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author | GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> | 2022-03-28 23:48:05 +0200 |
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committer | GitHub <noreply@github.com> | 2022-03-28 23:48:05 +0200 |
commit | b8a7feabea6456f7fa5e8403c8d9bd2630401045 (patch) | |
tree | d6fa62ef39eb4fcfac1c1711f49ad86b2b6c59d3 /LauncherInjector/main.cpp | |
parent | 379cbc8bc251307777a14b901e5617e834398485 (diff) | |
download | NorthstarLauncher-b8a7feabea6456f7fa5e8403c8d9bd2630401045.tar.gz NorthstarLauncher-b8a7feabea6456f7fa5e8403c8d9bd2630401045.zip |
More exploit fixes by KIttenPopo (#126)
* Quick fix for a bug I caused
* Typo
* Update kitten-fixes branch to my repo (#122)
* Added string hash macro
* Added convenient vtfunc macro
* Made lil ConCommand creation macro
* Fixed multiple NET_SetConVar exploits
* Quick fixerino
* Fix convar struct (and other things)
* Revive clang-format (but good, i think)
* Update .clang-format
* Reformatted code to meet .clang-format requirements
* Minor formatting fixes
* Fixed Northstar "crashing" when console is closed
* Update .clang-format
* Quick fix for a bug I caused
* Typo
* NSMem Update
* ExplotFixes: Only block excessive convar counts if server
* Update ExploitFixes.cpp
* Update ExploitFixes.cpp
* Updated bytepatch format
* reformatted all code for clang-format
* Updated my clang-format to v13.0.0
* 3 fixes in 1
- ANTITAMPER fixed
- NSMem simplification update
- Fixed bad byte string in serverauthentication.cpp
* Improved ExploitFixes logging and NET_SetConVar patch
* clang-format unironically sabotaged my code
* Made ns_exploitfixes_log on by default
* Fixed IsMemoryReadable (oops)
Co-authored-by: KittenPopo <Pokeberry123@gmail.com>
Diffstat (limited to 'LauncherInjector/main.cpp')
-rw-r--r-- | LauncherInjector/main.cpp | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/LauncherInjector/main.cpp b/LauncherInjector/main.cpp index 54c65059..1e3310ff 100644 --- a/LauncherInjector/main.cpp +++ b/LauncherInjector/main.cpp @@ -295,21 +295,16 @@ int main(int argc, char* argv[]) { printf("[*] Loading stubs\n"); HMODULE gssao, gtxaa, d3d11; - if (!(gssao = GetModuleHandleA("GFSDK_SSAO.win64.dll")) && - !(gtxaa = GetModuleHandleA("GFSDK_TXAA.win64.dll")) && + if (!(gssao = GetModuleHandleA("GFSDK_SSAO.win64.dll")) && !(gtxaa = GetModuleHandleA("GFSDK_TXAA.win64.dll")) && !(d3d11 = GetModuleHandleA("d3d11.dll"))) { - if (!(gssao = LoadDediStub("GFSDK_SSAO.win64.dll")) || - !(gtxaa = LoadDediStub("GFSDK_TXAA.win64.dll")) || + if (!(gssao = LoadDediStub("GFSDK_SSAO.win64.dll")) || !(gtxaa = LoadDediStub("GFSDK_TXAA.win64.dll")) || !(d3d11 = LoadDediStub("d3d11.dll"))) { - if ((!gssao || FreeLibrary(gssao)) && - (!gtxaa || FreeLibrary(gtxaa)) && - (!d3d11 || FreeLibrary(d3d11))) + if ((!gssao || FreeLibrary(gssao)) && (!gtxaa || FreeLibrary(gtxaa)) && (!d3d11 || FreeLibrary(d3d11))) { - printf( - "[*] WARNING: Failed to load d3d11/gfsdk stubs from bin/x64_dedi. " - "The stubs have been unloaded and the original libraries will be used instead.\n"); + printf("[*] WARNING: Failed to load d3d11/gfsdk stubs from bin/x64_dedi. " + "The stubs have been unloaded and the original libraries will be used instead.\n"); } else { @@ -326,9 +321,8 @@ int main(int argc, char* argv[]) else { // this should never happen - printf( - "[*] WARNING: Failed to load stubs because conflicting modules are already loaded, so those will be used instead " - "(did Northstar initialize too late?).\n"); + printf("[*] WARNING: Failed to load stubs because conflicting modules are already loaded, so those will be used instead " + "(did Northstar initialize too late?).\n"); } } |