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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-27 01:13:14 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-27 01:13:14 +0100 |
commit | 0de847bb4832c201233c87fa37867b9d89f0e8c8 (patch) | |
tree | f05add722b788d32aae40663e7748234452a3443 /NorthstarDLL/miscserverfixes.cpp | |
parent | 2171d95e1221442081bade7929c05b82ca0f2a08 (diff) | |
download | NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.tar.gz NorthstarLauncher-0de847bb4832c201233c87fa37867b9d89f0e8c8.zip |
rename project folder (:tf: commit log)
Diffstat (limited to 'NorthstarDLL/miscserverfixes.cpp')
-rw-r--r-- | NorthstarDLL/miscserverfixes.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/NorthstarDLL/miscserverfixes.cpp b/NorthstarDLL/miscserverfixes.cpp new file mode 100644 index 00000000..3abb28f4 --- /dev/null +++ b/NorthstarDLL/miscserverfixes.cpp @@ -0,0 +1,15 @@ +#include "pch.h" + +#include "NSMem.h" + +ON_DLL_LOAD("server.dll", MiscServerFixes, [](HMODULE baseAddress) +{ + uintptr_t ba = (uintptr_t)baseAddress; + + // nop out call to VGUI shutdown since it crashes the game when quitting from the console + NSMem::NOP(ba + 0x154A96, 5); + + // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue) + // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches + NSMem::BytePatch(ba + 0x153920, "C3"); +})
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