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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-10-17 23:26:07 +0100
committerGitHub <noreply@github.com>2022-10-17 23:26:07 +0100
commit841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch)
tree91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/printcommands.cpp
parentdc0934d29caacc8da1e7df8b775d24b4e99c381c (diff)
downloadNorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz
NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks * move more things to macros * fix debug crashes * move sqvm funcs to sq managers * get rid of context file * refactor some squirrel stuff and ingame compilation error message * move tier0 and playlist funcs to namespaces * uiscript_reset concommand: don't loop forever if compilation fails * improve showing console for ui script compile errors * standardise concommand func naming in c++ * use lambdas for dll load callbacks so intellisense shits itself less * use cvar change callbacks for unescaping ns_server_name and ns_server_desc * add proper helpstrings to masterserver cvars * add cvar help and find * allow parsing of convar flags from string * normalise mod fs paths to be lowercase * move hoststate to its own file and add host_init hooks * better IsFlagSet def * replace files in ReadFromCache * rename g_ModManager to g_pModManager * formatting changes * make cvar print work on dedi, move demo fix stuff, add findflags * add proper map autocompletes and maps command * formatting changes * separate gameutils into multiple r2 headers * Update keyvalues.cpp * move sqvm funcs into wrappers in the manager class * remove unnecessary header files * lots of cleanup and starting moving to new hooking macros * update more stuff to new hook macros * rename project folder (:tf: commit log) * fix up postbuild commands to use relative dir * almost fully replaced hooking lib * completely remove old hooking * add nsprefix because i forgot to include it * move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer * use modular ServerPresence system for registering servers * add new memory lib * accidentally pushed broke code oops * lots of stuff idk * implement some more prs * improve rpakfilesystem * fix line endings on vcxproj * Revert "fix line endings on vcxproj" This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9. * add more prs * i swear i committed these how are they not there * Add ability to load Datatables from files (#238) * first version of kinda working custom datatables * Fix copy error * Finish custom datatables * Fix Merge * Fix line endings * Add fallback to rpak when ns_prefere_datatable_from_disk is true * fix typo * Bug fixess * Fix Function Registration hook * Set convar value * Fix Client and Ui VM * enable server auth with ms agian * Add Filters * FIx unused import * Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> * Add some changes from main to refactor (#243) * Add PR template * Update CI folder location * Delete startup args txt files * Fix line endings (hopefully) (#244) * Fix line endings (hopefully) * Fix more line endings * Update refactor (#250) * Add PR template * Update CI folder location * Delete startup args txt files * Add editorconfig file (#246) * Add editorconfig file It's a cross-editor compatible config file that defines certain editor behaviour (e.g. adding/removing newline at end of file) It is supported by major editors like Visual Studio (Code) and by version control providers like GitHub. Should end the constant adding/removing of final newline in PRs * More settings - unicode by default - trim newlines - use tabs for indentation (ugh) * Ignore folder rename (#245) * Hot reload banlist on player join (#233) * added banlist hotreload * fix formatting * didnt append, cleared whole file oopsie * unfuckedunban not rewriting file * fixed not checking for new line Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> * Refactor cleanup (#256) * Fix indentation * Fix path in clang-format command in readme * Refactor cleanup (some formatting fixes) (#257) * Fix some formatting * More formatting fixes * add scriptdatatable.cpp rewrite * Some formatting fixes (#260) * More formatting stuff (#261) * various formatting changes and fixes * Fix changed icon (#264) * clang format, fix issues with server registration and rpak loading * fix more formatting * update postbuild step * set launcher directory and error on fail creating log files * change some stuff in exploitfixes * only unrestrict dev commands when commandline flag is present * fix issues with cvar flag commit * fixup command flags better and reformat * bring up to date with main * fixup formatting * improve cvar flag fixup and remove temp thing from findflags * set serverfilter better * avoid ptr decay when setting auth token * add more entity functions * Fix the MS server registration issues. (#285) * Port ms presence reporter to std::async * Fix crash due to std::optional being assigned nullptr. * Fix formatting. * Wait 20 seconds if MS returns DUPLICATE_SERVER. * Change PERSISTENCE_MAX_SIZE to fix player authentication (#287) The size check added in the refactor was incorrect: - 56306: expected pdata size based on the pdef - 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk) - 100: for some wiggle room Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com> * change miscserverscript to use actual entity arguments rather than player index jank * Fix token clearing hook (#290) A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong. This would cause token to be leaked again Co-authored-by: Maya <malte.hoermeyer@web.de> Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> Co-authored-by: Erlite <ys.aameziane@gmail.com> Co-authored-by: Emma Miler <emma.pi@protonmail.com> Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/printcommands.cpp')
-rw-r--r--NorthstarDLL/printcommands.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/NorthstarDLL/printcommands.cpp b/NorthstarDLL/printcommands.cpp
new file mode 100644
index 00000000..90af1575
--- /dev/null
+++ b/NorthstarDLL/printcommands.cpp
@@ -0,0 +1,174 @@
+#include "pch.h"
+#include "printcommand.h"
+#include "convar.h"
+#include "concommand.h"
+
+void PrintCommandHelpDialogue(const ConCommandBase* command, const char* name)
+{
+ if (!command)
+ {
+ spdlog::info("unknown command {}", name);
+ return;
+ }
+
+ // temp because command->IsCommand does not currently work
+ ConVar* cvar = R2::g_pCVar->FindVar(command->m_pszName);
+
+ // build string for flags if not FCVAR_NONE
+ std::string flagString;
+ if (command->GetFlags() != FCVAR_NONE)
+ {
+ flagString = "( ";
+
+ for (auto& flagPair : g_PrintCommandFlags)
+ {
+ if (command->GetFlags() & flagPair.first)
+ {
+ // special case, slightly hacky: PRINTABLEONLY is for commands, GAMEDLL_FOR_REMOTE_CLIENTS is for concommands, both have the
+ // same value
+ if (flagPair.first == FCVAR_PRINTABLEONLY)
+ {
+ if (cvar && !strcmp(flagPair.second, "GAMEDLL_FOR_REMOTE_CLIENTS"))
+ continue;
+
+ if (!cvar && !strcmp(flagPair.second, "PRINTABLEONLY"))
+ continue;
+ }
+
+ flagString += flagPair.second;
+ flagString += " ";
+ }
+ }
+
+ flagString += ") ";
+ }
+
+ if (cvar)
+ spdlog::info("\"{}\" = \"{}\" {}- {}", cvar->GetBaseName(), cvar->GetString(), flagString, cvar->GetHelpText());
+ else
+ spdlog::info("\"{}\" {} - {}", command->m_pszName, flagString, command->GetHelpText());
+}
+
+void TryPrintCvarHelpForCommand(const char* pCommand)
+{
+ // try to display help text for an inputted command string from the console
+ int pCommandLen = strlen(pCommand);
+ char* pCvarStr = new char[pCommandLen];
+ strcpy(pCvarStr, pCommand);
+
+ // trim whitespace from right
+ for (int i = pCommandLen - 1; i; i--)
+ {
+ if (isspace(pCvarStr[i]))
+ pCvarStr[i] = '\0';
+ else
+ break;
+ }
+
+ // check if we're inputting a cvar, but not setting it at all
+ ConVar* cvar = R2::g_pCVar->FindVar(pCvarStr);
+ if (cvar)
+ PrintCommandHelpDialogue(&cvar->m_ConCommandBase, pCvarStr);
+
+ delete[] pCvarStr;
+}
+
+void ConCommand_help(const CCommand& arg)
+{
+ if (arg.ArgC() < 2)
+ {
+ spdlog::info("Usage: help <cvarname>");
+ return;
+ }
+
+ PrintCommandHelpDialogue(R2::g_pCVar->FindCommandBase(arg.Arg(1)), arg.Arg(1));
+}
+
+void ConCommand_find(const CCommand& arg)
+{
+ if (arg.ArgC() < 2)
+ {
+ spdlog::info("Usage: find <string> [<string>...]");
+ return;
+ }
+
+ char pTempName[256];
+ char pTempSearchTerm[256];
+
+ for (auto& map : R2::g_pCVar->DumpToMap())
+ {
+ bool bPrintCommand = true;
+ for (int i = 0; i < arg.ArgC() - 1; i++)
+ {
+ // make lowercase to avoid case sensitivity
+ strncpy_s(pTempName, sizeof(pTempName), map.second->m_pszName, sizeof(pTempName) - 1);
+ strncpy_s(pTempSearchTerm, sizeof(pTempSearchTerm), arg.Arg(i + 1), sizeof(pTempSearchTerm) - 1);
+
+ for (int i = 0; pTempName[i]; i++)
+ pTempName[i] = tolower(pTempName[i]);
+
+ for (int i = 0; pTempSearchTerm[i]; i++)
+ pTempSearchTerm[i] = tolower(pTempSearchTerm[i]);
+
+ if (!strstr(pTempName, pTempSearchTerm))
+ {
+ bPrintCommand = false;
+ break;
+ }
+ }
+
+ if (bPrintCommand)
+ PrintCommandHelpDialogue(map.second, map.second->m_pszName);
+ }
+}
+
+void ConCommand_findflags(const CCommand& arg)
+{
+ if (arg.ArgC() < 2)
+ {
+ spdlog::info("Usage: findflags <string>");
+ for (auto& flagPair : g_PrintCommandFlags)
+ spdlog::info(" - {}", flagPair.second);
+
+ return;
+ }
+
+ // convert input flag to uppercase
+ char* upperFlag = new char[strlen(arg.Arg(1))];
+ strcpy(upperFlag, arg.Arg(1));
+
+ for (int i = 0; upperFlag[i]; i++)
+ upperFlag[i] = toupper(upperFlag[i]);
+
+ // resolve flag name => int flags
+ int resolvedFlag = FCVAR_NONE;
+ for (auto& flagPair : g_PrintCommandFlags)
+ {
+ if (!strcmp(flagPair.second, upperFlag))
+ {
+ resolvedFlag |= flagPair.first;
+ break;
+ }
+ }
+
+ // print cvars
+ for (auto& map : R2::g_pCVar->DumpToMap())
+ {
+ if (map.second->m_nFlags & resolvedFlag)
+ PrintCommandHelpDialogue(map.second, map.second->m_pszName);
+ }
+
+ delete[] upperFlag;
+}
+
+void InitialiseCommandPrint()
+{
+ RegisterConCommand("find", ConCommand_find, "Find concommands with the specified string in their name/help text.", FCVAR_NONE);
+ RegisterConCommand("findflags", ConCommand_findflags, "Find concommands by flags.", FCVAR_NONE);
+
+ // help is already a command, so we need to modify the preexisting command to use our func instead
+ // and clear the flags also
+ ConCommand* helpCommand = R2::g_pCVar->FindCommand("help");
+ helpCommand->m_nFlags = FCVAR_NONE;
+ helpCommand->m_pCommandCallback = ConCommand_help;
+}