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author | F1F7Y <64418963+F1F7Y@users.noreply.github.com> | 2023-07-07 12:28:35 +0200 |
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committer | GitHub <noreply@github.com> | 2023-07-07 12:28:35 +0200 |
commit | 513705e33f59273c5b463c0da874a0066e8d0589 (patch) | |
tree | 76c66af8d46d0cdd864cefcc2ef9a237a80ddb5b /NorthstarDLL/dedicated | |
parent | 043fb83d8febc9d277064d5b24e60832375a110f (diff) | |
download | NorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.tar.gz NorthstarLauncher-513705e33f59273c5b463c0da874a0066e8d0589.zip |
Memory class renaming (#469)
- Renames `MemoryAddress` to `CMemoryAddress`
- Renames `CMemoryAddress::As` to `CMemoryAddress::RCast`
Diffstat (limited to 'NorthstarDLL/dedicated')
-rw-r--r-- | NorthstarDLL/dedicated/dedicated.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/dedicated/dedicatedlogtoclient.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp index a28de0ec..34282f51 100644 --- a/NorthstarDLL/dedicated/dedicated.cpp +++ b/NorthstarDLL/dedicated/dedicated.cpp @@ -137,7 +137,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul { // CModAppSystemGroup::Create // force the engine into dedicated mode by changing the first comparison to IsServerOnly to an assignment - MemoryAddress base = module.Offset(0x1C4EBD); + CMemoryAddress base = module.Offset(0x1C4EBD); // cmp => mov base.Offset(1).Patch("C6 87"); @@ -203,7 +203,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul dedicatedExports->Sys_Printf = Sys_Printf; dedicatedExports->RunServer = RunServer; - *module.Offset(0x13F0B668).As<CDedicatedExports**>() = dedicatedExports; + *module.Offset(0x13F0B668).RCast<CDedicatedExports**>() = dedicatedExports; // extra potential patches: // nop engine.dll+1c67d1 and +1c67d8 to skip videomode creategamewindow diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp index bb62cb36..8d19372f 100644 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp @@ -45,5 +45,5 @@ void DedicatedServerLogToClientSink::flush_() {} ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module)) { - CGameClient__ClientPrintf = module.Offset(0x1016A0).As<void (*)(R2::CBaseClient*, const char*, ...)>(); + CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast<void (*)(R2::CBaseClient*, const char*, ...)>(); } |