aboutsummaryrefslogtreecommitdiff
path: root/NorthstarDLL/hooks.h
diff options
context:
space:
mode:
authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-10-17 23:26:07 +0100
committerGitHub <noreply@github.com>2022-10-17 23:26:07 +0100
commit841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch)
tree91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/hooks.h
parentdc0934d29caacc8da1e7df8b775d24b4e99c381c (diff)
downloadNorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz
NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks * move more things to macros * fix debug crashes * move sqvm funcs to sq managers * get rid of context file * refactor some squirrel stuff and ingame compilation error message * move tier0 and playlist funcs to namespaces * uiscript_reset concommand: don't loop forever if compilation fails * improve showing console for ui script compile errors * standardise concommand func naming in c++ * use lambdas for dll load callbacks so intellisense shits itself less * use cvar change callbacks for unescaping ns_server_name and ns_server_desc * add proper helpstrings to masterserver cvars * add cvar help and find * allow parsing of convar flags from string * normalise mod fs paths to be lowercase * move hoststate to its own file and add host_init hooks * better IsFlagSet def * replace files in ReadFromCache * rename g_ModManager to g_pModManager * formatting changes * make cvar print work on dedi, move demo fix stuff, add findflags * add proper map autocompletes and maps command * formatting changes * separate gameutils into multiple r2 headers * Update keyvalues.cpp * move sqvm funcs into wrappers in the manager class * remove unnecessary header files * lots of cleanup and starting moving to new hooking macros * update more stuff to new hook macros * rename project folder (:tf: commit log) * fix up postbuild commands to use relative dir * almost fully replaced hooking lib * completely remove old hooking * add nsprefix because i forgot to include it * move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer * use modular ServerPresence system for registering servers * add new memory lib * accidentally pushed broke code oops * lots of stuff idk * implement some more prs * improve rpakfilesystem * fix line endings on vcxproj * Revert "fix line endings on vcxproj" This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9. * add more prs * i swear i committed these how are they not there * Add ability to load Datatables from files (#238) * first version of kinda working custom datatables * Fix copy error * Finish custom datatables * Fix Merge * Fix line endings * Add fallback to rpak when ns_prefere_datatable_from_disk is true * fix typo * Bug fixess * Fix Function Registration hook * Set convar value * Fix Client and Ui VM * enable server auth with ms agian * Add Filters * FIx unused import * Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> * Add some changes from main to refactor (#243) * Add PR template * Update CI folder location * Delete startup args txt files * Fix line endings (hopefully) (#244) * Fix line endings (hopefully) * Fix more line endings * Update refactor (#250) * Add PR template * Update CI folder location * Delete startup args txt files * Add editorconfig file (#246) * Add editorconfig file It's a cross-editor compatible config file that defines certain editor behaviour (e.g. adding/removing newline at end of file) It is supported by major editors like Visual Studio (Code) and by version control providers like GitHub. Should end the constant adding/removing of final newline in PRs * More settings - unicode by default - trim newlines - use tabs for indentation (ugh) * Ignore folder rename (#245) * Hot reload banlist on player join (#233) * added banlist hotreload * fix formatting * didnt append, cleared whole file oopsie * unfuckedunban not rewriting file * fixed not checking for new line Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> * Refactor cleanup (#256) * Fix indentation * Fix path in clang-format command in readme * Refactor cleanup (some formatting fixes) (#257) * Fix some formatting * More formatting fixes * add scriptdatatable.cpp rewrite * Some formatting fixes (#260) * More formatting stuff (#261) * various formatting changes and fixes * Fix changed icon (#264) * clang format, fix issues with server registration and rpak loading * fix more formatting * update postbuild step * set launcher directory and error on fail creating log files * change some stuff in exploitfixes * only unrestrict dev commands when commandline flag is present * fix issues with cvar flag commit * fixup command flags better and reformat * bring up to date with main * fixup formatting * improve cvar flag fixup and remove temp thing from findflags * set serverfilter better * avoid ptr decay when setting auth token * add more entity functions * Fix the MS server registration issues. (#285) * Port ms presence reporter to std::async * Fix crash due to std::optional being assigned nullptr. * Fix formatting. * Wait 20 seconds if MS returns DUPLICATE_SERVER. * Change PERSISTENCE_MAX_SIZE to fix player authentication (#287) The size check added in the refactor was incorrect: - 56306: expected pdata size based on the pdef - 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk) - 100: for some wiggle room Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com> * change miscserverscript to use actual entity arguments rather than player index jank * Fix token clearing hook (#290) A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong. This would cause token to be leaked again Co-authored-by: Maya <malte.hoermeyer@web.de> Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com> Co-authored-by: Erlite <ys.aameziane@gmail.com> Co-authored-by: Emma Miler <emma.pi@protonmail.com> Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/hooks.h')
-rw-r--r--NorthstarDLL/hooks.h308
1 files changed, 304 insertions, 4 deletions
diff --git a/NorthstarDLL/hooks.h b/NorthstarDLL/hooks.h
index aca66491..f47791fb 100644
--- a/NorthstarDLL/hooks.h
+++ b/NorthstarDLL/hooks.h
@@ -1,11 +1,311 @@
#pragma once
+#include "memory.h"
+
#include <string>
+#include <iostream>
void InstallInitialHooks();
-typedef void (*DllLoadCallbackFuncType)(HMODULE moduleAddress);
-void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback);
-void AddDllLoadCallbackForDedicatedServer(std::string dll, DllLoadCallbackFuncType callback);
-void AddDllLoadCallbackForClient(std::string dll, DllLoadCallbackFuncType callback);
+typedef void (*DllLoadCallbackFuncType)(CModule moduleAddress);
+void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {});
+void AddDllLoadCallbackForDedicatedServer(
+ std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {});
+void AddDllLoadCallbackForClient(
+ std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector<std::string> reliesOn = {});
void CallAllPendingDLLLoadCallbacks();
+
+// new dll load callback stuff
+enum class eDllLoadCallbackSide
+{
+ UNSIDED,
+ CLIENT,
+ DEDICATED_SERVER
+};
+
+class __dllLoadCallback
+{
+ public:
+ __dllLoadCallback() = delete;
+ __dllLoadCallback(
+ eDllLoadCallbackSide side,
+ const std::string dllName,
+ DllLoadCallbackFuncType callback,
+ std::string uniqueStr,
+ std::string reliesOn);
+};
+
+#define __CONCAT3(x, y, z) x##y##z
+#define CONCAT3(x, y, z) __CONCAT3(x, y, z)
+#define __CONCAT2(x, y) x##y
+#define CONCAT2(x, y) __CONCAT2(x, y)
+#define __STR(s) #s
+
+// adds a callback to be called when a given dll is loaded, for creating hooks and such
+#define __ON_DLL_LOAD(dllName, side, uniquestr, reliesOn, args) \
+ void CONCAT2(__dllLoadCallback, uniquestr) args; \
+ namespace \
+ { \
+ __dllLoadCallback CONCAT2(__dllLoadCallbackInstance, __LINE__)( \
+ side, dllName, CONCAT2(__dllLoadCallback, uniquestr), __STR(uniquestr), reliesOn); \
+ } \
+ void CONCAT2(__dllLoadCallback, uniquestr) args
+
+#define ON_DLL_LOAD(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, "", args)
+#define ON_DLL_LOAD_RELIESON(dllName, uniquestr, reliesOn, args) \
+ __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, __STR(reliesOn), args)
+#define ON_DLL_LOAD_CLIENT(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, "", args)
+#define ON_DLL_LOAD_CLIENT_RELIESON(dllName, uniquestr, reliesOn, args) \
+ __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, __STR(reliesOn), args)
+#define ON_DLL_LOAD_DEDI(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, "", args)
+#define ON_DLL_LOAD_DEDI_RELIESON(dllName, uniquestr, reliesOn, args) \
+ __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, __STR(reliesOn), args)
+
+// new macro hook stuff
+class __autohook;
+
+class __fileAutohook
+{
+ public:
+ std::vector<__autohook*> hooks;
+
+ void Dispatch();
+ void DispatchForModule(const char* pModuleName);
+};
+
+// initialise autohooks for this file
+#define AUTOHOOK_INIT() \
+ namespace \
+ { \
+ __fileAutohook __FILEAUTOHOOK; \
+ }
+
+// dispatch all autohooks in this file
+#define AUTOHOOK_DISPATCH() __FILEAUTOHOOK.Dispatch();
+
+#define AUTOHOOK_DISPATCH_MODULE(moduleName) __FILEAUTOHOOK.DispatchForModule(__STR(moduleName));
+
+class __autohook
+{
+ public:
+ enum AddressResolutionMode
+ {
+ OFFSET_STRING, // we're using a string that of the format dllname.dll + offset
+ ABSOLUTE_ADDR, // we're using an absolute address, we don't need to process it at all
+ PROCADDRESS // resolve using GetModuleHandle and GetProcAddress
+ };
+
+ char* pFuncName;
+
+ LPVOID pHookFunc;
+ LPVOID* ppOrigFunc;
+
+ // address resolution props
+ AddressResolutionMode iAddressResolutionMode;
+ char* pAddrString = nullptr; // for OFFSET_STRING
+ LPVOID iAbsoluteAddress = nullptr; // for ABSOLUTE_ADDR
+ char* pModuleName; // for PROCADDRESS
+ char* pProcName; // for PROCADDRESS
+
+ public:
+ __autohook() = delete;
+
+ __autohook(__fileAutohook* autohook, const char* funcName, LPVOID absoluteAddress, LPVOID* orig, LPVOID func)
+ : pHookFunc(func), ppOrigFunc(orig), iAbsoluteAddress(absoluteAddress)
+ {
+ iAddressResolutionMode = ABSOLUTE_ADDR;
+
+ const int iFuncNameStrlen = strlen(funcName) + 1;
+ pFuncName = new char[iFuncNameStrlen];
+ memcpy(pFuncName, funcName, iFuncNameStrlen);
+
+ autohook->hooks.push_back(this);
+ }
+
+ __autohook(__fileAutohook* autohook, const char* funcName, const char* addrString, LPVOID* orig, LPVOID func)
+ : pHookFunc(func), ppOrigFunc(orig)
+ {
+ iAddressResolutionMode = OFFSET_STRING;
+
+ const int iFuncNameStrlen = strlen(funcName) + 1;
+ pFuncName = new char[iFuncNameStrlen];
+ memcpy(pFuncName, funcName, iFuncNameStrlen);
+
+ const int iAddrStrlen = strlen(addrString) + 1;
+ pAddrString = new char[iAddrStrlen];
+ memcpy(pAddrString, addrString, iAddrStrlen);
+
+ autohook->hooks.push_back(this);
+ }
+
+ __autohook(__fileAutohook* autohook, const char* funcName, const char* moduleName, const char* procName, LPVOID* orig, LPVOID func)
+ : pHookFunc(func), ppOrigFunc(orig)
+ {
+ iAddressResolutionMode = PROCADDRESS;
+
+ const int iFuncNameStrlen = strlen(funcName) + 1;
+ pFuncName = new char[iFuncNameStrlen];
+ memcpy(pFuncName, funcName, iFuncNameStrlen);
+
+ const int iModuleNameStrlen = strlen(moduleName) + 1;
+ pModuleName = new char[iModuleNameStrlen];
+ memcpy(pModuleName, moduleName, iModuleNameStrlen);
+
+ const int iProcNameStrlen = strlen(procName) + 1;
+ pProcName = new char[iProcNameStrlen];
+ memcpy(pProcName, procName, iProcNameStrlen);
+
+ autohook->hooks.push_back(this);
+ }
+
+ ~__autohook()
+ {
+ delete[] pFuncName;
+
+ if (pAddrString)
+ delete[] pAddrString;
+
+ if (pModuleName)
+ delete[] pModuleName;
+
+ if (pProcName)
+ delete[] pProcName;
+ }
+
+ void Dispatch()
+ {
+ LPVOID targetAddr = nullptr;
+
+ // determine the address of the function we're hooking
+ switch (iAddressResolutionMode)
+ {
+ case ABSOLUTE_ADDR:
+ {
+ targetAddr = iAbsoluteAddress;
+ break;
+ }
+
+ case OFFSET_STRING:
+ {
+ // in the format server.dll + 0xDEADBEEF
+ int iDllNameEnd = 0;
+ for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++)
+ ;
+
+ char* pModuleName = new char[iDllNameEnd + 1];
+ memcpy(pModuleName, pAddrString, iDllNameEnd);
+ pModuleName[iDllNameEnd] = '\0';
+
+ // get the module address
+ const HMODULE pModuleAddr = GetModuleHandleA(pModuleName);
+
+ if (!pModuleAddr)
+ break;
+
+ // get the offset string
+ uintptr_t iOffset = 0;
+
+ int iOffsetBegin = iDllNameEnd;
+ int iOffsetEnd = strlen(pAddrString);
+
+ // seek until we hit the start of the number offset
+ for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++)
+ ;
+
+ bool bIsHex =
+ pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x');
+ if (bIsHex)
+ iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16);
+ else
+ iOffset = std::stoi(pAddrString + iOffsetBegin);
+
+ targetAddr = (LPVOID)((uintptr_t)pModuleAddr + iOffset);
+ break;
+ }
+
+ case PROCADDRESS:
+ {
+ targetAddr = GetProcAddress(GetModuleHandleA(pModuleName), pProcName);
+ break;
+ }
+ }
+
+ if (MH_CreateHook(targetAddr, pHookFunc, ppOrigFunc) == MH_OK)
+ {
+ if (MH_EnableHook(targetAddr) == MH_OK)
+ spdlog::info("Enabling hook {}", pFuncName);
+ else
+ spdlog::error("MH_EnableHook failed for function {}", pFuncName);
+ }
+ else
+ spdlog::error("MH_CreateHook failed for function {}", pFuncName);
+ }
+};
+
+// hook a function at a given offset from a dll to be dispatched with AUTOHOOK_DISPATCH()
+#define AUTOHOOK(name, addrString, type, callingConvention, args) \
+ type callingConvention CONCAT2(__autohookfunc, name) args; \
+ namespace \
+ { \
+ type(*callingConvention name) args; \
+ __autohook CONCAT2(__autohook, __LINE__)( \
+ &__FILEAUTOHOOK, __STR(name), __STR(addrString), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \
+ } \
+ type callingConvention CONCAT2(__autohookfunc, name) args
+
+// hook a function at a given absolute constant address to be dispatched with AUTOHOOK_DISPATCH()
+#define AUTOHOOK_ABSOLUTEADDR(name, addr, type, callingConvention, args) \
+ type callingConvention CONCAT2(__autohookfunc, name) args; \
+ namespace \
+ { \
+ type(*callingConvention name) args; \
+ __autohook \
+ CONCAT2(__autohook, __LINE__)(&__FILEAUTOHOOK, __STR(name), addr, (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \
+ } \
+ type callingConvention CONCAT2(__autohookfunc, name) args
+
+// hook a function at a given module and exported function to be dispatched with AUTOHOOK_DISPATCH()
+#define AUTOHOOK_PROCADDRESS(name, moduleName, procName, type, callingConvention, args) \
+ type callingConvention CONCAT2(__autohookfunc, name) args; \
+ namespace \
+ { \
+ type(*callingConvention name) args; \
+ __autohook CONCAT2(__autohook, __LINE__)( \
+ &__FILEAUTOHOOK, __STR(name), __STR(moduleName), __STR(procName), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \
+ } \
+ type callingConvention CONCAT2(__autohookfunc, name) \
+ args
+
+class ManualHook
+{
+ public:
+ char* pFuncName;
+
+ LPVOID pHookFunc;
+ LPVOID* ppOrigFunc;
+
+ public:
+ ManualHook() = delete;
+ ManualHook(const char* funcName, LPVOID func);
+ ManualHook(const char* funcName, LPVOID* orig, LPVOID func);
+ bool Dispatch(LPVOID addr, LPVOID* orig = nullptr);
+};
+
+// hook a function to be dispatched manually later
+#define HOOK(varName, originalFunc, type, callingConvention, args) \
+ namespace \
+ { \
+ type(*callingConvention originalFunc) args; \
+ } \
+ type callingConvention CONCAT2(__manualhookfunc, varName) args; \
+ ManualHook varName = ManualHook(__STR(varName), (LPVOID*)&originalFunc, (LPVOID)CONCAT2(__manualhookfunc, varName)); \
+ type callingConvention CONCAT2(__manualhookfunc, varName) args
+
+#define HOOK_NOORIG(varName, type, callingConvention, args) \
+ type callingConvention CONCAT2(__manualhookfunc, varName) args; \
+ ManualHook varName = ManualHook(__STR(varName), (LPVOID)CONCAT2(__manualhookfunc, varName)); \
+ type callingConvention CONCAT2(__manualhookfunc, varName) \
+ args
+
+void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName = "");
+#define MAKEHOOK(pTarget, pDetour, ppOriginal) MakeHook(pTarget, pDetour, ppOriginal, __STR(pDetour))