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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-07 21:31:41 +0100
commit2ae34b67e36b8ba05132d481876eb4ed7a826283 (patch)
tree63f44c8e2dcdc959d7a5317a3a7b36efedbd7d38 /NorthstarDLL/masterserver.cpp
parent3406de7aaaf52cbef20b1549f2d7da0255d30f51 (diff)
downloadNorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.tar.gz
NorthstarLauncher-2ae34b67e36b8ba05132d481876eb4ed7a826283.zip
almost fully replaced hooking lib
Diffstat (limited to 'NorthstarDLL/masterserver.cpp')
-rw-r--r--NorthstarDLL/masterserver.cpp2448
1 files changed, 1224 insertions, 1224 deletions
diff --git a/NorthstarDLL/masterserver.cpp b/NorthstarDLL/masterserver.cpp
index 229b2f95..192a27f9 100644
--- a/NorthstarDLL/masterserver.cpp
+++ b/NorthstarDLL/masterserver.cpp
@@ -1,1225 +1,1225 @@
-#include "pch.h"
-#include "masterserver.h"
-#include "concommand.h"
-#include "playlist.h"
-#include "serverauthentication.h"
-#include "hoststate.h"
-#include "tier0.h"
-#include "r2engine.h"
-#include "modmanager.h"
-#include "misccommands.h"
-#include "version.h"
-
-#include "rapidjson/document.h"
-#include "rapidjson/stringbuffer.h"
-#include "rapidjson/writer.h"
-#include "rapidjson/error/en.h"
-
-#include <cstring>
-#include <regex>
-
-ConVar* Cvar_ns_masterserver_hostname;
-ConVar* Cvar_ns_report_server_to_masterserver;
-ConVar* Cvar_ns_report_sp_server_to_masterserver;
-
-ConVar* Cvar_ns_server_name;
-ConVar* Cvar_ns_server_desc;
-ConVar* Cvar_ns_server_password;
-
-ConVar* Cvar_ns_curl_log_enable;
-
-// Source ConVar
-ConVar* Cvar_hostname;
-ConVar* Cvar_hostport;
-
-MasterServerManager* g_MasterServerManager;
-
-// Convert a hex digit char to integer.
-inline int hctod(char c)
-{
- if (c >= 'A' && c <= 'F')
- {
- return c - 'A' + 10;
- }
- else if (c >= 'a' && c <= 'f')
- {
- return c - 'a' + 10;
- }
- else
- {
- return c - '0';
- }
-}
-
-// This function interprets all 4-hexadecimal-digit unicode codepoint characters like \u4E2D to UTF-8 encoding.
-std::string unescape_unicode(const std::string& str)
-{
- std::string result;
- std::regex r("\\\\u([a-f\\d]{4})", std::regex::icase);
- auto matches_begin = std::sregex_iterator(str.begin(), str.end(), r);
- auto matches_end = std::sregex_iterator();
- std::smatch last_match;
- for (std::sregex_iterator i = matches_begin; i != matches_end; ++i)
- {
- last_match = *i;
- result.append(last_match.prefix());
- unsigned int cp = 0;
- for (int i = 2; i <= 5; ++i)
- {
- cp *= 16;
- cp += hctod(last_match.str()[i]);
- }
- if (cp <= 0x7F)
- {
- result.push_back(cp);
- }
- else if (cp <= 0x7FF)
- {
- result.push_back((cp >> 6) | 0b11000000 & (~(1 << 5)));
- result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- }
- else if (cp <= 0xFFFF)
- {
- result.push_back((cp >> 12) | 0b11100000 & (~(1 << 4)));
- result.push_back((cp >> 6) & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
- }
- }
- if (!last_match.ready())
- {
- return str;
- }
- else
- {
- result.append(last_match.suffix());
- }
- return result;
-}
-
-RemoteServerInfo::RemoteServerInfo(
- const char* newId,
- const char* newName,
- const char* newDescription,
- const char* newMap,
- const char* newPlaylist,
- int newPlayerCount,
- int newMaxPlayers,
- bool newRequiresPassword)
-{
- // passworded servers don't have public ips
- requiresPassword = newRequiresPassword;
-
- strncpy((char*)id, newId, sizeof(id));
- id[sizeof(id) - 1] = 0;
- strncpy((char*)name, newName, sizeof(name));
- name[sizeof(name) - 1] = 0;
-
- description = std::string(newDescription);
-
- strncpy((char*)map, newMap, sizeof(map));
- map[sizeof(map) - 1] = 0;
- strncpy((char*)playlist, newPlaylist, sizeof(playlist));
- playlist[sizeof(playlist) - 1] = 0;
-
- playerCount = newPlayerCount;
- maxPlayers = newMaxPlayers;
-}
-
-void MasterServerManager::SetCommonHttpClientOptions(CURL* curl)
-{
- curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
- curl_easy_setopt(curl, CURLOPT_VERBOSE, Cvar_ns_curl_log_enable->GetBool());
- curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent);
- // curl_easy_setopt(curl, CURLOPT_STDERR, stdout);
- if (Tier0::CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work
- {
- curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L);
- curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L);
- }
-}
-
-void MasterServerManager::ClearServerList()
-{
- // this doesn't really do anything lol, probably isn't threadsafe
- m_bRequestingServerList = true;
-
- m_vRemoteServers.clear();
-
- m_bRequestingServerList = false;
-}
-
-size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp)
-{
- ((std::string*)userp)->append((char*)contents, size * nmemb);
- return size * nmemb;
-}
-
-void MasterServerManager::AuthenticateOriginWithMasterServer(const char* uid, const char* originToken)
-{
- if (m_bOriginAuthWithMasterServerInProgress)
- return;
-
- // do this here so it's instantly set
- m_bOriginAuthWithMasterServerInProgress = true;
- std::string uidStr(uid);
- std::string tokenStr(originToken);
-
- std::thread requestThread(
- [this, uidStr, tokenStr]()
- {
- spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/client/origin_auth?id={}&token={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document originAuthInfo;
- originAuthInfo.Parse(readBuffer.c_str());
-
- if (originAuthInfo.HasParseError())
- {
- spdlog::error(
- "Failed reading origin auth info response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(originAuthInfo.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!originAuthInfo.IsObject() || !originAuthInfo.HasMember("success"))
- {
- spdlog::error("Failed reading origin auth info response: malformed response object {}", readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (originAuthInfo["success"].IsTrue() && originAuthInfo.HasMember("token") && originAuthInfo["token"].IsString())
- {
- strncpy(m_sOwnClientAuthToken, originAuthInfo["token"].GetString(), sizeof(m_sOwnClientAuthToken));
- m_sOwnClientAuthToken[sizeof(m_sOwnClientAuthToken) - 1] = 0;
- spdlog::info("Northstar origin authentication completed successfully!");
- }
- else
- spdlog::error("Northstar origin authentication failed");
- }
- else
- {
- spdlog::error("Failed performing northstar origin auth: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- }
-
- // we goto this instead of returning so we always hit this
- REQUEST_END_CLEANUP:
- m_bOriginAuthWithMasterServerInProgress = false;
- m_bOriginAuthWithMasterServerDone = true;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RequestServerList()
-{
- // do this here so it's instantly set on call for scripts
- m_bScriptRequestingServerList = true;
-
- std::thread requestThread(
- [this]()
- {
- // make sure we never have 2 threads writing at once
- // i sure do hope this is actually threadsafe
- while (m_bRequestingServerList)
- Sleep(100);
-
- m_bRequestingServerList = true;
- m_bScriptRequestingServerList = true;
-
- spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->GetString());
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_URL, fmt::format("{}/client/servers", Cvar_ns_masterserver_hostname->GetString()).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document serverInfoJson;
- serverInfoJson.Parse(readBuffer.c_str());
-
- if (serverInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(serverInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (serverInfoJson.IsObject() && serverInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverInfoJson.IsArray())
- {
- spdlog::error("Failed reading masterserver response: root object is not an array");
- goto REQUEST_END_CLEANUP;
- }
-
- rapidjson::GenericArray<false, rapidjson_document::GenericValue> serverArray = serverInfoJson.GetArray();
-
- spdlog::info("Got {} servers", serverArray.Size());
-
- for (auto& serverObj : serverArray)
- {
- if (!serverObj.IsObject())
- {
- spdlog::error("Failed reading masterserver response: member of server array is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- // todo: verify json props are fine before adding to m_remoteServers
- if (!serverObj.HasMember("id") || !serverObj["id"].IsString() || !serverObj.HasMember("name") ||
- !serverObj["name"].IsString() || !serverObj.HasMember("description") || !serverObj["description"].IsString() ||
- !serverObj.HasMember("map") || !serverObj["map"].IsString() || !serverObj.HasMember("playlist") ||
- !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() ||
- !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() || !serverObj.HasMember("hasPassword") ||
- !serverObj["hasPassword"].IsBool() || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") ||
- !serverObj["modInfo"]["Mods"].IsArray())
- {
- spdlog::error("Failed reading masterserver response: malformed server object");
- continue;
- };
-
- const char* id = serverObj["id"].GetString();
-
- RemoteServerInfo* newServer = nullptr;
-
- bool createNewServerInfo = true;
- for (RemoteServerInfo& server : m_vRemoteServers)
- {
- // if server already exists, update info rather than adding to it
- if (!strncmp((const char*)server.id, id, 32))
- {
- server = RemoteServerInfo(
- id,
- serverObj["name"].GetString(),
- serverObj["description"].GetString(),
- serverObj["map"].GetString(),
- serverObj["playlist"].GetString(),
- serverObj["playerCount"].GetInt(),
- serverObj["maxPlayers"].GetInt(),
- serverObj["hasPassword"].IsTrue());
- newServer = &server;
- createNewServerInfo = false;
- break;
- }
- }
-
- // server didn't exist
- if (createNewServerInfo)
- newServer = &m_vRemoteServers.emplace_back(
- id,
- serverObj["name"].GetString(),
- serverObj["description"].GetString(),
- serverObj["map"].GetString(),
- serverObj["playlist"].GetString(),
- serverObj["playerCount"].GetInt(),
- serverObj["maxPlayers"].GetInt(),
- serverObj["hasPassword"].IsTrue());
-
- newServer->requiredMods.clear();
- for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray())
- {
- RemoteModInfo modInfo;
-
- if (!requiredMod.HasMember("RequiredOnClient") || !requiredMod["RequiredOnClient"].IsTrue())
- continue;
-
- if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString())
- continue;
- modInfo.Name = requiredMod["Name"].GetString();
-
- if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString())
- continue;
- modInfo.Version = requiredMod["Version"].GetString();
-
- newServer->requiredMods.push_back(modInfo);
- }
- // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as
- // is
- // spdlog::info(
- // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(),
- // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(),
- // serverObj["maxPlayers"].GetInt());
- }
-
- std::sort(
- m_vRemoteServers.begin(),
- m_vRemoteServers.end(),
- [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; });
- }
- else
- {
- spdlog::error("Failed requesting servers: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- }
-
- // we goto this instead of returning so we always hit this
- REQUEST_END_CLEANUP:
- m_bRequestingServerList = false;
- m_bScriptRequestingServerList = false;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RequestMainMenuPromos()
-{
- m_bHasMainMenuPromoData = false;
-
- std::thread requestThread(
- [this]()
- {
- while (m_bOriginAuthWithMasterServerInProgress || !m_bOriginAuthWithMasterServerDone)
- Sleep(500);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl, CURLOPT_URL, fmt::format("{}/client/mainmenupromos", Cvar_ns_masterserver_hostname->GetString()).c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document mainMenuPromoJson;
- mainMenuPromoJson.Parse(readBuffer.c_str());
-
- if (mainMenuPromoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver main menu promos response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(mainMenuPromoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!mainMenuPromoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver main menu promos response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (mainMenuPromoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!mainMenuPromoJson.HasMember("newInfo") || !mainMenuPromoJson["newInfo"].IsObject() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title1") || !mainMenuPromoJson["newInfo"]["Title1"].IsString() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title2") || !mainMenuPromoJson["newInfo"]["Title2"].IsString() ||
- !mainMenuPromoJson["newInfo"].HasMember("Title3") || !mainMenuPromoJson["newInfo"]["Title3"].IsString() ||
-
- !mainMenuPromoJson.HasMember("largeButton") || !mainMenuPromoJson["largeButton"].IsObject() ||
- !mainMenuPromoJson["largeButton"].HasMember("Title") || !mainMenuPromoJson["largeButton"]["Title"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("Text") || !mainMenuPromoJson["largeButton"]["Text"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("Url") || !mainMenuPromoJson["largeButton"]["Url"].IsString() ||
- !mainMenuPromoJson["largeButton"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["largeButton"]["ImageIndex"].IsNumber() ||
-
- !mainMenuPromoJson.HasMember("smallButton1") || !mainMenuPromoJson["smallButton1"].IsObject() ||
- !mainMenuPromoJson["smallButton1"].HasMember("Title") || !mainMenuPromoJson["smallButton1"]["Title"].IsString() ||
- !mainMenuPromoJson["smallButton1"].HasMember("Url") || !mainMenuPromoJson["smallButton1"]["Url"].IsString() ||
- !mainMenuPromoJson["smallButton1"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["smallButton1"]["ImageIndex"].IsNumber() ||
-
- !mainMenuPromoJson.HasMember("smallButton2") || !mainMenuPromoJson["smallButton2"].IsObject() ||
- !mainMenuPromoJson["smallButton2"].HasMember("Title") || !mainMenuPromoJson["smallButton2"]["Title"].IsString() ||
- !mainMenuPromoJson["smallButton2"].HasMember("Url") || !mainMenuPromoJson["smallButton2"]["Url"].IsString() ||
- !mainMenuPromoJson["smallButton2"].HasMember("ImageIndex") ||
- !mainMenuPromoJson["smallButton2"]["ImageIndex"].IsNumber())
- {
- spdlog::error("Failed reading masterserver main menu promos response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- m_sMainMenuPromoData.newInfoTitle1 = mainMenuPromoJson["newInfo"]["Title1"].GetString();
- m_sMainMenuPromoData.newInfoTitle2 = mainMenuPromoJson["newInfo"]["Title2"].GetString();
- m_sMainMenuPromoData.newInfoTitle3 = mainMenuPromoJson["newInfo"]["Title3"].GetString();
-
- m_sMainMenuPromoData.largeButtonTitle = mainMenuPromoJson["largeButton"]["Title"].GetString();
- m_sMainMenuPromoData.largeButtonText = mainMenuPromoJson["largeButton"]["Text"].GetString();
- m_sMainMenuPromoData.largeButtonUrl = mainMenuPromoJson["largeButton"]["Url"].GetString();
- m_sMainMenuPromoData.largeButtonImageIndex = mainMenuPromoJson["largeButton"]["ImageIndex"].GetInt();
-
- m_sMainMenuPromoData.smallButton1Title = mainMenuPromoJson["smallButton1"]["Title"].GetString();
- m_sMainMenuPromoData.smallButton1Url = mainMenuPromoJson["smallButton1"]["Url"].GetString();
- m_sMainMenuPromoData.smallButton1ImageIndex = mainMenuPromoJson["smallButton1"]["ImageIndex"].GetInt();
-
- m_sMainMenuPromoData.smallButton2Title = mainMenuPromoJson["smallButton2"]["Title"].GetString();
- m_sMainMenuPromoData.smallButton2Url = mainMenuPromoJson["smallButton2"]["Url"].GetString();
- m_sMainMenuPromoData.smallButton2ImageIndex = mainMenuPromoJson["smallButton2"]["ImageIndex"].GetInt();
-
- m_bHasMainMenuPromoData = true;
- }
- else
- {
- spdlog::error("Failed requesting main menu promos: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- }
-
- REQUEST_END_CLEANUP:
- // nothing lol
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* playerToken)
-{
- // dont wait, just stop if we're trying to do 2 auth requests at once
- if (m_bAuthenticatingWithGameServer)
- return;
-
- m_bAuthenticatingWithGameServer = true;
- m_bScriptAuthenticatingWithGameServer = true;
- m_bSuccessfullyAuthenticatedWithGameServer = false;
-
- std::string uidStr(uid);
- std::string tokenStr(playerToken);
-
- std::thread requestThread(
- [this, uidStr, tokenStr]()
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr)
- .c_str());
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document authInfoJson;
- authInfoJson.Parse(readBuffer.c_str());
-
- if (authInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(authInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (authInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson["success"].IsTrue())
- {
- spdlog::error("Authentication with masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!authInfoJson.HasMember("success") || !authInfoJson.HasMember("id") || !authInfoJson["id"].IsString() ||
- !authInfoJson.HasMember("authToken") || !authInfoJson["authToken"].IsString() ||
- !authInfoJson.HasMember("persistentData") || !authInfoJson["persistentData"].IsArray())
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- AuthData newAuthData {};
- strncpy(newAuthData.uid, authInfoJson["id"].GetString(), sizeof(newAuthData.uid));
- newAuthData.uid[sizeof(newAuthData.uid) - 1] = 0;
-
- newAuthData.pdataSize = authInfoJson["persistentData"].GetArray().Size();
- newAuthData.pdata = new char[newAuthData.pdataSize];
- // memcpy(newAuthData.pdata, authInfoJson["persistentData"].GetString(), newAuthData.pdataSize);
-
- int i = 0;
- // note: persistentData is a uint8array because i had problems getting strings to behave, it sucks but it's just how it be
- // unfortunately potentially refactor later
- for (auto& byte : authInfoJson["persistentData"].GetArray())
- {
- if (!byte.IsUint() || byte.GetUint() > 255)
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- newAuthData.pdata[i++] = static_cast<char>(byte.GetUint());
- }
-
- std::lock_guard<std::mutex> guard(g_ServerAuthenticationManager->m_authDataMutex);
- g_ServerAuthenticationManager->m_authData.clear();
- g_ServerAuthenticationManager->m_authData.insert(std::make_pair(authInfoJson["authToken"].GetString(), newAuthData));
-
- m_bSuccessfullyAuthenticatedWithGameServer = true;
- }
- else
- {
- spdlog::error("Failed authenticating with own server: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- m_bSuccessfullyAuthenticatedWithGameServer = false;
- m_bScriptAuthenticatingWithGameServer = false;
- }
-
- REQUEST_END_CLEANUP:
- m_bAuthenticatingWithGameServer = false;
- m_bScriptAuthenticatingWithGameServer = false;
-
- if (m_bNewgameAfterSelfAuth)
- {
- // pretty sure this is threadsafe?
- R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", R2::cmd_source_t::kCommandSrcCode);
- m_bNewgameAfterSelfAuth = false;
- }
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AuthenticateWithServer(const char* uid, const char* playerToken, const char* serverId, const char* password)
-{
- // dont wait, just stop if we're trying to do 2 auth requests at once
- if (m_bAuthenticatingWithGameServer)
- return;
-
- m_bAuthenticatingWithGameServer = true;
- m_bScriptAuthenticatingWithGameServer = true;
- m_bSuccessfullyAuthenticatedWithGameServer = false;
-
- std::string uidStr(uid);
- std::string tokenStr(playerToken);
- std::string serverIdStr(serverId);
- std::string passwordStr(password);
-
- std::thread requestThread(
- [this, uidStr, tokenStr, serverIdStr, passwordStr]()
- {
- // esnure that any persistence saving is done, so we know masterserver has newest
- while (m_bSavingPersistentData)
- Sleep(100);
-
- spdlog::info("Attempting authentication with server of id \"{}\"", serverIdStr);
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- {
- char* escapedPassword = curl_easy_escape(curl, passwordStr.c_str(), passwordStr.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- uidStr,
- tokenStr,
- serverIdStr,
- escapedPassword)
- .c_str());
-
- curl_free(escapedPassword);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document connectionInfoJson;
- connectionInfoJson.Parse(readBuffer.c_str());
-
- if (connectionInfoJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(connectionInfoJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (connectionInfoJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson["success"].IsTrue())
- {
- spdlog::error("Authentication with masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!connectionInfoJson.HasMember("success") || !connectionInfoJson.HasMember("ip") ||
- !connectionInfoJson["ip"].IsString() || !connectionInfoJson.HasMember("port") ||
- !connectionInfoJson["port"].IsNumber() || !connectionInfoJson.HasMember("authToken") ||
- !connectionInfoJson["authToken"].IsString())
- {
- spdlog::error("Failed reading masterserver authentication response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- m_pendingConnectionInfo.ip.S_un.S_addr = inet_addr(connectionInfoJson["ip"].GetString());
- m_pendingConnectionInfo.port = (unsigned short)connectionInfoJson["port"].GetUint();
-
- strncpy(m_pendingConnectionInfo.authToken, connectionInfoJson["authToken"].GetString(), 31);
- m_pendingConnectionInfo.authToken[31] = 0;
-
- m_bHasPendingConnectionInfo = true;
- m_bSuccessfullyAuthenticatedWithGameServer = true;
- }
- else
- {
- spdlog::error("Failed authenticating with server: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- m_bSuccessfullyAuthenticatedWithGameServer = false;
- m_bScriptAuthenticatingWithGameServer = false;
- }
-
- REQUEST_END_CLEANUP:
- m_bAuthenticatingWithGameServer = false;
- m_bScriptAuthenticatingWithGameServer = false;
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::AddSelfToServerList(
- int port,
- int authPort,
- const char* name,
- const char* description,
- const char* map,
- const char* playlist,
- int maxPlayers,
- const char* password)
-{
- if (!Cvar_ns_report_server_to_masterserver->GetBool())
- return;
-
- if (!Cvar_ns_report_sp_server_to_masterserver->GetBool() && !strncmp(map, "sp_", 3))
- {
- m_bRequireClientAuth = false;
- return;
- }
-
- m_bRequireClientAuth = true;
-
- std::string strName(name);
- std::string strDescription(description);
- std::string strMap(map);
- std::string strPlaylist(playlist);
- std::string strPassword(password);
-
- std::thread requestThread(
- [this, port, authPort, strName, strDescription, strMap, strPlaylist, maxPlayers, strPassword]
- {
- m_sOwnServerId[0] = 0;
- m_sOwnServerAuthToken[0] = 0;
-
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_POST, 1L);
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, m_sOwnModInfoJson.c_str(), m_sOwnModInfoJson.size());
- curl_mime_name(part, "modinfo");
- curl_mime_filename(part, "modinfo.json");
- curl_mime_type(part, "application/json");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- // format every paramter because computers hate me
- {
- char* nameEscaped = curl_easy_escape(curl, strName.c_str(), strName.length());
- char* descEscaped = curl_easy_escape(curl, strDescription.c_str(), strDescription.length());
- char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
- char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
- char* passwordEscaped = curl_easy_escape(curl, strPassword.c_str(), strPassword.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/add_server?port={}&authPort={}&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- port,
- authPort,
- nameEscaped,
- descEscaped,
- mapEscaped,
- playlistEscaped,
- maxPlayers,
- passwordEscaped)
- .c_str());
-
- curl_free(nameEscaped);
- curl_free(descEscaped);
- curl_free(mapEscaped);
- curl_free(playlistEscaped);
- curl_free(passwordEscaped);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- {
- m_bSuccessfullyConnected = true;
-
- rapidjson_document serverAddedJson;
- serverAddedJson.Parse(readBuffer.c_str());
-
- if (serverAddedJson.HasParseError())
- {
- spdlog::error(
- "Failed reading masterserver authentication response: encountered parse error \"{}\"",
- rapidjson::GetParseError_En(serverAddedJson.GetParseError()));
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson.IsObject())
- {
- spdlog::error("Failed reading masterserver authentication response: root object is not an object");
- goto REQUEST_END_CLEANUP;
- }
-
- if (serverAddedJson.HasMember("error"))
- {
- spdlog::error("Failed reading masterserver response: got fastify error response");
- spdlog::error(readBuffer);
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson["success"].IsTrue())
- {
- spdlog::error("Adding server to masterserver failed: \"success\" is not true");
- goto REQUEST_END_CLEANUP;
- }
-
- if (!serverAddedJson.HasMember("id") || !serverAddedJson["id"].IsString() ||
- !serverAddedJson.HasMember("serverAuthToken") || !serverAddedJson["serverAuthToken"].IsString())
- {
- spdlog::error("Failed reading masterserver response: malformed json object");
- goto REQUEST_END_CLEANUP;
- }
-
- strncpy(m_sOwnServerId, serverAddedJson["id"].GetString(), sizeof(m_sOwnServerId));
- m_sOwnServerId[sizeof(m_sOwnServerId) - 1] = 0;
-
- strncpy(m_sOwnServerAuthToken, serverAddedJson["serverAuthToken"].GetString(), sizeof(m_sOwnServerAuthToken));
- m_sOwnServerAuthToken[sizeof(m_sOwnServerAuthToken) - 1] = 0;
-
- // heartbeat thread
- // ideally this should actually be done in main thread, rather than on it's own thread, so it'd stop if server freezes
- std::thread heartbeatThread(
- [this]
- {
- Sleep(5000);
-
- // defensive check, as m_ownServer could be set to null during the Sleep(5000) above
- if (!*m_sOwnServerId)
- return;
-
- do
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(curl, CURLOPT_VERBOSE, 0L);
-
- // send all registration info so we have all necessary info to reregister our server if masterserver goes down,
- // without a restart this isn't threadsafe :terror:
- {
- char* escapedNameNew = curl_easy_escape(curl, g_MasterServerManager->m_sUnicodeServerName.c_str(), NULL);
- char* escapedDescNew = curl_easy_escape(curl, g_MasterServerManager->m_sUnicodeServerDesc.c_str(), NULL);
- char* escapedMapNew = curl_easy_escape(curl, R2::g_pHostState->m_levelName, NULL);
- char* escapedPlaylistNew = curl_easy_escape(curl, R2::GetCurrentPlaylistName(), NULL);
- char* escapedPasswordNew = curl_easy_escape(curl, Cvar_ns_server_password->GetString(), NULL);
-
- int maxPlayers = 6;
- const char* maxPlayersVar = R2::GetCurrentPlaylistVar("max_players", false);
- if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
- maxPlayers = std::stoi(maxPlayersVar);
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/"
- "update_values?id={}&port={}&authPort={}&name={}&description={}&map={}&playlist={}&playerCount={}&"
- "maxPlayers={}&password={}",
- Cvar_ns_masterserver_hostname->GetString(),
- m_sOwnServerId,
- Cvar_hostport->GetInt(),
- Cvar_ns_player_auth_port->GetInt(),
- escapedNameNew,
- escapedDescNew,
- escapedMapNew,
- escapedPlaylistNew,
- g_ServerAuthenticationManager->m_additionalPlayerData.size(),
- maxPlayers,
- escapedPasswordNew)
- .c_str());
-
- curl_free(escapedNameNew);
- curl_free(escapedDescNew);
- curl_free(escapedMapNew);
- curl_free(escapedPlaylistNew);
- curl_free(escapedPasswordNew);
- }
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, m_sOwnModInfoJson.c_str(), m_sOwnModInfoJson.size());
- curl_mime_name(part, "modinfo");
- curl_mime_filename(part, "modinfo.json");
- curl_mime_type(part, "application/json");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- CURLcode result = curl_easy_perform(curl);
-
- // defensive check, as m_ownServerId could be set to null before this request gets processed
- if (!*m_sOwnServerId)
- return;
-
- if (result == CURLcode::CURLE_OK)
- {
- rapidjson_document serverAddedJson;
- serverAddedJson.Parse(readBuffer.c_str());
-
- if (!serverAddedJson.HasParseError() && serverAddedJson.IsObject())
- {
- if (serverAddedJson.HasMember("id") && serverAddedJson["id"].IsString())
- {
- strncpy(m_sOwnServerId, serverAddedJson["id"].GetString(), sizeof(m_sOwnServerId));
- m_sOwnServerId[sizeof(m_sOwnServerId) - 1] = 0;
- }
-
- if (serverAddedJson.HasMember("serverAuthToken") && serverAddedJson["serverAuthToken"].IsString())
- {
- strncpy(
- m_sOwnServerAuthToken,
- serverAddedJson["serverAuthToken"].GetString(),
- sizeof(m_sOwnServerAuthToken));
- m_sOwnServerAuthToken[sizeof(m_sOwnServerAuthToken) - 1] = 0;
- }
- }
- }
- else
- spdlog::warn("Heartbeat failed with error {}", curl_easy_strerror(result));
-
- curl_easy_cleanup(curl);
- Sleep(10000);
- } while (*m_sOwnServerId);
- });
-
- heartbeatThread.detach();
- }
- else
- {
- spdlog::error("Failed adding self to server list: error {}", curl_easy_strerror(result));
- m_bSuccessfullyConnected = false;
- }
-
- REQUEST_END_CLEANUP:
- curl_easy_cleanup(curl);
- curl_mime_free(mime);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::UpdateServerMapAndPlaylist(const char* map, const char* playlist, int maxPlayers)
-{
- // dont call this if we don't have a server id
- if (!*m_sOwnServerId)
- return;
-
- std::string strMap(map);
- std::string strPlaylist(playlist);
-
- std::thread requestThread(
- [this, strMap, strPlaylist, maxPlayers]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- // escape params
- {
- char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
- char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
-
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/update_values?id={}&map={}&playlist={}&maxPlayers={}",
- Cvar_ns_masterserver_hostname->GetString(),
- m_sOwnServerId,
- mapEscaped,
- playlistEscaped,
- maxPlayers)
- .c_str());
-
- curl_free(mapEscaped);
- curl_free(playlistEscaped);
- }
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_bSuccessfullyConnected = true;
- else
- m_bSuccessfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::UpdateServerPlayerCount(int playerCount)
-{
- // dont call this if we don't have a server id
- if (!*m_sOwnServerId)
- return;
-
- std::thread requestThread(
- [this, playerCount]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/server/update_values?id={}&playerCount={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId, playerCount)
- .c_str());
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_bSuccessfullyConnected = true;
- else
- m_bSuccessfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize)
-{
- // still call this if we don't have a server id, since lobbies that aren't port forwarded need to be able to call it
- m_bSavingPersistentData = true;
- if (!pdataSize)
- {
- spdlog::warn("attempted to write pdata of size 0!");
- return;
- }
-
- std::string strPlayerId(playerId);
- std::string strPdata(pdata, pdataSize);
-
- std::thread requestThread(
- [this, strPlayerId, strPdata, pdataSize]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format(
- "{}/accounts/write_persistence?id={}&serverId={}",
- Cvar_ns_masterserver_hostname->GetString(),
- strPlayerId,
- m_sOwnServerId)
- .c_str());
- curl_easy_setopt(curl, CURLOPT_POST, 1L);
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
-
- curl_mime* mime = curl_mime_init(curl);
- curl_mimepart* part = curl_mime_addpart(mime);
-
- curl_mime_data(part, strPdata.c_str(), pdataSize);
- curl_mime_name(part, "pdata");
- curl_mime_filename(part, "file.pdata");
- curl_mime_type(part, "application/octet-stream");
-
- curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
-
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_bSuccessfullyConnected = true;
- else
- m_bSuccessfullyConnected = false;
-
- curl_easy_cleanup(curl);
-
- m_bSavingPersistentData = false;
- });
-
- requestThread.detach();
-}
-
-void MasterServerManager::RemoveSelfFromServerList()
-{
- // dont call this if we don't have a server id
- if (!*m_sOwnServerId || !Cvar_ns_report_server_to_masterserver->GetBool())
- return;
-
- std::thread requestThread(
- [this]
- {
- CURL* curl = curl_easy_init();
- SetCommonHttpClientOptions(curl);
-
- std::string readBuffer;
- curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "DELETE");
- curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
- curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
- curl_easy_setopt(
- curl,
- CURLOPT_URL,
- fmt::format("{}/server/remove_server?id={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId).c_str());
-
- *m_sOwnServerId = 0;
- CURLcode result = curl_easy_perform(curl);
-
- if (result == CURLcode::CURLE_OK)
- m_bSuccessfullyConnected = true;
- else
- m_bSuccessfullyConnected = false;
-
- curl_easy_cleanup(curl);
- });
-
- requestThread.detach();
-}
-
-void ConCommand_ns_fetchservers(const CCommand& args)
-{
- g_MasterServerManager->RequestServerList();
-}
-
-MasterServerManager::MasterServerManager() : m_pendingConnectionInfo {}, m_sOwnServerId {""}, m_sOwnClientAuthToken {""} {}
-
-ON_DLL_LOAD_RELIESON("engine.dll", MasterServer, ConCommand, [](HMODULE baseAddress)
-{
- g_MasterServerManager = new MasterServerManager;
-
- Cvar_ns_masterserver_hostname = new ConVar("ns_masterserver_hostname", "127.0.0.1", FCVAR_NONE, "");
-
- Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
- g_MasterServerManager->m_sUnicodeServerName = unescape_unicode(Cvar_ns_server_name->GetString());
- });
- Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
- g_MasterServerManager->m_sUnicodeServerName = unescape_unicode(Cvar_ns_server_desc->GetString());
- });
-
- Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "This server's password");
- Cvar_ns_report_server_to_masterserver = new ConVar("ns_report_server_to_masterserver", "1", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver");
- Cvar_ns_report_sp_server_to_masterserver = new ConVar("ns_report_sp_server_to_masterserver", "0", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver, when started in singleplayer");
-
- Cvar_ns_curl_log_enable = new ConVar("ns_curl_log_enable", "0", FCVAR_NONE, "Whether curl should log to the console");
-
- Cvar_hostname = *(ConVar**)((char*)baseAddress + 0x1315bae8);
- Cvar_hostport = (ConVar*)((char*)baseAddress + 0x13FA6070);
-
- RegisterConCommand("ns_fetchservers", ConCommand_ns_fetchservers, "Fetch all servers from the masterserver", FCVAR_CLIENTDLL);
+#include "pch.h"
+#include "masterserver.h"
+#include "concommand.h"
+#include "playlist.h"
+#include "serverauthentication.h"
+#include "hoststate.h"
+#include "tier0.h"
+#include "r2engine.h"
+#include "modmanager.h"
+#include "misccommands.h"
+#include "version.h"
+
+#include "rapidjson/document.h"
+#include "rapidjson/stringbuffer.h"
+#include "rapidjson/writer.h"
+#include "rapidjson/error/en.h"
+
+#include <cstring>
+#include <regex>
+
+ConVar* Cvar_ns_masterserver_hostname;
+ConVar* Cvar_ns_report_server_to_masterserver;
+ConVar* Cvar_ns_report_sp_server_to_masterserver;
+
+ConVar* Cvar_ns_server_name;
+ConVar* Cvar_ns_server_desc;
+ConVar* Cvar_ns_server_password;
+
+ConVar* Cvar_ns_curl_log_enable;
+
+// Source ConVar
+ConVar* Cvar_hostname;
+ConVar* Cvar_hostport;
+
+MasterServerManager* g_MasterServerManager;
+
+// Convert a hex digit char to integer.
+inline int hctod(char c)
+{
+ if (c >= 'A' && c <= 'F')
+ {
+ return c - 'A' + 10;
+ }
+ else if (c >= 'a' && c <= 'f')
+ {
+ return c - 'a' + 10;
+ }
+ else
+ {
+ return c - '0';
+ }
+}
+
+// This function interprets all 4-hexadecimal-digit unicode codepoint characters like \u4E2D to UTF-8 encoding.
+std::string unescape_unicode(const std::string& str)
+{
+ std::string result;
+ std::regex r("\\\\u([a-f\\d]{4})", std::regex::icase);
+ auto matches_begin = std::sregex_iterator(str.begin(), str.end(), r);
+ auto matches_end = std::sregex_iterator();
+ std::smatch last_match;
+ for (std::sregex_iterator i = matches_begin; i != matches_end; ++i)
+ {
+ last_match = *i;
+ result.append(last_match.prefix());
+ unsigned int cp = 0;
+ for (int i = 2; i <= 5; ++i)
+ {
+ cp *= 16;
+ cp += hctod(last_match.str()[i]);
+ }
+ if (cp <= 0x7F)
+ {
+ result.push_back(cp);
+ }
+ else if (cp <= 0x7FF)
+ {
+ result.push_back((cp >> 6) | 0b11000000 & (~(1 << 5)));
+ result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
+ }
+ else if (cp <= 0xFFFF)
+ {
+ result.push_back((cp >> 12) | 0b11100000 & (~(1 << 4)));
+ result.push_back((cp >> 6) & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
+ result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6)));
+ }
+ }
+ if (!last_match.ready())
+ {
+ return str;
+ }
+ else
+ {
+ result.append(last_match.suffix());
+ }
+ return result;
+}
+
+RemoteServerInfo::RemoteServerInfo(
+ const char* newId,
+ const char* newName,
+ const char* newDescription,
+ const char* newMap,
+ const char* newPlaylist,
+ int newPlayerCount,
+ int newMaxPlayers,
+ bool newRequiresPassword)
+{
+ // passworded servers don't have public ips
+ requiresPassword = newRequiresPassword;
+
+ strncpy((char*)id, newId, sizeof(id));
+ id[sizeof(id) - 1] = 0;
+ strncpy((char*)name, newName, sizeof(name));
+ name[sizeof(name) - 1] = 0;
+
+ description = std::string(newDescription);
+
+ strncpy((char*)map, newMap, sizeof(map));
+ map[sizeof(map) - 1] = 0;
+ strncpy((char*)playlist, newPlaylist, sizeof(playlist));
+ playlist[sizeof(playlist) - 1] = 0;
+
+ playerCount = newPlayerCount;
+ maxPlayers = newMaxPlayers;
+}
+
+void MasterServerManager::SetCommonHttpClientOptions(CURL* curl)
+{
+ curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
+ curl_easy_setopt(curl, CURLOPT_VERBOSE, Cvar_ns_curl_log_enable->GetBool());
+ curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent);
+ // curl_easy_setopt(curl, CURLOPT_STDERR, stdout);
+ if (Tier0::CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work
+ {
+ curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L);
+ curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L);
+ }
+}
+
+void MasterServerManager::ClearServerList()
+{
+ // this doesn't really do anything lol, probably isn't threadsafe
+ m_bRequestingServerList = true;
+
+ m_vRemoteServers.clear();
+
+ m_bRequestingServerList = false;
+}
+
+size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp)
+{
+ ((std::string*)userp)->append((char*)contents, size * nmemb);
+ return size * nmemb;
+}
+
+void MasterServerManager::AuthenticateOriginWithMasterServer(const char* uid, const char* originToken)
+{
+ if (m_bOriginAuthWithMasterServerInProgress)
+ return;
+
+ // do this here so it's instantly set
+ m_bOriginAuthWithMasterServerInProgress = true;
+ std::string uidStr(uid);
+ std::string tokenStr(originToken);
+
+ std::thread requestThread(
+ [this, uidStr, tokenStr]()
+ {
+ spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr);
+
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+ std::string readBuffer;
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format("{}/client/origin_auth?id={}&token={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr).c_str());
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document originAuthInfo;
+ originAuthInfo.Parse(readBuffer.c_str());
+
+ if (originAuthInfo.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading origin auth info response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(originAuthInfo.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!originAuthInfo.IsObject() || !originAuthInfo.HasMember("success"))
+ {
+ spdlog::error("Failed reading origin auth info response: malformed response object {}", readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (originAuthInfo["success"].IsTrue() && originAuthInfo.HasMember("token") && originAuthInfo["token"].IsString())
+ {
+ strncpy(m_sOwnClientAuthToken, originAuthInfo["token"].GetString(), sizeof(m_sOwnClientAuthToken));
+ m_sOwnClientAuthToken[sizeof(m_sOwnClientAuthToken) - 1] = 0;
+ spdlog::info("Northstar origin authentication completed successfully!");
+ }
+ else
+ spdlog::error("Northstar origin authentication failed");
+ }
+ else
+ {
+ spdlog::error("Failed performing northstar origin auth: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ }
+
+ // we goto this instead of returning so we always hit this
+ REQUEST_END_CLEANUP:
+ m_bOriginAuthWithMasterServerInProgress = false;
+ m_bOriginAuthWithMasterServerDone = true;
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::RequestServerList()
+{
+ // do this here so it's instantly set on call for scripts
+ m_bScriptRequestingServerList = true;
+
+ std::thread requestThread(
+ [this]()
+ {
+ // make sure we never have 2 threads writing at once
+ // i sure do hope this is actually threadsafe
+ while (m_bRequestingServerList)
+ Sleep(100);
+
+ m_bRequestingServerList = true;
+ m_bScriptRequestingServerList = true;
+
+ spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->GetString());
+
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_URL, fmt::format("{}/client/servers", Cvar_ns_masterserver_hostname->GetString()).c_str());
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document serverInfoJson;
+ serverInfoJson.Parse(readBuffer.c_str());
+
+ if (serverInfoJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading masterserver response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(serverInfoJson.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (serverInfoJson.IsObject() && serverInfoJson.HasMember("error"))
+ {
+ spdlog::error("Failed reading masterserver response: got fastify error response");
+ spdlog::error(readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!serverInfoJson.IsArray())
+ {
+ spdlog::error("Failed reading masterserver response: root object is not an array");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ rapidjson::GenericArray<false, rapidjson_document::GenericValue> serverArray = serverInfoJson.GetArray();
+
+ spdlog::info("Got {} servers", serverArray.Size());
+
+ for (auto& serverObj : serverArray)
+ {
+ if (!serverObj.IsObject())
+ {
+ spdlog::error("Failed reading masterserver response: member of server array is not an object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ // todo: verify json props are fine before adding to m_remoteServers
+ if (!serverObj.HasMember("id") || !serverObj["id"].IsString() || !serverObj.HasMember("name") ||
+ !serverObj["name"].IsString() || !serverObj.HasMember("description") || !serverObj["description"].IsString() ||
+ !serverObj.HasMember("map") || !serverObj["map"].IsString() || !serverObj.HasMember("playlist") ||
+ !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() ||
+ !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() || !serverObj.HasMember("hasPassword") ||
+ !serverObj["hasPassword"].IsBool() || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") ||
+ !serverObj["modInfo"]["Mods"].IsArray())
+ {
+ spdlog::error("Failed reading masterserver response: malformed server object");
+ continue;
+ };
+
+ const char* id = serverObj["id"].GetString();
+
+ RemoteServerInfo* newServer = nullptr;
+
+ bool createNewServerInfo = true;
+ for (RemoteServerInfo& server : m_vRemoteServers)
+ {
+ // if server already exists, update info rather than adding to it
+ if (!strncmp((const char*)server.id, id, 32))
+ {
+ server = RemoteServerInfo(
+ id,
+ serverObj["name"].GetString(),
+ serverObj["description"].GetString(),
+ serverObj["map"].GetString(),
+ serverObj["playlist"].GetString(),
+ serverObj["playerCount"].GetInt(),
+ serverObj["maxPlayers"].GetInt(),
+ serverObj["hasPassword"].IsTrue());
+ newServer = &server;
+ createNewServerInfo = false;
+ break;
+ }
+ }
+
+ // server didn't exist
+ if (createNewServerInfo)
+ newServer = &m_vRemoteServers.emplace_back(
+ id,
+ serverObj["name"].GetString(),
+ serverObj["description"].GetString(),
+ serverObj["map"].GetString(),
+ serverObj["playlist"].GetString(),
+ serverObj["playerCount"].GetInt(),
+ serverObj["maxPlayers"].GetInt(),
+ serverObj["hasPassword"].IsTrue());
+
+ newServer->requiredMods.clear();
+ for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray())
+ {
+ RemoteModInfo modInfo;
+
+ if (!requiredMod.HasMember("RequiredOnClient") || !requiredMod["RequiredOnClient"].IsTrue())
+ continue;
+
+ if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString())
+ continue;
+ modInfo.Name = requiredMod["Name"].GetString();
+
+ if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString())
+ continue;
+ modInfo.Version = requiredMod["Version"].GetString();
+
+ newServer->requiredMods.push_back(modInfo);
+ }
+ // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as
+ // is
+ // spdlog::info(
+ // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(),
+ // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(),
+ // serverObj["maxPlayers"].GetInt());
+ }
+
+ std::sort(
+ m_vRemoteServers.begin(),
+ m_vRemoteServers.end(),
+ [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; });
+ }
+ else
+ {
+ spdlog::error("Failed requesting servers: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ }
+
+ // we goto this instead of returning so we always hit this
+ REQUEST_END_CLEANUP:
+ m_bRequestingServerList = false;
+ m_bScriptRequestingServerList = false;
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::RequestMainMenuPromos()
+{
+ m_bHasMainMenuPromoData = false;
+
+ std::thread requestThread(
+ [this]()
+ {
+ while (m_bOriginAuthWithMasterServerInProgress || !m_bOriginAuthWithMasterServerDone)
+ Sleep(500);
+
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(
+ curl, CURLOPT_URL, fmt::format("{}/client/mainmenupromos", Cvar_ns_masterserver_hostname->GetString()).c_str());
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document mainMenuPromoJson;
+ mainMenuPromoJson.Parse(readBuffer.c_str());
+
+ if (mainMenuPromoJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading masterserver main menu promos response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(mainMenuPromoJson.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!mainMenuPromoJson.IsObject())
+ {
+ spdlog::error("Failed reading masterserver main menu promos response: root object is not an object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (mainMenuPromoJson.HasMember("error"))
+ {
+ spdlog::error("Failed reading masterserver response: got fastify error response");
+ spdlog::error(readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!mainMenuPromoJson.HasMember("newInfo") || !mainMenuPromoJson["newInfo"].IsObject() ||
+ !mainMenuPromoJson["newInfo"].HasMember("Title1") || !mainMenuPromoJson["newInfo"]["Title1"].IsString() ||
+ !mainMenuPromoJson["newInfo"].HasMember("Title2") || !mainMenuPromoJson["newInfo"]["Title2"].IsString() ||
+ !mainMenuPromoJson["newInfo"].HasMember("Title3") || !mainMenuPromoJson["newInfo"]["Title3"].IsString() ||
+
+ !mainMenuPromoJson.HasMember("largeButton") || !mainMenuPromoJson["largeButton"].IsObject() ||
+ !mainMenuPromoJson["largeButton"].HasMember("Title") || !mainMenuPromoJson["largeButton"]["Title"].IsString() ||
+ !mainMenuPromoJson["largeButton"].HasMember("Text") || !mainMenuPromoJson["largeButton"]["Text"].IsString() ||
+ !mainMenuPromoJson["largeButton"].HasMember("Url") || !mainMenuPromoJson["largeButton"]["Url"].IsString() ||
+ !mainMenuPromoJson["largeButton"].HasMember("ImageIndex") ||
+ !mainMenuPromoJson["largeButton"]["ImageIndex"].IsNumber() ||
+
+ !mainMenuPromoJson.HasMember("smallButton1") || !mainMenuPromoJson["smallButton1"].IsObject() ||
+ !mainMenuPromoJson["smallButton1"].HasMember("Title") || !mainMenuPromoJson["smallButton1"]["Title"].IsString() ||
+ !mainMenuPromoJson["smallButton1"].HasMember("Url") || !mainMenuPromoJson["smallButton1"]["Url"].IsString() ||
+ !mainMenuPromoJson["smallButton1"].HasMember("ImageIndex") ||
+ !mainMenuPromoJson["smallButton1"]["ImageIndex"].IsNumber() ||
+
+ !mainMenuPromoJson.HasMember("smallButton2") || !mainMenuPromoJson["smallButton2"].IsObject() ||
+ !mainMenuPromoJson["smallButton2"].HasMember("Title") || !mainMenuPromoJson["smallButton2"]["Title"].IsString() ||
+ !mainMenuPromoJson["smallButton2"].HasMember("Url") || !mainMenuPromoJson["smallButton2"]["Url"].IsString() ||
+ !mainMenuPromoJson["smallButton2"].HasMember("ImageIndex") ||
+ !mainMenuPromoJson["smallButton2"]["ImageIndex"].IsNumber())
+ {
+ spdlog::error("Failed reading masterserver main menu promos response: malformed json object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ m_sMainMenuPromoData.newInfoTitle1 = mainMenuPromoJson["newInfo"]["Title1"].GetString();
+ m_sMainMenuPromoData.newInfoTitle2 = mainMenuPromoJson["newInfo"]["Title2"].GetString();
+ m_sMainMenuPromoData.newInfoTitle3 = mainMenuPromoJson["newInfo"]["Title3"].GetString();
+
+ m_sMainMenuPromoData.largeButtonTitle = mainMenuPromoJson["largeButton"]["Title"].GetString();
+ m_sMainMenuPromoData.largeButtonText = mainMenuPromoJson["largeButton"]["Text"].GetString();
+ m_sMainMenuPromoData.largeButtonUrl = mainMenuPromoJson["largeButton"]["Url"].GetString();
+ m_sMainMenuPromoData.largeButtonImageIndex = mainMenuPromoJson["largeButton"]["ImageIndex"].GetInt();
+
+ m_sMainMenuPromoData.smallButton1Title = mainMenuPromoJson["smallButton1"]["Title"].GetString();
+ m_sMainMenuPromoData.smallButton1Url = mainMenuPromoJson["smallButton1"]["Url"].GetString();
+ m_sMainMenuPromoData.smallButton1ImageIndex = mainMenuPromoJson["smallButton1"]["ImageIndex"].GetInt();
+
+ m_sMainMenuPromoData.smallButton2Title = mainMenuPromoJson["smallButton2"]["Title"].GetString();
+ m_sMainMenuPromoData.smallButton2Url = mainMenuPromoJson["smallButton2"]["Url"].GetString();
+ m_sMainMenuPromoData.smallButton2ImageIndex = mainMenuPromoJson["smallButton2"]["ImageIndex"].GetInt();
+
+ m_bHasMainMenuPromoData = true;
+ }
+ else
+ {
+ spdlog::error("Failed requesting main menu promos: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ }
+
+ REQUEST_END_CLEANUP:
+ // nothing lol
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* playerToken)
+{
+ // dont wait, just stop if we're trying to do 2 auth requests at once
+ if (m_bAuthenticatingWithGameServer)
+ return;
+
+ m_bAuthenticatingWithGameServer = true;
+ m_bScriptAuthenticatingWithGameServer = true;
+ m_bSuccessfullyAuthenticatedWithGameServer = false;
+
+ std::string uidStr(uid);
+ std::string tokenStr(playerToken);
+
+ std::thread requestThread(
+ [this, uidStr, tokenStr]()
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr)
+ .c_str());
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document authInfoJson;
+ authInfoJson.Parse(readBuffer.c_str());
+
+ if (authInfoJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading masterserver authentication response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(authInfoJson.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!authInfoJson.IsObject())
+ {
+ spdlog::error("Failed reading masterserver authentication response: root object is not an object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (authInfoJson.HasMember("error"))
+ {
+ spdlog::error("Failed reading masterserver response: got fastify error response");
+ spdlog::error(readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!authInfoJson["success"].IsTrue())
+ {
+ spdlog::error("Authentication with masterserver failed: \"success\" is not true");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!authInfoJson.HasMember("success") || !authInfoJson.HasMember("id") || !authInfoJson["id"].IsString() ||
+ !authInfoJson.HasMember("authToken") || !authInfoJson["authToken"].IsString() ||
+ !authInfoJson.HasMember("persistentData") || !authInfoJson["persistentData"].IsArray())
+ {
+ spdlog::error("Failed reading masterserver authentication response: malformed json object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ AuthData newAuthData {};
+ strncpy(newAuthData.uid, authInfoJson["id"].GetString(), sizeof(newAuthData.uid));
+ newAuthData.uid[sizeof(newAuthData.uid) - 1] = 0;
+
+ newAuthData.pdataSize = authInfoJson["persistentData"].GetArray().Size();
+ newAuthData.pdata = new char[newAuthData.pdataSize];
+ // memcpy(newAuthData.pdata, authInfoJson["persistentData"].GetString(), newAuthData.pdataSize);
+
+ int i = 0;
+ // note: persistentData is a uint8array because i had problems getting strings to behave, it sucks but it's just how it be
+ // unfortunately potentially refactor later
+ for (auto& byte : authInfoJson["persistentData"].GetArray())
+ {
+ if (!byte.IsUint() || byte.GetUint() > 255)
+ {
+ spdlog::error("Failed reading masterserver authentication response: malformed json object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ newAuthData.pdata[i++] = static_cast<char>(byte.GetUint());
+ }
+
+ std::lock_guard<std::mutex> guard(g_ServerAuthenticationManager->m_authDataMutex);
+ g_ServerAuthenticationManager->m_authData.clear();
+ g_ServerAuthenticationManager->m_authData.insert(std::make_pair(authInfoJson["authToken"].GetString(), newAuthData));
+
+ m_bSuccessfullyAuthenticatedWithGameServer = true;
+ }
+ else
+ {
+ spdlog::error("Failed authenticating with own server: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ m_bSuccessfullyAuthenticatedWithGameServer = false;
+ m_bScriptAuthenticatingWithGameServer = false;
+ }
+
+ REQUEST_END_CLEANUP:
+ m_bAuthenticatingWithGameServer = false;
+ m_bScriptAuthenticatingWithGameServer = false;
+
+ if (m_bNewgameAfterSelfAuth)
+ {
+ // pretty sure this is threadsafe?
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", R2::cmd_source_t::kCommandSrcCode);
+ m_bNewgameAfterSelfAuth = false;
+ }
+
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::AuthenticateWithServer(const char* uid, const char* playerToken, const char* serverId, const char* password)
+{
+ // dont wait, just stop if we're trying to do 2 auth requests at once
+ if (m_bAuthenticatingWithGameServer)
+ return;
+
+ m_bAuthenticatingWithGameServer = true;
+ m_bScriptAuthenticatingWithGameServer = true;
+ m_bSuccessfullyAuthenticatedWithGameServer = false;
+
+ std::string uidStr(uid);
+ std::string tokenStr(playerToken);
+ std::string serverIdStr(serverId);
+ std::string passwordStr(password);
+
+ std::thread requestThread(
+ [this, uidStr, tokenStr, serverIdStr, passwordStr]()
+ {
+ // esnure that any persistence saving is done, so we know masterserver has newest
+ while (m_bSavingPersistentData)
+ Sleep(100);
+
+ spdlog::info("Attempting authentication with server of id \"{}\"", serverIdStr);
+
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ {
+ char* escapedPassword = curl_easy_escape(curl, passwordStr.c_str(), passwordStr.length());
+
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}",
+ Cvar_ns_masterserver_hostname->GetString(),
+ uidStr,
+ tokenStr,
+ serverIdStr,
+ escapedPassword)
+ .c_str());
+
+ curl_free(escapedPassword);
+ }
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document connectionInfoJson;
+ connectionInfoJson.Parse(readBuffer.c_str());
+
+ if (connectionInfoJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading masterserver authentication response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(connectionInfoJson.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!connectionInfoJson.IsObject())
+ {
+ spdlog::error("Failed reading masterserver authentication response: root object is not an object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (connectionInfoJson.HasMember("error"))
+ {
+ spdlog::error("Failed reading masterserver response: got fastify error response");
+ spdlog::error(readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!connectionInfoJson["success"].IsTrue())
+ {
+ spdlog::error("Authentication with masterserver failed: \"success\" is not true");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!connectionInfoJson.HasMember("success") || !connectionInfoJson.HasMember("ip") ||
+ !connectionInfoJson["ip"].IsString() || !connectionInfoJson.HasMember("port") ||
+ !connectionInfoJson["port"].IsNumber() || !connectionInfoJson.HasMember("authToken") ||
+ !connectionInfoJson["authToken"].IsString())
+ {
+ spdlog::error("Failed reading masterserver authentication response: malformed json object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ m_pendingConnectionInfo.ip.S_un.S_addr = inet_addr(connectionInfoJson["ip"].GetString());
+ m_pendingConnectionInfo.port = (unsigned short)connectionInfoJson["port"].GetUint();
+
+ strncpy(m_pendingConnectionInfo.authToken, connectionInfoJson["authToken"].GetString(), 31);
+ m_pendingConnectionInfo.authToken[31] = 0;
+
+ m_bHasPendingConnectionInfo = true;
+ m_bSuccessfullyAuthenticatedWithGameServer = true;
+ }
+ else
+ {
+ spdlog::error("Failed authenticating with server: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ m_bSuccessfullyAuthenticatedWithGameServer = false;
+ m_bScriptAuthenticatingWithGameServer = false;
+ }
+
+ REQUEST_END_CLEANUP:
+ m_bAuthenticatingWithGameServer = false;
+ m_bScriptAuthenticatingWithGameServer = false;
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::AddSelfToServerList(
+ int port,
+ int authPort,
+ const char* name,
+ const char* description,
+ const char* map,
+ const char* playlist,
+ int maxPlayers,
+ const char* password)
+{
+ if (!Cvar_ns_report_server_to_masterserver->GetBool())
+ return;
+
+ if (!Cvar_ns_report_sp_server_to_masterserver->GetBool() && !strncmp(map, "sp_", 3))
+ {
+ m_bRequireClientAuth = false;
+ return;
+ }
+
+ m_bRequireClientAuth = true;
+
+ std::string strName(name);
+ std::string strDescription(description);
+ std::string strMap(map);
+ std::string strPlaylist(playlist);
+ std::string strPassword(password);
+
+ std::thread requestThread(
+ [this, port, authPort, strName, strDescription, strMap, strPlaylist, maxPlayers, strPassword]
+ {
+ m_sOwnServerId[0] = 0;
+ m_sOwnServerAuthToken[0] = 0;
+
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_POST, 1L);
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ curl_mime* mime = curl_mime_init(curl);
+ curl_mimepart* part = curl_mime_addpart(mime);
+
+ curl_mime_data(part, m_sOwnModInfoJson.c_str(), m_sOwnModInfoJson.size());
+ curl_mime_name(part, "modinfo");
+ curl_mime_filename(part, "modinfo.json");
+ curl_mime_type(part, "application/json");
+
+ curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
+
+ // format every paramter because computers hate me
+ {
+ char* nameEscaped = curl_easy_escape(curl, strName.c_str(), strName.length());
+ char* descEscaped = curl_easy_escape(curl, strDescription.c_str(), strDescription.length());
+ char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
+ char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
+ char* passwordEscaped = curl_easy_escape(curl, strPassword.c_str(), strPassword.length());
+
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/server/add_server?port={}&authPort={}&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}",
+ Cvar_ns_masterserver_hostname->GetString(),
+ port,
+ authPort,
+ nameEscaped,
+ descEscaped,
+ mapEscaped,
+ playlistEscaped,
+ maxPlayers,
+ passwordEscaped)
+ .c_str());
+
+ curl_free(nameEscaped);
+ curl_free(descEscaped);
+ curl_free(mapEscaped);
+ curl_free(playlistEscaped);
+ curl_free(passwordEscaped);
+ }
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ m_bSuccessfullyConnected = true;
+
+ rapidjson_document serverAddedJson;
+ serverAddedJson.Parse(readBuffer.c_str());
+
+ if (serverAddedJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading masterserver authentication response: encountered parse error \"{}\"",
+ rapidjson::GetParseError_En(serverAddedJson.GetParseError()));
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!serverAddedJson.IsObject())
+ {
+ spdlog::error("Failed reading masterserver authentication response: root object is not an object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (serverAddedJson.HasMember("error"))
+ {
+ spdlog::error("Failed reading masterserver response: got fastify error response");
+ spdlog::error(readBuffer);
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!serverAddedJson["success"].IsTrue())
+ {
+ spdlog::error("Adding server to masterserver failed: \"success\" is not true");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ if (!serverAddedJson.HasMember("id") || !serverAddedJson["id"].IsString() ||
+ !serverAddedJson.HasMember("serverAuthToken") || !serverAddedJson["serverAuthToken"].IsString())
+ {
+ spdlog::error("Failed reading masterserver response: malformed json object");
+ goto REQUEST_END_CLEANUP;
+ }
+
+ strncpy(m_sOwnServerId, serverAddedJson["id"].GetString(), sizeof(m_sOwnServerId));
+ m_sOwnServerId[sizeof(m_sOwnServerId) - 1] = 0;
+
+ strncpy(m_sOwnServerAuthToken, serverAddedJson["serverAuthToken"].GetString(), sizeof(m_sOwnServerAuthToken));
+ m_sOwnServerAuthToken[sizeof(m_sOwnServerAuthToken) - 1] = 0;
+
+ // heartbeat thread
+ // ideally this should actually be done in main thread, rather than on it's own thread, so it'd stop if server freezes
+ std::thread heartbeatThread(
+ [this]
+ {
+ Sleep(5000);
+
+ // defensive check, as m_ownServer could be set to null during the Sleep(5000) above
+ if (!*m_sOwnServerId)
+ return;
+
+ do
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+ curl_easy_setopt(curl, CURLOPT_VERBOSE, 0L);
+
+ // send all registration info so we have all necessary info to reregister our server if masterserver goes down,
+ // without a restart this isn't threadsafe :terror:
+ {
+ char* escapedNameNew = curl_easy_escape(curl, g_MasterServerManager->m_sUnicodeServerName.c_str(), NULL);
+ char* escapedDescNew = curl_easy_escape(curl, g_MasterServerManager->m_sUnicodeServerDesc.c_str(), NULL);
+ char* escapedMapNew = curl_easy_escape(curl, R2::g_pHostState->m_levelName, NULL);
+ char* escapedPlaylistNew = curl_easy_escape(curl, R2::GetCurrentPlaylistName(), NULL);
+ char* escapedPasswordNew = curl_easy_escape(curl, Cvar_ns_server_password->GetString(), NULL);
+
+ int maxPlayers = 6;
+ const char* maxPlayersVar = R2::GetCurrentPlaylistVar("max_players", false);
+ if (maxPlayersVar) // GetCurrentPlaylistVar can return null so protect against this
+ maxPlayers = std::stoi(maxPlayersVar);
+
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/server/"
+ "update_values?id={}&port={}&authPort={}&name={}&description={}&map={}&playlist={}&playerCount={}&"
+ "maxPlayers={}&password={}",
+ Cvar_ns_masterserver_hostname->GetString(),
+ m_sOwnServerId,
+ Cvar_hostport->GetInt(),
+ Cvar_ns_player_auth_port->GetInt(),
+ escapedNameNew,
+ escapedDescNew,
+ escapedMapNew,
+ escapedPlaylistNew,
+ g_ServerAuthenticationManager->m_additionalPlayerData.size(),
+ maxPlayers,
+ escapedPasswordNew)
+ .c_str());
+
+ curl_free(escapedNameNew);
+ curl_free(escapedDescNew);
+ curl_free(escapedMapNew);
+ curl_free(escapedPlaylistNew);
+ curl_free(escapedPasswordNew);
+ }
+
+ curl_mime* mime = curl_mime_init(curl);
+ curl_mimepart* part = curl_mime_addpart(mime);
+
+ curl_mime_data(part, m_sOwnModInfoJson.c_str(), m_sOwnModInfoJson.size());
+ curl_mime_name(part, "modinfo");
+ curl_mime_filename(part, "modinfo.json");
+ curl_mime_type(part, "application/json");
+
+ curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ // defensive check, as m_ownServerId could be set to null before this request gets processed
+ if (!*m_sOwnServerId)
+ return;
+
+ if (result == CURLcode::CURLE_OK)
+ {
+ rapidjson_document serverAddedJson;
+ serverAddedJson.Parse(readBuffer.c_str());
+
+ if (!serverAddedJson.HasParseError() && serverAddedJson.IsObject())
+ {
+ if (serverAddedJson.HasMember("id") && serverAddedJson["id"].IsString())
+ {
+ strncpy(m_sOwnServerId, serverAddedJson["id"].GetString(), sizeof(m_sOwnServerId));
+ m_sOwnServerId[sizeof(m_sOwnServerId) - 1] = 0;
+ }
+
+ if (serverAddedJson.HasMember("serverAuthToken") && serverAddedJson["serverAuthToken"].IsString())
+ {
+ strncpy(
+ m_sOwnServerAuthToken,
+ serverAddedJson["serverAuthToken"].GetString(),
+ sizeof(m_sOwnServerAuthToken));
+ m_sOwnServerAuthToken[sizeof(m_sOwnServerAuthToken) - 1] = 0;
+ }
+ }
+ }
+ else
+ spdlog::warn("Heartbeat failed with error {}", curl_easy_strerror(result));
+
+ curl_easy_cleanup(curl);
+ Sleep(10000);
+ } while (*m_sOwnServerId);
+ });
+
+ heartbeatThread.detach();
+ }
+ else
+ {
+ spdlog::error("Failed adding self to server list: error {}", curl_easy_strerror(result));
+ m_bSuccessfullyConnected = false;
+ }
+
+ REQUEST_END_CLEANUP:
+ curl_easy_cleanup(curl);
+ curl_mime_free(mime);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::UpdateServerMapAndPlaylist(const char* map, const char* playlist, int maxPlayers)
+{
+ // dont call this if we don't have a server id
+ if (!*m_sOwnServerId)
+ return;
+
+ std::string strMap(map);
+ std::string strPlaylist(playlist);
+
+ std::thread requestThread(
+ [this, strMap, strPlaylist, maxPlayers]
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ // escape params
+ {
+ char* mapEscaped = curl_easy_escape(curl, strMap.c_str(), strMap.length());
+ char* playlistEscaped = curl_easy_escape(curl, strPlaylist.c_str(), strPlaylist.length());
+
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/server/update_values?id={}&map={}&playlist={}&maxPlayers={}",
+ Cvar_ns_masterserver_hostname->GetString(),
+ m_sOwnServerId,
+ mapEscaped,
+ playlistEscaped,
+ maxPlayers)
+ .c_str());
+
+ curl_free(mapEscaped);
+ curl_free(playlistEscaped);
+ }
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ m_bSuccessfullyConnected = true;
+ else
+ m_bSuccessfullyConnected = false;
+
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::UpdateServerPlayerCount(int playerCount)
+{
+ // dont call this if we don't have a server id
+ if (!*m_sOwnServerId)
+ return;
+
+ std::thread requestThread(
+ [this, playerCount]
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/server/update_values?id={}&playerCount={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId, playerCount)
+ .c_str());
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ m_bSuccessfullyConnected = true;
+ else
+ m_bSuccessfullyConnected = false;
+
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize)
+{
+ // still call this if we don't have a server id, since lobbies that aren't port forwarded need to be able to call it
+ m_bSavingPersistentData = true;
+ if (!pdataSize)
+ {
+ spdlog::warn("attempted to write pdata of size 0!");
+ return;
+ }
+
+ std::string strPlayerId(playerId);
+ std::string strPdata(pdata, pdataSize);
+
+ std::thread requestThread(
+ [this, strPlayerId, strPdata, pdataSize]
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format(
+ "{}/accounts/write_persistence?id={}&serverId={}",
+ Cvar_ns_masterserver_hostname->GetString(),
+ strPlayerId,
+ m_sOwnServerId)
+ .c_str());
+ curl_easy_setopt(curl, CURLOPT_POST, 1L);
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+
+ curl_mime* mime = curl_mime_init(curl);
+ curl_mimepart* part = curl_mime_addpart(mime);
+
+ curl_mime_data(part, strPdata.c_str(), pdataSize);
+ curl_mime_name(part, "pdata");
+ curl_mime_filename(part, "file.pdata");
+ curl_mime_type(part, "application/octet-stream");
+
+ curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime);
+
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ m_bSuccessfullyConnected = true;
+ else
+ m_bSuccessfullyConnected = false;
+
+ curl_easy_cleanup(curl);
+
+ m_bSavingPersistentData = false;
+ });
+
+ requestThread.detach();
+}
+
+void MasterServerManager::RemoveSelfFromServerList()
+{
+ // dont call this if we don't have a server id
+ if (!*m_sOwnServerId || !Cvar_ns_report_server_to_masterserver->GetBool())
+ return;
+
+ std::thread requestThread(
+ [this]
+ {
+ CURL* curl = curl_easy_init();
+ SetCommonHttpClientOptions(curl);
+
+ std::string readBuffer;
+ curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "DELETE");
+ curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback);
+ curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
+ curl_easy_setopt(
+ curl,
+ CURLOPT_URL,
+ fmt::format("{}/server/remove_server?id={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId).c_str());
+
+ *m_sOwnServerId = 0;
+ CURLcode result = curl_easy_perform(curl);
+
+ if (result == CURLcode::CURLE_OK)
+ m_bSuccessfullyConnected = true;
+ else
+ m_bSuccessfullyConnected = false;
+
+ curl_easy_cleanup(curl);
+ });
+
+ requestThread.detach();
+}
+
+void ConCommand_ns_fetchservers(const CCommand& args)
+{
+ g_MasterServerManager->RequestServerList();
+}
+
+MasterServerManager::MasterServerManager() : m_pendingConnectionInfo {}, m_sOwnServerId {""}, m_sOwnClientAuthToken {""} {}
+
+ON_DLL_LOAD_RELIESON("engine.dll", MasterServer, ConCommand, [](HMODULE baseAddress)
+{
+ g_MasterServerManager = new MasterServerManager;
+
+ Cvar_ns_masterserver_hostname = new ConVar("ns_masterserver_hostname", "127.0.0.1", FCVAR_NONE, "");
+
+ Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
+ g_MasterServerManager->m_sUnicodeServerName = unescape_unicode(Cvar_ns_server_name->GetString());
+ });
+ Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) {
+ g_MasterServerManager->m_sUnicodeServerName = unescape_unicode(Cvar_ns_server_desc->GetString());
+ });
+
+ Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "This server's password");
+ Cvar_ns_report_server_to_masterserver = new ConVar("ns_report_server_to_masterserver", "1", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver");
+ Cvar_ns_report_sp_server_to_masterserver = new ConVar("ns_report_sp_server_to_masterserver", "0", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver, when started in singleplayer");
+
+ Cvar_ns_curl_log_enable = new ConVar("ns_curl_log_enable", "0", FCVAR_NONE, "Whether curl should log to the console");
+
+ Cvar_hostname = *(ConVar**)((char*)baseAddress + 0x1315bae8);
+ Cvar_hostport = (ConVar*)((char*)baseAddress + 0x13FA6070);
+
+ RegisterConCommand("ns_fetchservers", ConCommand_ns_fetchservers, "Fetch all servers from the masterserver", FCVAR_CLIENTDLL);
}) \ No newline at end of file