
@@ -49,13 +31,7 @@ void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bo
payload = message + 1;
}
- for (char* c = const_cast<char*>(message); *c; c++)
- {
- if (*c == '\x1B' && (c = skip_valid_ansi_csi_sgr(c)))
- c--;
- else if (*c <= 9 || (*c >= 12 && *c <= 31))
- *c = ' ';
- }
+ NS::Utils::RemoveAsciiControlSequences(const_cast<char*>(message), true);
SQRESULT result = g_pSquirrel<ScriptContext::CLIENT>->Call(
"CHudChat_ProcessMessageStartThread", static_cast<int>(senderId) - 1, payload, isTeam, isDead, type);