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author | Jan <sentrycraft123@gmail.com> | 2024-06-22 12:03:04 +0200 |
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committer | GitHub <noreply@github.com> | 2024-06-22 12:03:04 +0200 |
commit | 225eb1849a7b4ef019c04e4aa12b85295e301c28 (patch) | |
tree | 04d7193e51be8b2e599a67e1470c097f6397043f | |
parent | 3c876448164e8d611d8b3c14cff481712b5391a8 (diff) | |
download | NorthstarLauncher-225eb1849a7b4ef019c04e4aa12b85295e301c28.tar.gz NorthstarLauncher-225eb1849a7b4ef019c04e4aa12b85295e301c28.zip |
Use static MSVC Runtime Library (#718)v1.25.3-rc1
I think its best if we use the static runtime to remove more dynamic dependencies that we can't anticipate.
-rw-r--r-- | CMakeLists.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 23a8b7f5..a9646ae1 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,4 +1,9 @@ cmake_minimum_required(VERSION 3.15) +cmake_policy( + SET + CMP0091 + NEW + ) project( Northstar @@ -20,6 +25,7 @@ set(CMAKE_CXX_STANDARD 20) set(CMAKE_C_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_VS_PLATFORM_TOOLSET v143) +set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded") # Deal with MSVC incompatiblity add_compile_definitions(_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR) |