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authorEmma Miler <emma.pi@protonmail.com>2022-12-19 19:32:16 +0100
committerGitHub <noreply@github.com>2022-12-19 19:32:16 +0100
commite04f3b36accccb590a2d51b4829256b9964ac3fd (patch)
tree20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/clientchathooks.cpp
parent33f18a735986dcd136bf8ba70ad8331306c28227 (diff)
downloadNorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz
NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip
Restructuring (#365)
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops
Diffstat (limited to 'NorthstarDLL/clientchathooks.cpp')
-rw-r--r--NorthstarDLL/clientchathooks.cpp70
1 files changed, 0 insertions, 70 deletions
diff --git a/NorthstarDLL/clientchathooks.cpp b/NorthstarDLL/clientchathooks.cpp
deleted file mode 100644
index 847b5eb1..00000000
--- a/NorthstarDLL/clientchathooks.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-#include "pch.h"
-#include "squirrel.h"
-
-#include "serverchathooks.h"
-#include "localchatwriter.h"
-
-#include <rapidjson/document.h>
-
-AUTOHOOK_INIT()
-
-// clang-format off
-AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
-void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
-// clang-format on
-{
- // This hook is called for each HUD, but we only want our logic to run once.
- if (self != *CHudChat::allHuds)
- return;
-
- int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK;
- bool isAnonymous = senderId == 0;
- bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT);
-
- // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte
- int type = 0;
- const char* payload = message;
- if (isCustom)
- {
- type = message[0];
- payload = message + 1;
- }
-
- SQRESULT result = g_pSquirrel<ScriptContext::CLIENT>->Call(
- "CHudChat_ProcessMessageStartThread", static_cast<int>(senderId) - 1, payload, isTeam, isDead, type);
- if (result == SQRESULT_ERROR)
- for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
- CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
-}
-
-ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT)
-{
- int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
- const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)chatContext).Write(str);
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("void", NSChatWriteRaw, "int context, string text", "", ScriptContext::CLIENT)
-{
- int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
- const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)chatContext).InsertText(str);
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContext::CLIENT)
-{
- int chatContext = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
- const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)chatContext).WriteLine(str);
- return SQRESULT_NULL;
-}
-
-ON_DLL_LOAD_CLIENT("client.dll", ClientChatHooks, (CModule module))
-{
- AUTOHOOK_DISPATCH()
-}