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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/logging/sourceconsole.cpp | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/logging/sourceconsole.cpp')
-rw-r--r-- | NorthstarDLL/logging/sourceconsole.cpp | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/NorthstarDLL/logging/sourceconsole.cpp b/NorthstarDLL/logging/sourceconsole.cpp deleted file mode 100644 index e436d1d4..00000000 --- a/NorthstarDLL/logging/sourceconsole.cpp +++ /dev/null @@ -1,91 +0,0 @@ -#include "core/convar/convar.h" -#include "sourceconsole.h" -#include "core/sourceinterface.h" -#include "core/convar/concommand.h" -#include "util/printcommands.h" - -SourceInterface<CGameConsole>* g_pSourceGameConsole; - -void ConCommand_toggleconsole(const CCommand& arg) -{ - if ((*g_pSourceGameConsole)->IsConsoleVisible()) - (*g_pSourceGameConsole)->Hide(); - else - (*g_pSourceGameConsole)->Activate(); -} - -void ConCommand_showconsole(const CCommand& arg) -{ - (*g_pSourceGameConsole)->Activate(); -} - -void ConCommand_hideconsole(const CCommand& arg) -{ - (*g_pSourceGameConsole)->Hide(); -} - -void SourceConsoleSink::custom_sink_it_(const custom_log_msg& msg) -{ - if (!(*g_pSourceGameConsole)->m_bInitialized) - return; - - spdlog::memory_buf_t formatted; - spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); - - // get message string - std::string str = fmt::to_string(formatted); - - SourceColor levelColor = m_LogColours[msg.level]; - std::string name {msg.logger_name.begin(), msg.logger_name.end()}; - - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(msg.origin->SRCColor, ("[" + name + "]").c_str()); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(levelColor, ("[" + std::string(level_names[msg.level]) + "]").c_str()); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(fmt::to_string(formatted).c_str()); -} - -void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) -{ - throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); -} - -void SourceConsoleSink::flush_() {} - -// clang-format off -HOOK(OnCommandSubmittedHook, OnCommandSubmitted, -void, __fastcall, (CConsoleDialog* consoleDialog, const char* pCommand)) -// clang-format on -{ - consoleDialog->m_pConsolePanel->Print("] "); - consoleDialog->m_pConsolePanel->Print(pCommand); - consoleDialog->m_pConsolePanel->Print("\n"); - - TryPrintCvarHelpForCommand(pCommand); - - OnCommandSubmitted(consoleDialog, pCommand); -} - -// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 -void InitialiseConsoleOnInterfaceCreation() -{ - (*g_pSourceGameConsole)->Initialize(); - // hook OnCommandSubmitted so we print inputted commands - OnCommandSubmittedHook.Dispatch((LPVOID)(*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); - - auto consoleSink = std::make_shared<SourceConsoleSink>(); - if (g_bSpdLog_UseAnsiColor) - consoleSink->set_pattern("%v"); // no need to include the level in the game console, the text colour signifies it anyway - else - consoleSink->set_pattern("[%n] [%l] %v"); // no colour, so we should show the level for colourblind people - RegisterCustomSink(consoleSink); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) -{ - g_pSourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004"); - - RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); - RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); - RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); -} |