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authorEmma Miler <emma.pi@protonmail.com>2022-12-19 19:32:16 +0100
committerGitHub <noreply@github.com>2022-12-19 19:32:16 +0100
commite04f3b36accccb590a2d51b4829256b9964ac3fd (patch)
tree20ee30c82e6f53e6e772be2e1b9613eebca12bf3 /NorthstarDLL/client/localchatwriter.h
parent33f18a735986dcd136bf8ba70ad8331306c28227 (diff)
downloadNorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.tar.gz
NorthstarLauncher-e04f3b36accccb590a2d51b4829256b9964ac3fd.zip
Restructuring (#365)
* Remove launcher proxy * Restructuring * More restructuring * Fix include dirs * Fix merge * Remove clang thing * Filters * Oops
Diffstat (limited to 'NorthstarDLL/client/localchatwriter.h')
-rw-r--r--NorthstarDLL/client/localchatwriter.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/NorthstarDLL/client/localchatwriter.h b/NorthstarDLL/client/localchatwriter.h
new file mode 100644
index 00000000..8bb1fb2f
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+++ b/NorthstarDLL/client/localchatwriter.h
@@ -0,0 +1,65 @@
+#pragma once
+#include "pch.h"
+#include "core/math/color.h"
+
+class vgui_BaseRichText;
+
+class CHudChat
+{
+ public:
+ static CHudChat** allHuds;
+
+ char unknown1[720];
+
+ Color m_sameTeamColor;
+ Color m_enemyTeamColor;
+ Color m_mainTextColor;
+ Color m_networkNameColor;
+
+ char unknown2[12];
+
+ int m_unknownContext;
+
+ char unknown3[8];
+
+ vgui_BaseRichText* m_richText;
+
+ CHudChat* next;
+ CHudChat* previous;
+};
+
+class LocalChatWriter
+{
+ public:
+ enum Context
+ {
+ NetworkContext = 0,
+ GameContext = 1
+ };
+ enum SwatchColor
+ {
+ MainTextColor,
+ SameTeamNameColor,
+ EnemyTeamNameColor,
+ NetworkNameColor
+ };
+
+ explicit LocalChatWriter(Context context);
+
+ // Custom chat writing with ANSI escape codes
+ void Write(const char* str);
+ void WriteLine(const char* str);
+
+ // Low-level RichText access
+ void InsertChar(wchar_t ch);
+ void InsertText(const char* str);
+ void InsertText(const wchar_t* str);
+ void InsertColorChange(Color color);
+ void InsertSwatchColorChange(SwatchColor color);
+
+ private:
+ Context m_context;
+
+ const char* ApplyAnsiEscape(const char* escape);
+ void InsertDefaultFade();
+};