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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-20 13:24:07 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-20 14:24:07 +0100 |
commit | 0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 (patch) | |
tree | bbfdded20f8686cf188dba148db4b6c1b1211872 /NorthstarDLL/mods/compiled | |
parent | 210dab2b0e5c686829bafdc857d2910f6b216b85 (diff) | |
download | NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.tar.gz NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.zip |
Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2
Cherry-picks the removal of unnecessary namespaces from `primedev`
https://github.com/F1F7Y/NorthstarPrime/
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/mods/compiled')
-rw-r--r-- | NorthstarDLL/mods/compiled/kb_act.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/mods/compiled/modkeyvalues.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/mods/compiled/modpdef.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/mods/compiled/modscriptsrson.cpp | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/NorthstarDLL/mods/compiled/kb_act.cpp b/NorthstarDLL/mods/compiled/kb_act.cpp index 3fc7ee30..6117fd28 100644 --- a/NorthstarDLL/mods/compiled/kb_act.cpp +++ b/NorthstarDLL/mods/compiled/kb_act.cpp @@ -14,7 +14,7 @@ void ModManager::BuildKBActionsList() std::ofstream soCompiledKeys(GetCompiledAssetsPath() / KB_ACT_PATH, std::ios::binary); // write vanilla file's content to compiled file - soCompiledKeys << R2::ReadVPKOriginalFile(KB_ACT_PATH); + soCompiledKeys << ReadVPKOriginalFile(KB_ACT_PATH); for (Mod& mod : m_LoadedMods) { diff --git a/NorthstarDLL/mods/compiled/modkeyvalues.cpp b/NorthstarDLL/mods/compiled/modkeyvalues.cpp index fe262a60..e44a81d3 100644 --- a/NorthstarDLL/mods/compiled/modkeyvalues.cpp +++ b/NorthstarDLL/mods/compiled/modkeyvalues.cpp @@ -56,7 +56,7 @@ void ModManager::TryBuildKeyValues(const char* filename) newKvs += "\"\n"; // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) - std::string originalFile = R2::ReadVPKOriginalFile(filename); + std::string originalFile = ReadVPKOriginalFile(filename); if (!originalFile.length()) { diff --git a/NorthstarDLL/mods/compiled/modpdef.cpp b/NorthstarDLL/mods/compiled/modpdef.cpp index 4b1b12b7..d268a063 100644 --- a/NorthstarDLL/mods/compiled/modpdef.cpp +++ b/NorthstarDLL/mods/compiled/modpdef.cpp @@ -15,7 +15,7 @@ void ModManager::BuildPdef() fs::path MOD_PDEF_PATH = fs::path(GetCompiledAssetsPath() / MOD_PDEF_SUFFIX); fs::remove(MOD_PDEF_PATH); - std::string pdef = R2::ReadVPKOriginalFile(VPK_PDEF_PATH); + std::string pdef = ReadVPKOriginalFile(VPK_PDEF_PATH); for (Mod& mod : m_LoadedMods) { diff --git a/NorthstarDLL/mods/compiled/modscriptsrson.cpp b/NorthstarDLL/mods/compiled/modscriptsrson.cpp index cbe26651..d130745f 100644 --- a/NorthstarDLL/mods/compiled/modscriptsrson.cpp +++ b/NorthstarDLL/mods/compiled/modscriptsrson.cpp @@ -13,7 +13,7 @@ void ModManager::BuildScriptsRson() fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX); fs::remove(MOD_SCRIPTS_RSON_PATH); - std::string scriptsRson = R2::ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); + std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff for (Mod& mod : m_LoadedMods) |