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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-10-17 23:26:07 +0100
committerGitHub <noreply@github.com>2022-10-17 23:26:07 +0100
commit841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch)
tree91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/scriptmodmenu.cpp
parentdc0934d29caacc8da1e7df8b775d24b4e99c381c (diff)
downloadNorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz
NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks * move more things to macros * fix debug crashes * move sqvm funcs to sq managers * get rid of context file * refactor some squirrel stuff and ingame compilation error message * move tier0 and playlist funcs to namespaces * uiscript_reset concommand: don't loop forever if compilation fails * improve showing console for ui script compile errors * standardise concommand func naming in c++ * use lambdas for dll load callbacks so intellisense shits itself less * use cvar change callbacks for unescaping ns_server_name and ns_server_desc * add proper helpstrings to masterserver cvars * add cvar help and find * allow parsing of convar flags from string * normalise mod fs paths to be lowercase * move hoststate to its own file and add host_init hooks * better IsFlagSet def * replace files in ReadFromCache * rename g_ModManager to g_pModManager * formatting changes * make cvar print work on dedi, move demo fix stuff, add findflags * add proper map autocompletes and maps command * formatting changes * separate gameutils into multiple r2 headers * Update keyvalues.cpp * move sqvm funcs into wrappers in the manager class * remove unnecessary header files * lots of cleanup and starting moving to new hooking macros * update more stuff to new hook macros * rename project folder (:tf: commit log) * fix up postbuild commands to use relative dir * almost fully replaced hooking lib * completely remove old hooking * add nsprefix because i forgot to include it * move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer * use modular ServerPresence system for registering servers * add new memory lib * accidentally pushed broke code oops * lots of stuff idk * implement some more prs * improve rpakfilesystem * fix line endings on vcxproj * Revert "fix line endings on vcxproj" This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9. * add more prs * i swear i committed these how are they not there * Add ability to load Datatables from files (#238) * first version of kinda working custom datatables * Fix copy error * Finish custom datatables * Fix Merge * Fix line endings * Add fallback to rpak when ns_prefere_datatable_from_disk is true * fix typo * Bug fixess * Fix Function Registration hook * Set convar value * Fix Client and Ui VM * enable server auth with ms agian * Add Filters * FIx unused import * Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> * Add some changes from main to refactor (#243) * Add PR template * Update CI folder location * Delete startup args txt files * Fix line endings (hopefully) (#244) * Fix line endings (hopefully) * Fix more line endings * Update refactor (#250) * Add PR template * Update CI folder location * Delete startup args txt files * Add editorconfig file (#246) * Add editorconfig file It's a cross-editor compatible config file that defines certain editor behaviour (e.g. adding/removing newline at end of file) It is supported by major editors like Visual Studio (Code) and by version control providers like GitHub. Should end the constant adding/removing of final newline in PRs * More settings - unicode by default - trim newlines - use tabs for indentation (ugh) * Ignore folder rename (#245) * Hot reload banlist on player join (#233) * added banlist hotreload * fix formatting * didnt append, cleared whole file oopsie * unfuckedunban not rewriting file * fixed not checking for new line Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> * Refactor cleanup (#256) * Fix indentation * Fix path in clang-format command in readme * Refactor cleanup (some formatting fixes) (#257) * Fix some formatting * More formatting fixes * add scriptdatatable.cpp rewrite * Some formatting fixes (#260) * More formatting stuff (#261) * various formatting changes and fixes * Fix changed icon (#264) * clang format, fix issues with server registration and rpak loading * fix more formatting * update postbuild step * set launcher directory and error on fail creating log files * change some stuff in exploitfixes * only unrestrict dev commands when commandline flag is present * fix issues with cvar flag commit * fixup command flags better and reformat * bring up to date with main * fixup formatting * improve cvar flag fixup and remove temp thing from findflags * set serverfilter better * avoid ptr decay when setting auth token * add more entity functions * Fix the MS server registration issues. (#285) * Port ms presence reporter to std::async * Fix crash due to std::optional being assigned nullptr. * Fix formatting. * Wait 20 seconds if MS returns DUPLICATE_SERVER. * Change PERSISTENCE_MAX_SIZE to fix player authentication (#287) The size check added in the refactor was incorrect: - 56306: expected pdata size based on the pdef - 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk) - 100: for some wiggle room Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com> * change miscserverscript to use actual entity arguments rather than player index jank * Fix token clearing hook (#290) A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong. This would cause token to be leaked again Co-authored-by: Maya <malte.hoermeyer@web.de> Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> Co-authored-by: Erlite <ys.aameziane@gmail.com> Co-authored-by: Emma Miler <emma.pi@protonmail.com> Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/scriptmodmenu.cpp')
-rw-r--r--NorthstarDLL/scriptmodmenu.cpp108
1 files changed, 54 insertions, 54 deletions
diff --git a/NorthstarDLL/scriptmodmenu.cpp b/NorthstarDLL/scriptmodmenu.cpp
index 767ede91..d2f35285 100644
--- a/NorthstarDLL/scriptmodmenu.cpp
+++ b/NorthstarDLL/scriptmodmenu.cpp
@@ -1,33 +1,32 @@
#include "pch.h"
-#include "scriptmodmenu.h"
#include "modmanager.h"
#include "squirrel.h"
// array<string> function NSGetModNames()
-SQRESULT SQ_GetModNames(void* sqvm)
+SQRESULT SQ_GetModNames(HSquirrelVM* sqvm)
{
- ClientSq_newarray(sqvm, 0);
+ g_pSquirrel<ScriptContext::UI>->newarray(sqvm, 0);
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
- ClientSq_pushstring(sqvm, mod.Name.c_str(), -1);
- ClientSq_arrayappend(sqvm, -2);
+ g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, mod.Name.c_str());
+ g_pSquirrel<ScriptContext::UI>->arrayappend(sqvm, -2);
}
return SQRESULT_NOTNULL;
}
// bool function NSIsModEnabled(string modName)
-SQRESULT SQ_IsModEnabled(void* sqvm)
+SQRESULT SQ_IsModEnabled(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushbool(sqvm, mod.Enabled);
+ g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, mod.m_bEnabled);
return SQRESULT_NOTNULL;
}
}
@@ -36,17 +35,17 @@ SQRESULT SQ_IsModEnabled(void* sqvm)
}
// void function NSSetModEnabled(string modName, bool enabled)
-SQRESULT SQ_SetModEnabled(void* sqvm)
+SQRESULT SQ_SetModEnabled(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
- const SQBool enabled = ClientSq_getbool(sqvm, 2);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
+ const SQBool enabled = g_pSquirrel<ScriptContext::UI>->getbool(sqvm, 2);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- mod.Enabled = enabled;
+ mod.m_bEnabled = enabled;
return SQRESULT_NULL;
}
}
@@ -55,16 +54,16 @@ SQRESULT SQ_SetModEnabled(void* sqvm)
}
// string function NSGetModDescriptionByModName(string modName)
-SQRESULT SQ_GetModDescription(void* sqvm)
+SQRESULT SQ_GetModDescription(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushstring(sqvm, mod.Description.c_str(), -1);
+ g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, mod.Description.c_str());
return SQRESULT_NOTNULL;
}
}
@@ -73,16 +72,16 @@ SQRESULT SQ_GetModDescription(void* sqvm)
}
// string function NSGetModVersionByModName(string modName)
-SQRESULT SQ_GetModVersion(void* sqvm)
+SQRESULT SQ_GetModVersion(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushstring(sqvm, mod.Version.c_str(), -1);
+ g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, mod.Version.c_str());
return SQRESULT_NOTNULL;
}
}
@@ -91,16 +90,16 @@ SQRESULT SQ_GetModVersion(void* sqvm)
}
// string function NSGetModDownloadLinkByModName(string modName)
-SQRESULT SQ_GetModDownloadLink(void* sqvm)
+SQRESULT SQ_GetModDownloadLink(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushstring(sqvm, mod.DownloadLink.c_str(), -1);
+ g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, mod.DownloadLink.c_str());
return SQRESULT_NOTNULL;
}
}
@@ -109,16 +108,16 @@ SQRESULT SQ_GetModDownloadLink(void* sqvm)
}
// int function NSGetModLoadPriority(string modName)
-SQRESULT SQ_GetModLoadPriority(void* sqvm)
+SQRESULT SQ_GetModLoadPriority(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushinteger(sqvm, mod.LoadPriority);
+ g_pSquirrel<ScriptContext::UI>->pushinteger(sqvm, mod.LoadPriority);
return SQRESULT_NOTNULL;
}
}
@@ -127,16 +126,16 @@ SQRESULT SQ_GetModLoadPriority(void* sqvm)
}
// bool function NSIsModRequiredOnClient(string modName)
-SQRESULT SQ_IsModRequiredOnClient(void* sqvm)
+SQRESULT SQ_IsModRequiredOnClient(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
- ClientSq_pushbool(sqvm, mod.RequiredOnClient);
+ g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, mod.RequiredOnClient);
return SQRESULT_NOTNULL;
}
}
@@ -145,20 +144,20 @@ SQRESULT SQ_IsModRequiredOnClient(void* sqvm)
}
// array<string> function NSGetModConvarsByModName(string modName)
-SQRESULT SQ_GetModConvars(void* sqvm)
+SQRESULT SQ_GetModConvars(HSquirrelVM* sqvm)
{
- const SQChar* modName = ClientSq_getstring(sqvm, 1);
- ClientSq_newarray(sqvm, 0);
+ const SQChar* modName = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 1);
+ g_pSquirrel<ScriptContext::UI>->newarray(sqvm, 0);
// manual lookup, not super performant but eh not a big deal
- for (Mod& mod : g_ModManager->m_loadedMods)
+ for (Mod& mod : g_pModManager->m_LoadedMods)
{
if (!mod.Name.compare(modName))
{
for (ModConVar* cvar : mod.ConVars)
{
- ClientSq_pushstring(sqvm, cvar->Name.c_str(), -1);
- ClientSq_arrayappend(sqvm, -2);
+ g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, cvar->Name.c_str());
+ g_pSquirrel<ScriptContext::UI>->arrayappend(sqvm, -2);
}
return SQRESULT_NOTNULL;
@@ -169,35 +168,36 @@ SQRESULT SQ_GetModConvars(void* sqvm)
}
// void function NSReloadMods()
-SQRESULT SQ_ReloadMods(void* sqvm)
+SQRESULT SQ_ReloadMods(HSquirrelVM* sqvm)
{
- g_ModManager->LoadMods();
+ g_pModManager->LoadMods();
return SQRESULT_NULL;
}
-void InitialiseScriptModMenu(HMODULE baseAddress)
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ScriptModMenu, ClientSquirrel, (CModule module))
{
- g_UISquirrelManager->AddFuncRegistration("array<string>", "NSGetModNames", "", "Returns the names of all loaded mods", SQ_GetModNames);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
+ "array<string>", "NSGetModNames", "", "Returns the names of all loaded mods", SQ_GetModNames);
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"bool", "NSIsModEnabled", "string modName", "Returns whether a given mod is enabled", SQ_IsModEnabled);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"void", "NSSetModEnabled", "string modName, bool enabled", "Sets whether a given mod is enabled", SQ_SetModEnabled);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"string", "NSGetModDescriptionByModName", "string modName", "Returns a given mod's description", SQ_GetModDescription);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"string", "NSGetModVersionByModName", "string modName", "Returns a given mod's version", SQ_GetModVersion);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"string", "NSGetModDownloadLinkByModName", "string modName", "Returns a given mod's download link", SQ_GetModDownloadLink);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"bool",
"NSIsModRequiredOnClient",
"string modName",
"Returns whether a given mod is required on connecting clients",
SQ_IsModRequiredOnClient);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"int", "NSGetModLoadPriority", "string modName", "Returns a given mod's load priority", SQ_GetModLoadPriority);
- g_UISquirrelManager->AddFuncRegistration(
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
"array<string>", "NSGetModConvarsByModName", "string modName", "Returns the names of all a given mod's cvars", SQ_GetModConvars);
- g_UISquirrelManager->AddFuncRegistration("void", "NSReloadMods", "", "Reloads mods", SQ_ReloadMods);
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration("void", "NSReloadMods", "", "Reloads mods", SQ_ReloadMods);
}