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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-08-16 01:12:59 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-08-16 01:12:59 +0100
commit082f3893215797268d7ac8c1000ebe371f276af7 (patch)
treeb5cc677a49635a9244559e235d4915c064c9f6c4 /NorthstarDLL/cvar.cpp
parentb30a385fc25dad05e568ae8538f5aa3656c5c8d4 (diff)
downloadNorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.tar.gz
NorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.zip
lots of stuff idk
Diffstat (limited to 'NorthstarDLL/cvar.cpp')
-rw-r--r--NorthstarDLL/cvar.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/NorthstarDLL/cvar.cpp b/NorthstarDLL/cvar.cpp
index 789e580d..787790be 100644
--- a/NorthstarDLL/cvar.cpp
+++ b/NorthstarDLL/cvar.cpp
@@ -1,31 +1,31 @@
-#include "pch.h"
-#include "cvar.h"
-#include "convar.h"
-#include "concommand.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: returns all ConVars
-//-----------------------------------------------------------------------------
-std::unordered_map<std::string, ConCommandBase*> CCvar::DumpToMap()
-{
- std::stringstream ss;
- CCVarIteratorInternal* itint = FactoryInternalIterator(); // Allocate new InternalIterator.
-
- std::unordered_map<std::string, ConCommandBase*> allConVars;
-
- for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances.
- {
- ConCommandBase* pCommand = itint->Get();
- const char* pszCommandName = pCommand->m_pszName;
- allConVars[pszCommandName] = pCommand;
- }
-
- return allConVars;
-}
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- SourceInterface<CCvar>* g_pCVarInterface;
- CCvar* g_pCVar;
-} // namespace R2
+#include "pch.h"
+#include "cvar.h"
+#include "convar.h"
+#include "concommand.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: returns all ConVars
+//-----------------------------------------------------------------------------
+std::unordered_map<std::string, ConCommandBase*> CCvar::DumpToMap()
+{
+ std::stringstream ss;
+ CCVarIteratorInternal* itint = FactoryInternalIterator(); // Allocate new InternalIterator.
+
+ std::unordered_map<std::string, ConCommandBase*> allConVars;
+
+ for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances.
+ {
+ ConCommandBase* pCommand = itint->Get();
+ const char* pszCommandName = pCommand->m_pszName;
+ allConVars[pszCommandName] = pCommand;
+ }
+
+ return allConVars;
+}
+
+// use the R2 namespace for game funcs
+namespace R2
+{
+ SourceInterface<CCvar>* g_pCVarInterface;
+ CCvar* g_pCVar;
+} // namespace R2