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author | Emma Miler <emma.pi@protonmail.com> | 2022-12-19 19:32:16 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-19 19:32:16 +0100 |
commit | e04f3b36accccb590a2d51b4829256b9964ac3fd (patch) | |
tree | 20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/logging/sourceconsole.h | |
parent | 33f18a735986dcd136bf8ba70ad8331306c28227 (diff) | |
download | NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip |
Restructuring (#365)
* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
Diffstat (limited to 'NorthstarDLL/logging/sourceconsole.h')
-rw-r--r-- | NorthstarDLL/logging/sourceconsole.h | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/NorthstarDLL/logging/sourceconsole.h b/NorthstarDLL/logging/sourceconsole.h new file mode 100644 index 00000000..00498054 --- /dev/null +++ b/NorthstarDLL/logging/sourceconsole.h @@ -0,0 +1,86 @@ +#pragma once +#include "pch.h" +#include "shared/sourceinterface.h" +#include "spdlog/sinks/base_sink.h" +#include <map> + +class EditablePanel +{ + public: + virtual ~EditablePanel() = 0; + unsigned char unknown[0x2B0]; +}; + +class IConsoleDisplayFunc +{ + public: + virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; + virtual void Print(const char* pMessage) = 0; + virtual void DPrint(const char* pMessage) = 0; +}; + +class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc +{ +}; + +class CConsoleDialog +{ + public: + struct VTable + { + void* unknown[298]; + void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand); + }; + + VTable* m_vtable; + unsigned char unknown[0x398]; + CConsolePanel* m_pConsolePanel; +}; + +class CGameConsole +{ + public: + virtual ~CGameConsole() = 0; + + // activates the console, makes it visible and brings it to the foreground + virtual void Activate() = 0; + + virtual void Initialize() = 0; + + // hides the console + virtual void Hide() = 0; + + // clears the console + virtual void Clear() = 0; + + // return true if the console has focus + virtual bool IsConsoleVisible() = 0; + + virtual void SetParent(int parent) = 0; + + bool m_bInitialized; + CConsoleDialog* m_pConsole; +}; + +extern SourceInterface<CGameConsole>* g_pSourceGameConsole; + +// spdlog logger +class SourceConsoleSink : public CustomSink +{ + private: + std::map<spdlog::level::level_enum, SourceColor> m_LogColours = { + {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, + {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, + {spdlog::level::info, NS::Colors::INFO.ToSourceColor()}, + {spdlog::level::warn, NS::Colors::WARN.ToSourceColor()}, + {spdlog::level::err, NS::Colors::ERR.ToSourceColor()}, + {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, + {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; + + protected: + void custom_sink_it_(const custom_log_msg& msg); + void sink_it_(const spdlog::details::log_msg& msg) override; + void flush_() override; +}; + +void InitialiseConsoleOnInterfaceCreation(); |