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author | Emma Miler <emma.pi@protonmail.com> | 2022-12-19 19:32:16 +0100 |
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committer | GeckoEidechse <gecko.eidechse+git@pm.me> | 2023-01-04 14:45:48 +0100 |
commit | 27afb0ba38dcf0e74a4d09ba43e73261542b8e96 (patch) | |
tree | 28c737bdecc761fc8ca5257adfafaf2b325e1918 /NorthstarDLL/logging/sourceconsole.cpp | |
parent | af64117f09ba9b70d27c6b6da885d0474180849b (diff) | |
download | NorthstarLauncher-27afb0ba38dcf0e74a4d09ba43e73261542b8e96.tar.gz NorthstarLauncher-27afb0ba38dcf0e74a4d09ba43e73261542b8e96.zip |
Restructuring (#365)
* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
Diffstat (limited to 'NorthstarDLL/logging/sourceconsole.cpp')
-rw-r--r-- | NorthstarDLL/logging/sourceconsole.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/NorthstarDLL/logging/sourceconsole.cpp b/NorthstarDLL/logging/sourceconsole.cpp new file mode 100644 index 00000000..62b41e1a --- /dev/null +++ b/NorthstarDLL/logging/sourceconsole.cpp @@ -0,0 +1,92 @@ +#include "pch.h" +#include "core/convar/convar.h" +#include "sourceconsole.h" +#include "shared/sourceinterface.h" +#include "core/convar/concommand.h" +#include "util/printcommands.h" + +SourceInterface<CGameConsole>* g_pSourceGameConsole; + +void ConCommand_toggleconsole(const CCommand& arg) +{ + if ((*g_pSourceGameConsole)->IsConsoleVisible()) + (*g_pSourceGameConsole)->Hide(); + else + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_showconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_hideconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Hide(); +} + +void SourceConsoleSink::custom_sink_it_(const custom_log_msg& msg) +{ + if (!(*g_pSourceGameConsole)->m_bInitialized) + return; + + spdlog::memory_buf_t formatted; + spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); + + // get message string + std::string str = fmt::to_string(formatted); + + SourceColor levelColor = m_LogColours[msg.level]; + std::string name {msg.logger_name.begin(), msg.logger_name.end()}; + + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(msg.origin->SRCColor, ("[" + name + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(levelColor, ("[" + std::string(level_names[msg.level]) + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(fmt::to_string(formatted).c_str()); +} + +void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); +} + +void SourceConsoleSink::flush_() {} + +// clang-format off +HOOK(OnCommandSubmittedHook, OnCommandSubmitted, +void, __fastcall, (CConsoleDialog* consoleDialog, const char* pCommand)) +// clang-format on +{ + consoleDialog->m_pConsolePanel->Print("] "); + consoleDialog->m_pConsolePanel->Print(pCommand); + consoleDialog->m_pConsolePanel->Print("\n"); + + TryPrintCvarHelpForCommand(pCommand); + + OnCommandSubmitted(consoleDialog, pCommand); +} + +// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 +void InitialiseConsoleOnInterfaceCreation() +{ + (*g_pSourceGameConsole)->Initialize(); + // hook OnCommandSubmitted so we print inputted commands + OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); + + auto consoleSink = std::make_shared<SourceConsoleSink>(); + if (g_bSpdLog_UseAnsiColor) + consoleSink->set_pattern("%v"); // no need to include the level in the game console, the text colour signifies it anyway + else + consoleSink->set_pattern("[%n] [%l] %v"); // no colour, so we should show the level for colourblind people + RegisterCustomSink(consoleSink); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) +{ + g_pSourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004"); + + RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); + RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); + RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); +} |