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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-10-17 23:26:07 +0100 |
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committer | GitHub <noreply@github.com> | 2022-10-17 23:26:07 +0100 |
commit | 841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch) | |
tree | 91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/audio.cpp | |
parent | dc0934d29caacc8da1e7df8b775d24b4e99c381c (diff) | |
download | NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip |
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks
* move more things to macros
* fix debug crashes
* move sqvm funcs to sq managers
* get rid of context file
* refactor some squirrel stuff and ingame compilation error message
* move tier0 and playlist funcs to namespaces
* uiscript_reset concommand: don't loop forever if compilation fails
* improve showing console for ui script compile errors
* standardise concommand func naming in c++
* use lambdas for dll load callbacks so intellisense shits itself less
* use cvar change callbacks for unescaping ns_server_name and ns_server_desc
* add proper helpstrings to masterserver cvars
* add cvar help and find
* allow parsing of convar flags from string
* normalise mod fs paths to be lowercase
* move hoststate to its own file and add host_init hooks
* better IsFlagSet def
* replace files in ReadFromCache
* rename g_ModManager to g_pModManager
* formatting changes
* make cvar print work on dedi, move demo fix stuff, add findflags
* add proper map autocompletes and maps command
* formatting changes
* separate gameutils into multiple r2 headers
* Update keyvalues.cpp
* move sqvm funcs into wrappers in the manager class
* remove unnecessary header files
* lots of cleanup and starting moving to new hooking macros
* update more stuff to new hook macros
* rename project folder (:tf: commit log)
* fix up postbuild commands to use relative dir
* almost fully replaced hooking lib
* completely remove old hooking
* add nsprefix because i forgot to include it
* move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer
* use modular ServerPresence system for registering servers
* add new memory lib
* accidentally pushed broke code oops
* lots of stuff idk
* implement some more prs
* improve rpakfilesystem
* fix line endings on vcxproj
* Revert "fix line endings on vcxproj"
This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9.
* add more prs
* i swear i committed these how are they not there
* Add ability to load Datatables from files (#238)
* first version of kinda working custom datatables
* Fix copy error
* Finish custom datatables
* Fix Merge
* Fix line endings
* Add fallback to rpak when ns_prefere_datatable_from_disk is true
* fix typo
* Bug fixess
* Fix Function Registration hook
* Set convar value
* Fix Client and Ui VM
* enable server auth with ms agian
* Add Filters
* FIx unused import
* Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
* Add some changes from main to refactor (#243)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Fix line endings (hopefully) (#244)
* Fix line endings (hopefully)
* Fix more line endings
* Update refactor (#250)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Add editorconfig file (#246)
* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
* Ignore folder rename (#245)
* Hot reload banlist on player join (#233)
* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
* Refactor cleanup (#256)
* Fix indentation
* Fix path in clang-format command in readme
* Refactor cleanup (some formatting fixes) (#257)
* Fix some formatting
* More formatting fixes
* add scriptdatatable.cpp rewrite
* Some formatting fixes (#260)
* More formatting stuff (#261)
* various formatting changes and fixes
* Fix changed icon (#264)
* clang format, fix issues with server registration and rpak loading
* fix more formatting
* update postbuild step
* set launcher directory and error on fail creating log files
* change some stuff in exploitfixes
* only unrestrict dev commands when commandline flag is present
* fix issues with cvar flag commit
* fixup command flags better and reformat
* bring up to date with main
* fixup formatting
* improve cvar flag fixup and remove temp thing from findflags
* set serverfilter better
* avoid ptr decay when setting auth token
* add more entity functions
* Fix the MS server registration issues. (#285)
* Port ms presence reporter to std::async
* Fix crash due to std::optional being assigned nullptr.
* Fix formatting.
* Wait 20 seconds if MS returns DUPLICATE_SERVER.
* Change PERSISTENCE_MAX_SIZE to fix player authentication (#287)
The size check added in the refactor was incorrect:
- 56306: expected pdata size based on the pdef
- 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk)
- 100: for some wiggle room
Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com>
* change miscserverscript to use actual entity arguments rather than
player index jank
* Fix token clearing hook (#290)
A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong.
This would cause token to be leaked again
Co-authored-by: Maya <malte.hoermeyer@web.de>
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
Co-authored-by: Erlite <ys.aameziane@gmail.com>
Co-authored-by: Emma Miler <emma.pi@protonmail.com>
Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/audio.cpp')
-rw-r--r-- | NorthstarDLL/audio.cpp | 84 |
1 files changed, 38 insertions, 46 deletions
diff --git a/NorthstarDLL/audio.cpp b/NorthstarDLL/audio.cpp index 6d52a071..b1592b6f 100644 --- a/NorthstarDLL/audio.cpp +++ b/NorthstarDLL/audio.cpp @@ -1,13 +1,15 @@ #include "pch.h" #include "audio.h" #include "dedicated.h" +#include "convar.h" #include "rapidjson/error/en.h" #include <fstream> #include <iostream> #include <sstream> #include <random> -#include "convar.h" + +AUTOHOOK_INIT() extern "C" { @@ -229,10 +231,8 @@ EventOverrideData::EventOverrideData(const std::string& data, const fs::path& pa } // read from after the header first to preserve the empty header, then read the header last - wavStream.seekg(sizeof(EMPTY_WAVE), std::ios::beg); - wavStream.read(reinterpret_cast<char*>(&data[sizeof(EMPTY_WAVE)]), fileSize - sizeof(EMPTY_WAVE)); wavStream.seekg(0, std::ios::beg); - wavStream.read(reinterpret_cast<char*>(data), sizeof(EMPTY_WAVE)); + wavStream.read(reinterpret_cast<char*>(data), fileSize); wavStream.close(); spdlog::info("Finished async read of audio sample {}", pathString); @@ -315,6 +315,7 @@ void CustomAudioManager::ClearAudioOverrides() { // stop all miles sounds beforehand // miles_stop_all + MilesStopAll(); // this is cancer but it works @@ -323,15 +324,12 @@ void CustomAudioManager::ClearAudioOverrides() // slightly (very) bad // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them - std::unique_lock lock(g_CustomAudioManager.m_loadingMutex); + std::unique_lock lock(m_loadingMutex); m_loadedAudioOverrides.clear(); m_loadedAudioOverridesRegex.clear(); } -typedef bool (*LoadSampleMetadata_Type)(void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType); -LoadSampleMetadata_Type LoadSampleMetadata_Original; - template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g) { std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1); @@ -368,6 +366,26 @@ bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr<EventOver return true; // good to go } +// forward declare +bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( + uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType); + +// DO NOT TOUCH THIS FUNCTION +// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer. +// clang-format off +AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110, +bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)) +// clang-format on +{ + uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent(); + + // Raw source, used for voice data only + if (audioType == 0) + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); + + return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType); +} + // DO NOT INLINE THIS FUNCTION // See comment below. bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( @@ -398,7 +416,7 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( if (!overrideData) // not found either - return LoadSampleMetadata_Original(sample, audioBuffer, audioBufferLength, audioType); + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); else { // cache found pattern to improve performance @@ -412,7 +430,7 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( overrideData = iter->second; if (!ShouldPlayAudioEvent(eventName, overrideData)) - return LoadSampleMetadata_Original(sample, audioBuffer, audioBufferLength, audioType); + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); void* data = 0; unsigned int dataLength = 0; @@ -454,7 +472,7 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( if (!data) { spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName); - return LoadSampleMetadata_Original(sample, audioBuffer, audioBufferLength, audioType); + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); } audioBuffer = data; @@ -465,51 +483,25 @@ bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal( *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength; // 64 - Auto-detect sample type - bool res = LoadSampleMetadata_Original(sample, audioBuffer, audioBufferLength, 64); + bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64); if (!res) spdlog::error("LoadSampleMetadata failed! The game will crash :("); return res; } -// DO NOT TOUCH THIS FUNCTION -// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer. -bool __fastcall LoadSampleMetadata_Hook(void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType) -{ - uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent(); - - // Raw source, used for voice data only - if (audioType == 0) - return LoadSampleMetadata_Original(sample, audioBuffer, audioBufferLength, audioType); - - return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType); -} - -typedef bool (*MilesLog_Type)(int level, const char* string); -MilesLog_Type MilesLog_Original; - -void __fastcall MilesLog_Hook(int level, const char* string) +// clang-format off +AUTOHOOK(MilesLog, client.dll + 0x57DAD0, +void, __fastcall, (int level, const char* string)) +// clang-format on { spdlog::info("[MSS] {} - {}", level, string); } -void InitialiseMilesAudioHooks(HMODULE baseAddress) +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, (CModule module)) { - Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, ""); - - if (IsDedicatedServer()) - return; - - uintptr_t milesAudioBase = (uintptr_t)GetModuleHandleA("mileswin64.dll"); + AUTOHOOK_DISPATCH() - if (!milesAudioBase) - return spdlog::error("miles audio not found :terror:"); - - HookEnabler hook; - - ENABLER_CREATEHOOK( - hook, (char*)milesAudioBase + 0xF110, &LoadSampleMetadata_Hook, reinterpret_cast<LPVOID*>(&LoadSampleMetadata_Original)); - ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x57DAD0, &MilesLog_Hook, reinterpret_cast<LPVOID*>(&MilesLog_Original)); - - MilesStopAll = (MilesStopAll_Type)((char*)baseAddress + 0x580850); + Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, ""); + MilesStopAll = module.Offset(0x580850).As<MilesStopAll_Type>(); } |