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authorEmma Miler <emma.pi@protonmail.com>2023-04-11 20:49:16 +0200
committerGitHub <noreply@github.com>2023-04-11 20:49:16 +0200
commit450d0b1ed437cf37b4309af952af8904f3f07768 (patch)
tree3f0fd39b5663b5c3f4b9e76c70cc4987f22d66c7 /NorthstarDLL/engine
parent72da1da5b4c04ccc1154853a308cab6459c60b79 (diff)
downloadNorthstarLauncher-450d0b1ed437cf37b4309af952af8904f3f07768.tar.gz
NorthstarLauncher-450d0b1ed437cf37b4309af952af8904f3f07768.zip
Plugin system v2 (#343)
* Some work * Rewrite gamestate presence * Add plugin system logger * Format changes * Format chjange * Fix gamestate stuff * some callback stuff * move around invite stuff * move invite to funcs * fix presence server data * Actually call InformSQVMCreated * bruh * Fix TODO's * Formatting * Fix filters * Add InformDLLLoads * Fix plugin handle always being 0 * Formatting * Fix merge issues * Formatting * Mods can add files compiled at SQVM init * Some Small Fixes * Add changes from review * Fix load failure * Add new squirrel functions * actually call InformSQVMDestroyed * add CreateObject function * answers to complaints * remove snake cases from GameStatePresence --------- Co-authored-by: cat_or_not <41955154+catornot@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/engine')
-rw-r--r--NorthstarDLL/engine/hoststate.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp
index 44a66113..d598bd2c 100644
--- a/NorthstarDLL/engine/hoststate.cpp
+++ b/NorthstarDLL/engine/hoststate.cpp
@@ -7,6 +7,8 @@
#include "engine/r2engine.h"
#include "shared/exploit_fixes/ns_limits.h"
#include "squirrel/squirrel.h"
+#include "plugins/plugins.h"
+#include "plugins/pluginbackend.h"
AUTOHOOK_INIT()
@@ -187,6 +189,8 @@ void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime))
if (g_pSquirrel<ScriptContext::SERVER>->m_pSQVM != nullptr && g_pSquirrel<ScriptContext::SERVER>->m_pSQVM->sqvm != nullptr)
g_pSquirrel<ScriptContext::SERVER>->ProcessMessageBuffer();
+
+ g_pGameStatePresence->RunFrame();
}
ON_DLL_LOAD_RELIESON("engine.dll", HostState, ConVar, (CModule module))