diff options
author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-20 13:24:07 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-12-20 14:24:07 +0100 |
commit | 0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 (patch) | |
tree | bbfdded20f8686cf188dba148db4b6c1b1211872 /NorthstarDLL/core | |
parent | 210dab2b0e5c686829bafdc857d2910f6b216b85 (diff) | |
download | NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.tar.gz NorthstarLauncher-0438b5c8cfa99ac01c7e142d959aa40f88f1cc70.zip |
Cherry pick "remove unnecessary namespaces" from primedev (#618)v1.21.2-rc2
Cherry-picks the removal of unnecessary namespaces from `primedev`
https://github.com/F1F7Y/NorthstarPrime/
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/core')
-rw-r--r-- | NorthstarDLL/core/convar/convar.cpp | 6 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/cvar.cpp | 8 | ||||
-rw-r--r-- | NorthstarDLL/core/convar/cvar.h | 8 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/filesystem.cpp | 54 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/filesystem.h | 10 | ||||
-rw-r--r-- | NorthstarDLL/core/filesystem/rpakfilesystem.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/core/memalloc.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/core/tier0.cpp | 24 | ||||
-rw-r--r-- | NorthstarDLL/core/tier0.h | 99 |
9 files changed, 92 insertions, 123 deletions
diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp index 594989c2..e77ae1fd 100644 --- a/NorthstarDLL/core/convar/convar.cpp +++ b/NorthstarDLL/core/convar/convar.cpp @@ -38,14 +38,14 @@ ON_DLL_LOAD("engine.dll", ConVar, (CModule module)) g_pConVar_Vtable = module.Offset(0x67FD28); g_pIConVar_Vtable = module.Offset(0x67FDC8); - R2::g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007"); - R2::g_pCVar = *R2::g_pCVarInterface; + g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007"); + g_pCVar = *g_pCVarInterface; g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = reinterpret_cast<PluginConVarMallocType>(conVarMalloc); g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = reinterpret_cast<PluginConVarRegisterType>(conVarRegister); g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = reinterpret_cast<void*>(g_pConVar_Vtable); g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = reinterpret_cast<void*>(g_pIConVar_Vtable); - g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast<void*>(R2::g_pCVar); + g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast<void*>(g_pCVar); } //----------------------------------------------------------------------------- diff --git a/NorthstarDLL/core/convar/cvar.cpp b/NorthstarDLL/core/convar/cvar.cpp index 21f8d2ec..aa5f0365 100644 --- a/NorthstarDLL/core/convar/cvar.cpp +++ b/NorthstarDLL/core/convar/cvar.cpp @@ -22,9 +22,5 @@ std::unordered_map<std::string, ConCommandBase*> CCvar::DumpToMap() return allConVars; } -// use the R2 namespace for game funcs -namespace R2 -{ - SourceInterface<CCvar>* g_pCVarInterface; - CCvar* g_pCVar; -} // namespace R2 +SourceInterface<CCvar>* g_pCVarInterface; +CCvar* g_pCVar; diff --git a/NorthstarDLL/core/convar/cvar.h b/NorthstarDLL/core/convar/cvar.h index 3a3e1815..09fa8591 100644 --- a/NorthstarDLL/core/convar/cvar.h +++ b/NorthstarDLL/core/convar/cvar.h @@ -34,9 +34,5 @@ class CCvar std::unordered_map<std::string, ConCommandBase*> DumpToMap(); }; -// use the R2 namespace for game funcs -namespace R2 -{ - extern SourceInterface<CCvar>* g_pCVarInterface; - extern CCvar* g_pCVar; -} // namespace R2 +extern SourceInterface<CCvar>* g_pCVarInterface; +extern CCvar* g_pCVar; diff --git a/NorthstarDLL/core/filesystem/filesystem.cpp b/NorthstarDLL/core/filesystem/filesystem.cpp index e4da647f..b39939e4 100644 --- a/NorthstarDLL/core/filesystem/filesystem.cpp +++ b/NorthstarDLL/core/filesystem/filesystem.cpp @@ -7,48 +7,42 @@ AUTOHOOK_INIT() -using namespace R2; - bool bReadingOriginalFile = false; std::string sCurrentModPath; ConVar* Cvar_ns_fs_log_reads; -// use the R2 namespace for game funcs -namespace R2 +SourceInterface<IFileSystem>* g_pFilesystem; + +std::string ReadVPKFile(const char* path) { - SourceInterface<IFileSystem>* g_pFilesystem; + // read scripts.rson file, todo: check if this can be overwritten + FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); - std::string ReadVPKFile(const char* path) + std::stringstream fileStream; + int bytesRead = 0; + char data[4096]; + do { - // read scripts.rson file, todo: check if this can be overwritten - FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); - - std::stringstream fileStream; - int bytesRead = 0; - char data[4096]; - do - { - bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); - fileStream.write(data, bytesRead); - } while (bytesRead == std::size(data)); + bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); + fileStream.write(data, bytesRead); + } while (bytesRead == std::size(data)); - (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); + (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); - return fileStream.str(); - } + return fileStream.str(); +} - std::string ReadVPKOriginalFile(const char* path) - { - // todo: should probably set search path to be g_pModName here also +std::string ReadVPKOriginalFile(const char* path) +{ + // todo: should probably set search path to be g_pModName here also - bReadingOriginalFile = true; - std::string ret = ReadVPKFile(path); - bReadingOriginalFile = false; + bReadingOriginalFile = true; + std::string ret = ReadVPKFile(path); + bReadingOriginalFile = false; - return ret; - } -} // namespace R2 + return ret; +} // clang-format off HOOK(AddSearchPathHook, AddSearchPath, @@ -175,7 +169,7 @@ ON_DLL_LOAD("filesystem_stdio.dll", Filesystem, (CModule module)) { AUTOHOOK_DISPATCH() - R2::g_pFilesystem = new SourceInterface<IFileSystem>("filesystem_stdio.dll", "VFileSystem017"); + g_pFilesystem = new SourceInterface<IFileSystem>("filesystem_stdio.dll", "VFileSystem017"); AddSearchPathHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->AddSearchPath); ReadFromCacheHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->ReadFromCache); diff --git a/NorthstarDLL/core/filesystem/filesystem.h b/NorthstarDLL/core/filesystem/filesystem.h index ac1c5986..9c4e891b 100644 --- a/NorthstarDLL/core/filesystem/filesystem.h +++ b/NorthstarDLL/core/filesystem/filesystem.h @@ -63,11 +63,7 @@ class IFileSystem VTable2* m_vtable2; }; -// use the R2 namespace for game funcs -namespace R2 -{ - extern SourceInterface<IFileSystem>* g_pFilesystem; +extern SourceInterface<IFileSystem>* g_pFilesystem; - std::string ReadVPKFile(const char* path); - std::string ReadVPKOriginalFile(const char* path); -} // namespace R2 +std::string ReadVPKFile(const char* path); +std::string ReadVPKOriginalFile(const char* path); diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp index 8d50b07a..da72646b 100644 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp +++ b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp @@ -209,8 +209,8 @@ int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallbac // dedicated only needs common, common_mp, common_sp, and sp_<map> rpaks // sp_<map> rpaks contain tutorial ghost data // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi - if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || - strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) + if (IsDedicatedServer() && + (CommandLine()->CheckParm("-nopakdedi") || strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) { if (bNeedToFreePakName) delete[] pPath; diff --git a/NorthstarDLL/core/memalloc.cpp b/NorthstarDLL/core/memalloc.cpp index 69ce6f54..0a75bc2b 100644 --- a/NorthstarDLL/core/memalloc.cpp +++ b/NorthstarDLL/core/memalloc.cpp @@ -1,8 +1,6 @@ #include "core/memalloc.h" #include "core/tier0.h" -using namespace Tier0; - // TODO: rename to malloc and free after removing statically compiled .libs extern "C" void* _malloc_base(size_t n) diff --git a/NorthstarDLL/core/tier0.cpp b/NorthstarDLL/core/tier0.cpp index 16709384..1f59722c 100644 --- a/NorthstarDLL/core/tier0.cpp +++ b/NorthstarDLL/core/tier0.cpp @@ -1,17 +1,12 @@ #include "tier0.h" -// use the Tier0 namespace for tier0 funcs -namespace Tier0 -{ - IMemAlloc* g_pMemAllocSingleton = nullptr; +IMemAlloc* g_pMemAllocSingleton = nullptr; - ErrorType Error; - CommandLineType CommandLine; - Plat_FloatTimeType Plat_FloatTime; - ThreadInServerFrameThreadType ThreadInServerFrameThread; -} // namespace Tier0 +CommandLineType CommandLine; +Plat_FloatTimeType Plat_FloatTime; +ThreadInServerFrameThreadType ThreadInServerFrameThread; -typedef Tier0::IMemAlloc* (*CreateGlobalMemAllocType)(); +typedef IMemAlloc* (*CreateGlobalMemAllocType)(); CreateGlobalMemAllocType CreateGlobalMemAlloc; // needs to be a seperate function, since memalloc.cpp calls it @@ -20,7 +15,7 @@ void TryCreateGlobalMemAlloc() // init memalloc stuff CreateGlobalMemAlloc = reinterpret_cast<CreateGlobalMemAllocType>(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); - Tier0::g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance + g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance } ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) @@ -29,8 +24,7 @@ ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) TryCreateGlobalMemAlloc(); // setup tier0 funcs - Tier0::Error = module.GetExport("Error").RCast<Tier0::ErrorType>(); - Tier0::CommandLine = module.GetExport("CommandLine").RCast<Tier0::CommandLineType>(); - Tier0::Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast<Tier0::Plat_FloatTimeType>(); - Tier0::ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast<Tier0::ThreadInServerFrameThreadType>(); + CommandLine = module.GetExport("CommandLine").RCast<CommandLineType>(); + Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast<Plat_FloatTimeType>(); + ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast<ThreadInServerFrameThreadType>(); } diff --git a/NorthstarDLL/core/tier0.h b/NorthstarDLL/core/tier0.h index eebe98f2..047610b2 100644 --- a/NorthstarDLL/core/tier0.h +++ b/NorthstarDLL/core/tier0.h @@ -1,68 +1,63 @@ #pragma once -namespace Tier0 + +class IMemAlloc { - class IMemAlloc + public: + struct VTable { - public: - struct VTable - { - void* unknown[1]; // alloc debug - void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); - void* unknown2[1]; // realloc debug - void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); - void* unknown3[1]; // free #1 - void (*Free)(IMemAlloc* memAlloc, void* pMem); - void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag - size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); - void* unknown5[9]; // they all do literally nothing - void (*DumpStats)(IMemAlloc* memAlloc); - void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); - void* unknown6[4]; - int (*heapchk)(IMemAlloc* memAlloc); - }; - - VTable* m_vtable; + void* unknown[1]; // alloc debug + void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); + void* unknown2[1]; // realloc debug + void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); + void* unknown3[1]; // free #1 + void (*Free)(IMemAlloc* memAlloc, void* pMem); + void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag + size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); + void* unknown5[9]; // they all do literally nothing + void (*DumpStats)(IMemAlloc* memAlloc); + void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); + void* unknown6[4]; + int (*heapchk)(IMemAlloc* memAlloc); }; - class CCommandLine - { - public: - // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) - // these seem to line up with what they should be though - virtual void CreateCmdLine(const char* commandline) = 0; - virtual void CreateCmdLine(int argc, char** argv) = 0; - virtual void unknown() = 0; - virtual const char* GetCmdLine(void) const = 0; + VTable* m_vtable; +}; - virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; - virtual void RemoveParm() const = 0; - virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; +class CCommandLine +{ + public: + // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) + // these seem to line up with what they should be though + virtual void CreateCmdLine(const char* commandline) = 0; + virtual void CreateCmdLine(int argc, char** argv) = 0; + virtual void unknown() = 0; + virtual const char* GetCmdLine(void) const = 0; - virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; - virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; - virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; + virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; + virtual void RemoveParm() const = 0; + virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; - virtual int ParmCount() const = 0; - virtual int FindParm(const char* psz) const = 0; - virtual const char* GetParm(int nIndex) const = 0; - virtual void SetParm(int nIndex, char const* pParm) = 0; + virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; + virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; + virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; - // virtual const char** GetParms() const {} - }; + virtual int ParmCount() const = 0; + virtual int FindParm(const char* psz) const = 0; + virtual const char* GetParm(int nIndex) const = 0; + virtual void SetParm(int nIndex, char const* pParm) = 0; - extern IMemAlloc* g_pMemAllocSingleton; + // virtual const char** GetParms() const {} +}; - typedef void (*ErrorType)(const char* fmt, ...); - extern ErrorType Error; +extern IMemAlloc* g_pMemAllocSingleton; - typedef CCommandLine* (*CommandLineType)(); - extern CommandLineType CommandLine; +typedef CCommandLine* (*CommandLineType)(); +extern CommandLineType CommandLine; - typedef double (*Plat_FloatTimeType)(); - extern Plat_FloatTimeType Plat_FloatTime; +typedef double (*Plat_FloatTimeType)(); +extern Plat_FloatTimeType Plat_FloatTime; - typedef bool (*ThreadInServerFrameThreadType)(); - extern ThreadInServerFrameThreadType ThreadInServerFrameThread; -} // namespace Tier0 +typedef bool (*ThreadInServerFrameThreadType)(); +extern ThreadInServerFrameThreadType ThreadInServerFrameThread; void TryCreateGlobalMemAlloc(); |