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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-08-24 00:32:31 +0100 |
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committer | GitHub <noreply@github.com> | 2022-08-24 00:32:31 +0100 |
commit | f9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch) | |
tree | e96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDLL/latencyflex.cpp | |
parent | 812893d8219daa60f5b5b7fd22cbd6b175603399 (diff) | |
download | NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip |
Adjust folder structure (#242)
* Adjust folder structure
* change launcher directory name
Diffstat (limited to 'NorthstarDLL/latencyflex.cpp')
-rw-r--r-- | NorthstarDLL/latencyflex.cpp | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/NorthstarDLL/latencyflex.cpp b/NorthstarDLL/latencyflex.cpp new file mode 100644 index 00000000..3e2cecd7 --- /dev/null +++ b/NorthstarDLL/latencyflex.cpp @@ -0,0 +1,76 @@ +#include "pch.h" +#include "latencyflex.h" +#include "hookutils.h" +#include "convar.h" + +typedef void (*OnRenderStartType)(); +OnRenderStartType OnRenderStart; + +ConVar* Cvar_r_latencyflex; + +HMODULE m_lfxModule {}; +typedef void (*PFN_lfx_WaitAndBeginFrame)(); +PFN_lfx_WaitAndBeginFrame m_lfx_WaitAndBeginFrame {}; + +void OnRenderStartHook() +{ + // Sleep before next frame as needed to reduce latency. + if (Cvar_r_latencyflex->GetInt()) + { + if (m_lfx_WaitAndBeginFrame) + { + m_lfx_WaitAndBeginFrame(); + } + } + + OnRenderStart(); +} + +void InitialiseLatencyFleX(HMODULE baseAddress) +{ + // Connect to the LatencyFleX service + // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. + // https://ishitatsuyuki.github.io/post/latencyflex/ + const auto lfxModuleName = "latencyflex_layer.dll"; + const auto lfxModuleNameFallback = "latencyflex_wine.dll"; + auto useFallbackEntrypoints = false; + + // Load LatencyFleX library. + m_lfxModule = ::LoadLibraryA(lfxModuleName); + if (m_lfxModule == nullptr && ::GetLastError() == ERROR_MOD_NOT_FOUND) + { + spdlog::info("LFX: Primary LatencyFleX library not found, trying fallback."); + + m_lfxModule = ::LoadLibraryA(lfxModuleNameFallback); + if (m_lfxModule == nullptr) + { + if (::GetLastError() == ERROR_MOD_NOT_FOUND) + { + spdlog::info("LFX: Fallback LatencyFleX library not found."); + } + else + { + spdlog::info("LFX: Error loading fallback LatencyFleX library - Code: {}", ::GetLastError()); + } + + return; + } + + useFallbackEntrypoints = true; + } + else if (m_lfxModule == nullptr) + { + spdlog::info("LFX: Error loading primary LatencyFleX library - Code: {}", ::GetLastError()); + return; + } + + m_lfx_WaitAndBeginFrame = reinterpret_cast<PFN_lfx_WaitAndBeginFrame>(reinterpret_cast<void*>( + GetProcAddress(m_lfxModule, !useFallbackEntrypoints ? "lfx_WaitAndBeginFrame" : "winelfx_WaitAndBeginFrame"))); + + spdlog::info("LFX: Initialized."); + + Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); + + HookEnabler hook; + ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x1952C0, &OnRenderStartHook, reinterpret_cast<LPVOID*>(&OnRenderStart)); +}
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