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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-20 13:24:07 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-20 14:24:07 +0100 |
commit | 0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 (patch) | |
tree | bbfdded20f8686cf188dba148db4b6c1b1211872 /NorthstarDLL/scripts/server/miscserverscript.cpp | |
parent | 210dab2b0e5c686829bafdc857d2910f6b216b85 (diff) | |
download | NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.tar.gz NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.zip |
Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2
Cherry-picks the removal of unnecessary namespaces from `primedev`
https://github.com/F1F7Y/NorthstarPrime/
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/scripts/server/miscserverscript.cpp')
-rw-r--r-- | NorthstarDLL/scripts/server/miscserverscript.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp index 3ea44ceb..ed6e4800 100644 --- a/NorthstarDLL/scripts/server/miscserverscript.cpp +++ b/NorthstarDLL/scripts/server/miscserverscript.cpp @@ -9,7 +9,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); if (!pPlayer) { spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); @@ -18,7 +18,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", S return SQRESULT_NOTNULL; } - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) { g_pSquirrel<context>->pushbool(sqvm, false); @@ -38,7 +38,7 @@ ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1); if (!pPlayer) { spdlog::warn("NSIsPlayerLocalPlayer got null player"); @@ -47,8 +47,8 @@ ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SE return SQRESULT_NOTNULL; } - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - g_pSquirrel<context>->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, pClient->m_UID)); + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); return SQRESULT_NOTNULL; } @@ -65,7 +65,7 @@ ADD_SQFUNC( "Disconnects the player from the server with the given reason", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1); const char* reason = g_pSquirrel<context>->getstring(sqvm, 2); if (!pPlayer) @@ -77,7 +77,7 @@ ADD_SQFUNC( } // Shouldn't happen but I like sanity checks. - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; if (!pClient) { spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); @@ -88,11 +88,11 @@ ADD_SQFUNC( if (reason) { - R2::CBaseClient__Disconnect(pClient, 1, reason); + CBaseClient__Disconnect(pClient, 1, reason); } else { - R2::CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); + CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); } g_pSquirrel<context>->pushbool(sqvm, true); |