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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-10-17 23:26:07 +0100
committerGitHub <noreply@github.com>2022-10-17 23:26:07 +0100
commit841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch)
tree91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/nsmem.h
parentdc0934d29caacc8da1e7df8b775d24b4e99c381c (diff)
downloadNorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz
NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks * move more things to macros * fix debug crashes * move sqvm funcs to sq managers * get rid of context file * refactor some squirrel stuff and ingame compilation error message * move tier0 and playlist funcs to namespaces * uiscript_reset concommand: don't loop forever if compilation fails * improve showing console for ui script compile errors * standardise concommand func naming in c++ * use lambdas for dll load callbacks so intellisense shits itself less * use cvar change callbacks for unescaping ns_server_name and ns_server_desc * add proper helpstrings to masterserver cvars * add cvar help and find * allow parsing of convar flags from string * normalise mod fs paths to be lowercase * move hoststate to its own file and add host_init hooks * better IsFlagSet def * replace files in ReadFromCache * rename g_ModManager to g_pModManager * formatting changes * make cvar print work on dedi, move demo fix stuff, add findflags * add proper map autocompletes and maps command * formatting changes * separate gameutils into multiple r2 headers * Update keyvalues.cpp * move sqvm funcs into wrappers in the manager class * remove unnecessary header files * lots of cleanup and starting moving to new hooking macros * update more stuff to new hook macros * rename project folder (:tf: commit log) * fix up postbuild commands to use relative dir * almost fully replaced hooking lib * completely remove old hooking * add nsprefix because i forgot to include it * move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer * use modular ServerPresence system for registering servers * add new memory lib * accidentally pushed broke code oops * lots of stuff idk * implement some more prs * improve rpakfilesystem * fix line endings on vcxproj * Revert "fix line endings on vcxproj" This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9. * add more prs * i swear i committed these how are they not there * Add ability to load Datatables from files (#238) * first version of kinda working custom datatables * Fix copy error * Finish custom datatables * Fix Merge * Fix line endings * Add fallback to rpak when ns_prefere_datatable_from_disk is true * fix typo * Bug fixess * Fix Function Registration hook * Set convar value * Fix Client and Ui VM * enable server auth with ms agian * Add Filters * FIx unused import * Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> * Add some changes from main to refactor (#243) * Add PR template * Update CI folder location * Delete startup args txt files * Fix line endings (hopefully) (#244) * Fix line endings (hopefully) * Fix more line endings * Update refactor (#250) * Add PR template * Update CI folder location * Delete startup args txt files * Add editorconfig file (#246) * Add editorconfig file It's a cross-editor compatible config file that defines certain editor behaviour (e.g. adding/removing newline at end of file) It is supported by major editors like Visual Studio (Code) and by version control providers like GitHub. Should end the constant adding/removing of final newline in PRs * More settings - unicode by default - trim newlines - use tabs for indentation (ugh) * Ignore folder rename (#245) * Hot reload banlist on player join (#233) * added banlist hotreload * fix formatting * didnt append, cleared whole file oopsie * unfuckedunban not rewriting file * fixed not checking for new line Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> * Refactor cleanup (#256) * Fix indentation * Fix path in clang-format command in readme * Refactor cleanup (some formatting fixes) (#257) * Fix some formatting * More formatting fixes * add scriptdatatable.cpp rewrite * Some formatting fixes (#260) * More formatting stuff (#261) * various formatting changes and fixes * Fix changed icon (#264) * clang format, fix issues with server registration and rpak loading * fix more formatting * update postbuild step * set launcher directory and error on fail creating log files * change some stuff in exploitfixes * only unrestrict dev commands when commandline flag is present * fix issues with cvar flag commit * fixup command flags better and reformat * bring up to date with main * fixup formatting * improve cvar flag fixup and remove temp thing from findflags * set serverfilter better * avoid ptr decay when setting auth token * add more entity functions * Fix the MS server registration issues. (#285) * Port ms presence reporter to std::async * Fix crash due to std::optional being assigned nullptr. * Fix formatting. * Wait 20 seconds if MS returns DUPLICATE_SERVER. * Change PERSISTENCE_MAX_SIZE to fix player authentication (#287) The size check added in the refactor was incorrect: - 56306: expected pdata size based on the pdef - 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk) - 100: for some wiggle room Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com> * change miscserverscript to use actual entity arguments rather than player index jank * Fix token clearing hook (#290) A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong. This would cause token to be leaked again Co-authored-by: Maya <malte.hoermeyer@web.de> Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> Co-authored-by: Erlite <ys.aameziane@gmail.com> Co-authored-by: Emma Miler <emma.pi@protonmail.com> Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/nsmem.h')
-rw-r--r--NorthstarDLL/nsmem.h193
1 files changed, 0 insertions, 193 deletions
diff --git a/NorthstarDLL/nsmem.h b/NorthstarDLL/nsmem.h
deleted file mode 100644
index 9b1f9103..00000000
--- a/NorthstarDLL/nsmem.h
+++ /dev/null
@@ -1,193 +0,0 @@
-#pragma once
-#include "pch.h"
-
-// KittenPopo's memory stuff, made for northstar (because I really can't handle working with northstar's original memory stuff tbh)
-
-#pragma region Pattern Scanning
-namespace NSMem
-{
- inline std::vector<int> HexBytesToString(const char* str)
- {
- std::vector<int> patternNums;
- int size = strlen(str);
- for (int i = 0; i < size; i++)
- {
- char c = str[i];
-
- // If this is a space character, ignore it
- if (c == ' ' || c == '\t')
- continue;
-
- if (c == '?')
- {
- // Add a wildcard (-1)
- patternNums.push_back(-1);
- }
- else if (i < size - 1)
- {
- BYTE result = 0;
- for (int j = 0; j < 2; j++)
- {
- int val = 0;
- char c = *(str + i + j);
- if (c >= 'a')
- {
- val = c - 'a' + 0xA;
- }
- else if (c >= 'A')
- {
- val = c - 'A' + 0xA;
- }
- else if (isdigit(c))
- {
- val = c - '0';
- }
- else
- {
- assert(false);
- val = -1;
- }
-
- result += (j == 0) ? val * 16 : val;
- }
- patternNums.push_back(result);
- }
-
- i++;
- }
-
- return patternNums;
- }
-
- inline void* PatternScan(void* module, const int* pattern, int patternSize, int offset)
- {
- if (!module)
- return NULL;
-
- auto dosHeader = (PIMAGE_DOS_HEADER)module;
- auto ntHeaders = (PIMAGE_NT_HEADERS)((BYTE*)module + dosHeader->e_lfanew);
-
- auto sizeOfImage = ntHeaders->OptionalHeader.SizeOfImage;
-
- auto scanBytes = (BYTE*)module;
-
- for (auto i = 0; i < sizeOfImage - patternSize; ++i)
- {
- bool found = true;
- for (auto j = 0; j < patternSize; ++j)
- {
- if (scanBytes[i + j] != pattern[j] && pattern[j] != -1)
- {
- found = false;
- break;
- }
- }
-
- if (found)
- {
- uintptr_t addressInt = (uintptr_t)(&scanBytes[i]) + offset;
- return (uint8_t*)addressInt;
- }
- }
-
- return nullptr;
- }
-
- inline void* PatternScan(const char* moduleName, const char* pattern, int offset = 0)
- {
- std::vector<int> patternNums = HexBytesToString(pattern);
-
- return PatternScan(GetModuleHandleA(moduleName), &patternNums[0], patternNums.size(), offset);
- }
-
- inline void BytePatch(uintptr_t address, const BYTE* vals, int size)
- {
- WriteProcessMemory(GetCurrentProcess(), (LPVOID)address, vals, size, NULL);
- }
-
- inline void BytePatch(uintptr_t address, std::initializer_list<BYTE> vals)
- {
- std::vector<BYTE> bytes = vals;
- if (!bytes.empty())
- BytePatch(address, &bytes[0], bytes.size());
- }
-
- inline void BytePatch(uintptr_t address, const char* bytesStr)
- {
- std::vector<int> byteInts = HexBytesToString(bytesStr);
- std::vector<BYTE> bytes;
- for (int v : byteInts)
- bytes.push_back(v);
-
- if (!bytes.empty())
- BytePatch(address, &bytes[0], bytes.size());
- }
-
- inline void NOP(uintptr_t address, int size)
- {
- BYTE* buf = (BYTE*)malloc(size);
- memset(buf, 0x90, size);
- BytePatch(address, buf, size);
- free(buf);
- }
-
- inline bool IsMemoryReadable(void* ptr, size_t size)
- {
- static SYSTEM_INFO sysInfo;
- if (!sysInfo.dwPageSize)
- GetSystemInfo(&sysInfo); // This should always be 4096 unless ur playing on NES or some shit but whatever
-
- MEMORY_BASIC_INFORMATION memInfo;
-
- if (!VirtualQuery(ptr, &memInfo, sizeof(memInfo)))
- return false;
-
- if (memInfo.RegionSize < size)
- return false;
-
- return (memInfo.State & MEM_COMMIT) && !(memInfo.Protect & PAGE_NOACCESS);
- }
-} // namespace NSMem
-
-#pragma region KHOOK
-struct KHookPatternInfo
-{
- const char *moduleName, *pattern;
- int offset = 0;
-
- KHookPatternInfo(const char* moduleName, const char* pattern, int offset = 0) : moduleName(moduleName), pattern(pattern), offset(offset)
- {
- }
-};
-
-struct KHook
-{
- KHookPatternInfo targetFunc;
- void* targetFuncAddr;
- void* hookFunc;
- void** original;
-
- static inline std::vector<KHook*> _allHooks;
-
- KHook(KHookPatternInfo targetFunc, void* hookFunc, void** original) : targetFunc(targetFunc)
- {
- this->hookFunc = hookFunc;
- this->original = original;
- _allHooks.push_back(this);
- }
-
- bool Setup()
- {
- targetFuncAddr = NSMem::PatternScan(targetFunc.moduleName, targetFunc.pattern, targetFunc.offset);
- if (!targetFuncAddr)
- return false;
-
- return (MH_CreateHook(targetFuncAddr, hookFunc, original) == MH_OK) && (MH_EnableHook(targetFuncAddr) == MH_OK);
- }
-};
-#define KHOOK(name, funcPatternInfo, returnType, convention, args) \
- returnType convention hk##name args; \
- auto o##name = (returnType(convention*) args)0; \
- KHook k##name = KHook(KHookPatternInfo funcPatternInfo, reinterpret_cast<void*>(&hk##name), (void**)&o##name); \
- returnType convention hk##name args
-#pragma endregion