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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-18 03:56:51 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-18 03:56:51 +0100 |
commit | 125f53aaa690e4870af88aa3a8947ac5ac0b435d (patch) | |
tree | 2ee0c9ec4abd9ad49850a8807b7afd5cc16dcddb /GameInjector/pch.h | |
parent | f63b853468225e2bc675cde9484a27acfe8548b5 (diff) | |
download | NorthstarLauncher-125f53aaa690e4870af88aa3a8947ac5ac0b435d.tar.gz NorthstarLauncher-125f53aaa690e4870af88aa3a8947ac5ac0b435d.zip |
lots of launcher stuff
Diffstat (limited to 'GameInjector/pch.h')
-rw-r--r-- | GameInjector/pch.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/GameInjector/pch.h b/GameInjector/pch.h new file mode 100644 index 00000000..1fd0adab --- /dev/null +++ b/GameInjector/pch.h @@ -0,0 +1,15 @@ +// pch.h: This is a precompiled header file. +// Files listed below are compiled only once, improving build performance for future builds. +// This also affects IntelliSense performance, including code completion and many code browsing features. +// However, files listed here are ALL re-compiled if any one of them is updated between builds. +// Do not add files here that you will be updating frequently as this negates the performance advantage. + +#ifndef PCH_H +#define PCH_H + +#define _CRT_SECURE_NO_WARNINGS + +// add headers that you want to pre-compile here +#include "framework.h" + +#endif //PCH_H |