diff options
author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-04-09 01:13:31 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-04-09 01:13:31 +0100 |
commit | 1de9ea495fbe0a73db670ee73c23fad844364b8b (patch) | |
tree | 69b86581862ec22d58c1bc4d1e557fa85515f579 | |
parent | bc3e633718dc4d8b3528ae62b1e67702f1a42b9c (diff) | |
download | NorthstarLauncher-1de9ea495fbe0a73db670ee73c23fad844364b8b.tar.gz NorthstarLauncher-1de9ea495fbe0a73db670ee73c23fad844364b8b.zip |
add audio changes (#133)
* add audio changes
* use shared_mutex instead of atomic_int for waiting on audio loads
-rw-r--r-- | NorthstarDedicatedTest/audio.cpp | 54 | ||||
-rw-r--r-- | NorthstarDedicatedTest/audio.h | 2 |
2 files changed, 43 insertions, 13 deletions
diff --git a/NorthstarDedicatedTest/audio.cpp b/NorthstarDedicatedTest/audio.cpp index d3201b89..7a2ae711 100644 --- a/NorthstarDedicatedTest/audio.cpp +++ b/NorthstarDedicatedTest/audio.cpp @@ -25,6 +25,11 @@ EventOverrideData::EventOverrideData() LoadedSuccessfully = false; } +// Empty stereo 48000 WAVE file +unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74, + 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58, + 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00}; + EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path) { if (data.length() <= 0) @@ -184,8 +189,10 @@ EventOverrideData::EventOverrideData(const std::string& data, const fs::path& pa { if (file.is_regular_file() && file.path().extension().string() == ".wav") { + std::string pathString = file.path().string(); + // Open the file. - std::basic_ifstream<uint8_t> wavStream(file.path().string(), std::ios::binary); + std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary); if (wavStream.fail()) { @@ -196,18 +203,40 @@ EventOverrideData::EventOverrideData(const std::string& data, const fs::path& pa // Get file size. wavStream.seekg(0, std::ios::end); size_t fileSize = wavStream.tellg(); - wavStream.seekg(0, std::ios::beg); + wavStream.close(); // Allocate enough memory for the file. + // blank out the memory for now, then read it later uint8_t* data = new uint8_t[fileSize]; - - // Read the file. - wavStream.read(data, fileSize); - + memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE)); Samples.push_back({fileSize, std::unique_ptr<uint8_t[]>(data)}); - // Close the file. - wavStream.close(); + // thread off the file read + // should we spawn one thread per read? or should there be a cap to the number of reads at once? + std::thread readThread( + [pathString, fileSize, data] + { + std::shared_lock lock(g_CustomAudioManager.m_loadingMutex); + std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary); + + // would be weird if this got hit, since it would've worked previously + if (wavStream.fail()) + { + spdlog::error("Failed async read of audio sample {}", pathString); + return; + } + + // read from after the header first to preserve the empty header, then read the header last + wavStream.seekg(sizeof(EMPTY_WAVE), std::ios::beg); + wavStream.read(&data[sizeof(EMPTY_WAVE)], fileSize - sizeof(EMPTY_WAVE)); + wavStream.seekg(0, std::ios::beg); + wavStream.read(data, sizeof(EMPTY_WAVE)); + wavStream.close(); + + spdlog::info("Finished async read of audio sample {}", pathString); + }); + + readThread.detach(); } } @@ -289,6 +318,10 @@ void CustomAudioManager::ClearAudioOverrides() // this is cancer but it works Sleep(50); } + + // slightly (very) bad + // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them + std::unique_lock lock(g_CustomAudioManager.m_loadingMutex); m_loadedAudioOverrides.clear(); m_loadedAudioOverridesRegex.clear(); @@ -297,11 +330,6 @@ void CustomAudioManager::ClearAudioOverrides() typedef bool (*LoadSampleMetadata_Type)(void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType); LoadSampleMetadata_Type LoadSampleMetadata_Original; -// Empty stereo 48000 WAVE file -unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74, - 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58, - 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00}; - template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g) { std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1); diff --git a/NorthstarDedicatedTest/audio.h b/NorthstarDedicatedTest/audio.h index 3220d804..6ed3ce57 100644 --- a/NorthstarDedicatedTest/audio.h +++ b/NorthstarDedicatedTest/audio.h @@ -3,6 +3,7 @@ #include <vector> #include <filesystem> #include <regex> +#include <shared_mutex> namespace fs = std::filesystem; @@ -39,6 +40,7 @@ class CustomAudioManager bool TryLoadAudioOverride(const fs::path&); void ClearAudioOverrides(); + std::shared_mutex m_loadingMutex; std::unordered_map<std::string, std::shared_ptr<EventOverrideData>> m_loadedAudioOverrides = {}; std::unordered_map<std::string, std::shared_ptr<EventOverrideData>> m_loadedAudioOverridesRegex = {}; }; |