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author | Emma Miler <emma.pi@protonmail.com> | 2022-12-19 19:32:16 +0100 |
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committer | GitHub <noreply@github.com> | 2022-12-19 19:32:16 +0100 |
commit | e04f3b36accccb590a2d51b4829256b9964ac3fd (patch) | |
tree | 20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/clientvideooverrides.cpp | |
parent | 33f18a735986dcd136bf8ba70ad8331306c28227 (diff) | |
download | NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip |
Restructuring (#365)
* Remove launcher proxy
* Restructuring
* More restructuring
* Fix include dirs
* Fix merge
* Remove clang thing
* Filters
* Oops
Diffstat (limited to 'NorthstarDLL/clientvideooverrides.cpp')
-rw-r--r-- | NorthstarDLL/clientvideooverrides.cpp | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/NorthstarDLL/clientvideooverrides.cpp b/NorthstarDLL/clientvideooverrides.cpp deleted file mode 100644 index e4d96ff5..00000000 --- a/NorthstarDLL/clientvideooverrides.cpp +++ /dev/null @@ -1,42 +0,0 @@ -#include "pch.h" -#include "modmanager.h" - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK_PROCADDRESS(BinkOpen, bink2w64.dll, BinkOpen, -void*, __fastcall, (const char* path, uint32_t flags)) -// clang-format on -{ - std::string filename(fs::path(path).filename().string()); - spdlog::info("BinkOpen {}", filename); - - // figure out which mod is handling the bink - Mod* fileOwner = nullptr; - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end()) - fileOwner = &mod; - } - - if (fileOwner) - { - // create new path - fs::path binkPath(fileOwner->m_ModDirectory / "media" / filename); - return BinkOpen(binkPath.string().c_str(), flags); - } - else - return BinkOpen(path, flags); -} - -ON_DLL_LOAD_CLIENT("engine.dll", BinkVideo, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - // remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods - // note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it - module.Offset(0x459AD).NOP(6); -} |