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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2023-12-27 00:32:01 +0000
committerGitHub <noreply@github.com>2023-12-27 01:32:01 +0100
commitf5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch)
tree90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/mods/modsavefiles.h
parentbb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff)
downloadNorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz
NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/mods/modsavefiles.h')
-rw-r--r--NorthstarDLL/mods/modsavefiles.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/NorthstarDLL/mods/modsavefiles.h b/NorthstarDLL/mods/modsavefiles.h
deleted file mode 100644
index f9d39723..00000000
--- a/NorthstarDLL/mods/modsavefiles.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#pragma once
-int GetMaxSaveFolderSize();
-bool ContainsInvalidChars(std::string str);
-
-class SaveFileManager
-{
-public:
- template <ScriptContext context> void SaveFileAsync(fs::path file, std::string content);
- template <ScriptContext context> int LoadFileAsync(fs::path file);
- template <ScriptContext context> void DeleteFileAsync(fs::path file);
- // Future proofed in that if we ever get multi-threaded SSDs this code will take advantage of them.
- std::mutex fileMutex;
-
-private:
- int m_iLastRequestHandle = 0;
-};