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author | Northstar <northstar@northstar.tf> | 2023-12-20 15:20:02 +0100 |
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committer | Northstar <northstar@northstar.tf> | 2023-12-20 15:20:02 +0100 |
commit | 1e5c4a7f6a734352f802c82b293fe3b215e3a5b2 (patch) | |
tree | b1a5484f3839e1b0c2a9169856a51c16cf255180 /NorthstarDLL/masterserver/masterserver.h | |
parent | 714282b52039b12225c8348ef7346d092676ffb1 (diff) | |
download | NorthstarLauncher-1e5c4a7f6a734352f802c82b293fe3b215e3a5b2.tar.gz NorthstarLauncher-1e5c4a7f6a734352f802c82b293fe3b215e3a5b2.zip |
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Diffstat (limited to 'NorthstarDLL/masterserver/masterserver.h')
-rw-r--r-- | NorthstarDLL/masterserver/masterserver.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/NorthstarDLL/masterserver/masterserver.h b/NorthstarDLL/masterserver/masterserver.h index c4fa56c2..570db619 100644 --- a/NorthstarDLL/masterserver/masterserver.h +++ b/NorthstarDLL/masterserver/masterserver.h @@ -13,14 +13,14 @@ extern ConVar* Cvar_ns_curl_log_enable; struct RemoteModInfo { - public: +public: std::string Name; std::string Version; }; class RemoteServerInfo { - public: +public: char id[33]; // 32 bytes + nullterminator // server info @@ -37,7 +37,7 @@ class RemoteServerInfo // connection stuff bool requiresPassword; - public: +public: RemoteServerInfo( const char* newId, const char* newName, @@ -52,7 +52,7 @@ class RemoteServerInfo struct RemoteServerConnectionInfo { - public: +public: char authToken[32]; in_addr ip; @@ -61,7 +61,7 @@ struct RemoteServerConnectionInfo struct MainMenuPromoData { - public: +public: std::string newInfoTitle1; std::string newInfoTitle2; std::string newInfoTitle3; @@ -82,11 +82,11 @@ struct MainMenuPromoData class MasterServerManager { - private: +private: bool m_bRequestingServerList = false; bool m_bAuthenticatingWithGameServer = false; - public: +public: char m_sOwnServerId[33]; char m_sOwnServerAuthToken[33]; char m_sOwnClientAuthToken[33]; @@ -123,7 +123,7 @@ class MasterServerManager std::unordered_set<std::string> m_handledServerConnections; - public: +public: MasterServerManager(); void ClearServerList(); @@ -156,7 +156,7 @@ enum class MasterServerReportPresenceResult class MasterServerPresenceReporter : public ServerPresenceReporter { - public: +public: /** Full data returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ struct ReportPresenceResultData { @@ -180,7 +180,7 @@ class MasterServerPresenceReporter : public ServerPresenceReporter // Called every frame. void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) override; - protected: +protected: // Contains the async logic to add the server to the MS. void InternalAddServer(const ServerPresence* pServerPresence); |