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author | BobTheBob9 <for.oliver.kirkham@gmail.com> | 2022-08-16 01:12:59 +0100 |
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committer | BobTheBob9 <for.oliver.kirkham@gmail.com> | 2022-08-16 01:12:59 +0100 |
commit | 082f3893215797268d7ac8c1000ebe371f276af7 (patch) | |
tree | b5cc677a49635a9244559e235d4915c064c9f6c4 /NorthstarDLL/r2server.h | |
parent | b30a385fc25dad05e568ae8538f5aa3656c5c8d4 (diff) | |
download | NorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.tar.gz NorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.zip |
lots of stuff idk
Diffstat (limited to 'NorthstarDLL/r2server.h')
-rw-r--r-- | NorthstarDLL/r2server.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/NorthstarDLL/r2server.h b/NorthstarDLL/r2server.h index 9d8cbdde..fdfae156 100644 --- a/NorthstarDLL/r2server.h +++ b/NorthstarDLL/r2server.h @@ -1,12 +1,12 @@ -#pragma once
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- // server entity stuff
- class CBaseEntity;
- extern CBaseEntity* (*Server_GetEntityByIndex)(int index);
-
- class CBasePlayer;
- extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
-} // namespace R2
\ No newline at end of file +#pragma once + +// use the R2 namespace for game funcs +namespace R2 +{ + // server entity stuff + class CBaseEntity; + extern CBaseEntity* (*Server_GetEntityByIndex)(int index); + + class CBasePlayer; + extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); +} // namespace R2 |