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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/scripts/server | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/scripts/server')
-rw-r--r-- | NorthstarDLL/scripts/server/miscserverfixes.cpp | 6 | ||||
-rw-r--r-- | NorthstarDLL/scripts/server/miscserverscript.cpp | 100 | ||||
-rw-r--r-- | NorthstarDLL/scripts/server/scriptuserinfo.cpp | 104 |
3 files changed, 0 insertions, 210 deletions
diff --git a/NorthstarDLL/scripts/server/miscserverfixes.cpp b/NorthstarDLL/scripts/server/miscserverfixes.cpp deleted file mode 100644 index 48c2c111..00000000 --- a/NorthstarDLL/scripts/server/miscserverfixes.cpp +++ /dev/null @@ -1,6 +0,0 @@ - -ON_DLL_LOAD("server.dll", MiscServerFixes, (CModule module)) -{ - // nop out call to VGUI shutdown since it crashes the game when quitting from the console - module.Offset(0x154A96).NOP(5); -} diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp deleted file mode 100644 index ed6e4800..00000000 --- a/NorthstarDLL/scripts/server/miscserverscript.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" -#include "server/auth/serverauthentication.h" -#include "dedicated/dedicated.h" -#include "client/r2client.h" -#include "server/r2server.h" - -#include <filesystem> - -ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) - { - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false; - g_pServerAuthentication->WritePersistentData(pClient); - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) -{ - g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSIsPlayerLocalPlayer got null player"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER) -{ - g_pSquirrel<context>->pushbool(sqvm, IsDedicatedServer()); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC( - "bool", - NSDisconnectPlayer, - "entity player, string reason", - "Disconnects the player from the server with the given reason", - ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); - const char* reason = g_pSquirrel<context>->getstring(sqvm, 2); - - if (!pPlayer) - { - spdlog::warn("Attempted to call NSDisconnectPlayer() with null player."); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - // Shouldn't happen but I like sanity checks. - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (!pClient) - { - spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - if (reason) - { - CBaseClient__Disconnect(pClient, 1, reason); - } - else - { - CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); - } - - g_pSquirrel<context>->pushbool(sqvm, true); - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/server/scriptuserinfo.cpp b/NorthstarDLL/scripts/server/scriptuserinfo.cpp deleted file mode 100644 index c53a9d22..00000000 --- a/NorthstarDLL/scripts/server/scriptuserinfo.cpp +++ /dev/null @@ -1,104 +0,0 @@ -#include "squirrel/squirrel.h" -#include "engine/r2engine.h" -#include "server/r2server.h" - -// clang-format off -ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, string defaultValue = \"\"", - "Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2); - const char* pDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 3); - - const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); - g_pSquirrel<ScriptContext::SERVER>->pushstring(sqvm, pResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, asset defaultValue = $\"\"", - "Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2); - const char* pDefaultValue; - g_pSquirrel<ScriptContext::SERVER>->getasset(sqvm, 3, &pDefaultValue); - - const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); - g_pSquirrel<ScriptContext::SERVER>->pushasset(sqvm, pResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int defaultValue = 0", - "Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2); - const int iDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 3); - - const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue); - g_pSquirrel<ScriptContext::SERVER>->pushinteger(sqvm, iResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, float defaultValue = 0", - "Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2); - const float flDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getfloat(sqvm, 3); - - const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue); - g_pSquirrel<ScriptContext::SERVER>->pushfloat(sqvm, flResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool defaultValue = false", - "Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2); - const bool bDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getbool(sqvm, 3); - - const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue); - g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, bResult); - return SQRESULT_NOTNULL; -} |