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author | BobTheBob9 <for.oliver.kirkham@gmail.com> | 2022-08-16 01:12:59 +0100 |
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committer | BobTheBob9 <for.oliver.kirkham@gmail.com> | 2022-08-16 01:12:59 +0100 |
commit | 082f3893215797268d7ac8c1000ebe371f276af7 (patch) | |
tree | b5cc677a49635a9244559e235d4915c064c9f6c4 /NorthstarDLL/clientchathooks.cpp | |
parent | b30a385fc25dad05e568ae8538f5aa3656c5c8d4 (diff) | |
download | NorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.tar.gz NorthstarLauncher-082f3893215797268d7ac8c1000ebe371f276af7.zip |
lots of stuff idk
Diffstat (limited to 'NorthstarDLL/clientchathooks.cpp')
-rw-r--r-- | NorthstarDLL/clientchathooks.cpp | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/NorthstarDLL/clientchathooks.cpp b/NorthstarDLL/clientchathooks.cpp index e4364db5..5b1f2e3f 100644 --- a/NorthstarDLL/clientchathooks.cpp +++ b/NorthstarDLL/clientchathooks.cpp @@ -1,81 +1,81 @@ -#include "pch.h"
-#include "squirrel.h"
-#include "serverchathooks.h"
-#include "localchatwriter.h"
-
-#include <rapidjson/document.h>
-
-AUTOHOOK_INIT()
-
-AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
-void,, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
-{
- // This hook is called for each HUD, but we only want our logic to run once.
- if (self != *CHudChat::allHuds)
- return;
-
- if (g_pClientSquirrel->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR)
- {
- int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK;
- bool isAnonymous = senderId == 0;
- bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT);
-
- // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte
- int type = 0;
- const char* payload = message;
- if (isCustom)
- {
- type = message[0];
- payload = message + 1;
- }
-
- g_pClientSquirrel->pushinteger(g_pClientSquirrel->sqvm2, (int)senderId - 1);
- g_pClientSquirrel->pushstring(g_pClientSquirrel->sqvm2, payload);
- g_pClientSquirrel->pushbool(g_pClientSquirrel->sqvm2, isTeam);
- g_pClientSquirrel->pushbool(g_pClientSquirrel->sqvm2, isDead);
- g_pClientSquirrel->pushinteger(g_pClientSquirrel->sqvm2, type);
- g_pClientSquirrel->call(g_pClientSquirrel->sqvm2, 5);
- }
- else
- for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
- CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
-}
-
-// void NSChatWrite( int context, string str )
-SQRESULT SQ_ChatWrite(void* sqvm)
-{
- int context = g_pClientSquirrel->getinteger(sqvm, 1);
- const char* str = g_pClientSquirrel->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)context).Write(str);
- return SQRESULT_NULL;
-}
-
-// void NSChatWriteRaw( int context, string str )
-SQRESULT SQ_ChatWriteRaw(void* sqvm)
-{
- int context = g_pClientSquirrel->getinteger(sqvm, 1);
- const char* str = g_pClientSquirrel->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)context).InsertText(str);
- return SQRESULT_NULL;
-}
-
-// void NSChatWriteLine( int context, string str )
-SQRESULT SQ_ChatWriteLine(void* sqvm)
-{
- int context = g_pClientSquirrel->getinteger(sqvm, 1);
- const char* str = g_pClientSquirrel->getstring(sqvm, 2);
-
- LocalChatWriter((LocalChatWriter::Context)context).WriteLine(str);
- return SQRESULT_NULL;
-}
-
-ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientChatHooks, ClientSquirrel, (CModule module))
-{
- AUTOHOOK_DISPATCH()
-
- g_pClientSquirrel->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite);
- g_pClientSquirrel->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw);
- g_pClientSquirrel->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine);
-}
\ No newline at end of file +#include "pch.h" +#include "squirrel.h" +#include "serverchathooks.h" +#include "localchatwriter.h" + +#include <rapidjson/document.h> + +AUTOHOOK_INIT() + +AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, +void,, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) +{ + // This hook is called for each HUD, but we only want our logic to run once. + if (self != *CHudChat::allHuds) + return; + + if (g_pSquirrel<ScriptContext::CLIENT>->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR) + { + int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; + bool isAnonymous = senderId == 0; + bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); + + // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte + int type = 0; + const char* payload = message; + if (isCustom) + { + type = message[0]; + payload = message + 1; + } + + g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, (int)senderId - 1); + g_pSquirrel<ScriptContext::CLIENT>->pushstring(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, payload); + g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, isTeam); + g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, isDead); + g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, type); + g_pSquirrel<ScriptContext::CLIENT>->call(g_pSquirrel<ScriptContext::CLIENT>->sqvm2, 5); + } + else + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); +} + +// void NSChatWrite( int context, string str ) +SQRESULT SQ_ChatWrite(void* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).Write(str); + return SQRESULT_NULL; +} + +// void NSChatWriteRaw( int context, string str ) +SQRESULT SQ_ChatWriteRaw(void* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).InsertText(str); + return SQRESULT_NULL; +} + +// void NSChatWriteLine( int context, string str ) +SQRESULT SQ_ChatWriteLine(void* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).WriteLine(str); + return SQRESULT_NULL; +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientChatHooks, ClientSquirrel, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite); + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw); + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine); +} |